Trending Games | Elder Scrolls Online | WildStar | Star Wars: The Old Republic | Heroes of the Storm

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,643,516 Users Online:0
Games:681  Posts:6,077,216
Zenimax Online Studios | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
Distribution: | Retail Price:$59.99 | Pay Type:Subscription
System Req: PC Mac Playstation 4 Xbox One | Out of date info? Let us know!

15 Pages « 1 2 3 4 5 6 7 » Last Search
286 posts found
  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/23/13 4:18:43 PM#61
Originally posted by Burntvet
Originally posted by Istavaan
Armchair developers everywhere.

 

I don't need to develop an MMO to know crap when I see it.

But you haven't seen it.

  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6384

There's a beast within every man that stirs when you put a sword in his hand

1/23/13 4:20:10 PM#62
Originally posted by Fearum
Originally posted by sapphen
Originally posted by Aerowyn

very much agreed.. the blind hatred over themeparks on these forums is just sad... from all i have read sounds like they have some solid ideas so hopefully it will pan out

Blind Hatred?  The hate it's getting is because they locked races to factions and then limit the area we can explore.  You are the one that sounds blind.  If you can't take a moment to read what people are saying then you shouldn't comment.

You can make 3 different characters and explore everything while also getting 3 different story lines through each faction.

Which are three linear paths and at no time can you switch from one line to another unless you switch characters. In other words a typical linear ThemePark.

If it was like Skyrim you would be able to go from one faction to the other and by doing acts in that faction you could build up your reputation there and effectively switch or be dual faction. That would be an MMORPG which would follow the Skyrim model where you could join whatever faction you like and do their quest paths (or not).

  Vesavius

Old School

Joined: 3/08/04
Posts: 7029

Players come for the game, but they stay for the people- Most Devs have forgotten this.

1/23/13 4:20:54 PM#63
Originally posted by Istavaan
Originally posted by Yamota
Originally posted by Vesavius
Originally posted by Yamota
Originally posted by botrytis

You keep repeating that but dont say why. How was Skyrim a ThemePark? The whole world was designed so you did not need to follow it in a linear fashion.

 

Because themepark is not define by linear or non linear.

Themepark is defined by offering the player pre made rides (story and dungeons for example) that they can use for enjoyment.

Open themepark vs directed themepark.

Also never heard of the term open themepark, did you just make that up?

people make up terms all the time to suit their agenda, i've heard the term sandpark being thrown around a lot lately.

 

Oh dear god... lol

I put two words together to describe a sub style of themepark and all of a sudden I am making up terms to support an 'agenda'...

Classic

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2623

1/23/13 4:20:59 PM#64
Originally posted by Istavaan
Originally posted by Burntvet
Originally posted by Istavaan
Armchair developers everywhere.

 

I don't need to develop an MMO to know crap when I see it.

But you haven't seen it.

 

I've seen plenty of ES games, and I've seen most every single article and preview and video that the devs have released, and guess what? That is seeing enough. It is going to be magically something different from all that? No. There is plenty of information out now, and the beta is right around the corner, to figure out was TESO is and is not.
  Rawiz

Novice Member

Joined: 9/19/08
Posts: 472

1/23/13 4:28:51 PM#65
Originally posted by Burntvet
Originally posted by Istavaan
Originally posted by Burntvet
Originally posted by Istavaan
Armchair developers everywhere.

 

I don't need to develop an MMO to know crap when I see it.

But you haven't seen it.

 

I've seen plenty of ES games, and I've seen most every single article and preview and video that the devs have released, and guess what? That is seeing enough. It is going to be magically something different from all that? No. There is plenty of information out now, and the beta is right around the corner, to figure out was TESO is and is not.

Clearly it's not for you, perhaps it's to others? Like TSW? Amazing!

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/23/13 4:31:03 PM#66
Originally posted by Burntvet
Originally posted by Istavaan
Originally posted by Burntvet
Originally posted by Istavaan
Armchair developers everywhere.

 

I don't need to develop an MMO to know crap when I see it.

But you haven't seen it.

 

I've seen plenty of ES games, and I've seen most every single article and preview and video that the devs have released, and guess what? That is seeing enough. It is going to be magically something different from all that? No. There is plenty of information out now, and the beta is right around the corner, to figure out was TESO is and is not.

Well then if you have seen plenty of ES you'll know they've been dumbing them down for years. morrowind is nothing like oblivion. The difference between the two is sandbox and themepark.

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/23/13 4:32:22 PM#67
Originally posted by Vesavius
Originally posted by Istavaan
Originally posted by Yamota
Originally posted by Vesavius
Originally posted by Yamota
Originally posted by botrytis

You keep repeating that but dont say why. How was Skyrim a ThemePark? The whole world was designed so you did not need to follow it in a linear fashion.

 

Because themepark is not define by linear or non linear.

Themepark is defined by offering the player pre made rides (story and dungeons for example) that they can use for enjoyment.

Open themepark vs directed themepark.

Also never heard of the term open themepark, did you just make that up?

people make up terms all the time to suit their agenda, i've heard the term sandpark being thrown around a lot lately.

 

Oh dear god... lol

I put two words together to describe a sub style of themepark and all of a sudden I am making up terms to support an 'agenda'...

Classic

well you did make up two terms to support your argument.

  sapphen

Advanced Member

Joined: 1/06/07
Posts: 912

1/23/13 4:46:26 PM#68
Originally posted by Istavaan

im pretty sure he said the lower level areas are locked but the game opens up as you gain levels. he even hinted that races from opposing factions can possibly be in the same guild with a *wink* *wink* *nudge* nudge*..basically they are keeping their cards close to their chests and you have very few facts.

If this is the case then the entire community at ESO semi-offical forums will rage to no end.    From what I've heard over and over there is that we will not be able to enter other faction's areas, no matter what and we are foolish self-entitled brats for asking otherwise.

I seen him studder when asked that question too, but I don't think he was hinting at anything.  I'm guessing that it was discussed before the interview that the topic would not be mentioned and the interviewer slipped it in.  If you see his face it tightens up and his body language shows aggervation and suprise.

If they do open up faction locks and allow us to explore other territories I would be far less criticial of them.

 

Originally posted by Aerowyn

i have only see that mentioned by a couple people i have seen numerous times people posting they hate this game already because it's branded a themepark.. i highly doubt any of them have played beta tried the game in any fasion or have any experience in it at all so i'd call it pretty blind..

I can't speak for everyone else.  Personally I think TES series is a nice mixture of sandbox and themepark.  I don't think a full sandbox game would work well for this game.  Most of the hate I've been noticing is noting the lack of freedom.  Sorry for any confusion. 

  MyTabbycat

Advanced Member

Joined: 8/19/12
Posts: 297

1/23/13 4:57:17 PM#69

I'm a huge TES fan. I still play Morrowind (and still love it too), Oblivion and Skyrim. Sure there are things that disappoint me about ESO. But I have decided to consider it to be seperate from the single player games. As such, I will be enjoying it as a completely different game. I plan to have fun playing it. I plan to enjoy it for what it offers.

And when Bethesda Game Studios makes TES VI I will buy that and play it too.

I've come to the conclusion that people on this site are jaded by MMO's that failed to live up to their expectations. Maybe they trash on all new MMO's so they won't be disappointed when a game doesn't live up to their lofty expectations.

  Distopia

Drifter

Joined: 11/22/05
Posts: 14366

"what a boring life, HATING everything" -Gorilla Biscuits

1/23/13 6:42:05 PM#70
Originally posted by Yamota
Originally posted by Fearum
Originally posted by sapphen
Originally posted by Aerowyn

very much agreed.. the blind hatred over themeparks on these forums is just sad... from all i have read sounds like they have some solid ideas so hopefully it will pan out

Blind Hatred?  The hate it's getting is because they locked races to factions and then limit the area we can explore.  You are the one that sounds blind.  If you can't take a moment to read what people are saying then you shouldn't comment.

You can make 3 different characters and explore everything while also getting 3 different story lines through each faction.

Which are three linear paths and at no time can you switch from one line to another unless you switch characters. In other words a typical linear ThemePark.

If it was like Skyrim you would be able to go from one faction to the other and by doing acts in that faction you could build up your reputation there and effectively switch or be dual faction. That would be an MMORPG which would follow the Skyrim model where you could join whatever faction you like and do their quest paths (or not).

Typically in ES games I create a different character for each faction, rather than going jack of all trades with one, the characters are more believable that way for me. That's the problem with trying to take a hardline stance on what the ES model is.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  Fearum

Hard Core Member

Joined: 1/15/11
Posts: 1055

1/23/13 6:52:10 PM#71
Originally posted by Yamota
Originally posted by Fearum
Originally posted by sapphen
Originally posted by Aerowyn

very much agreed.. the blind hatred over themeparks on these forums is just sad... from all i have read sounds like they have some solid ideas so hopefully it will pan out

Blind Hatred?  The hate it's getting is because they locked races to factions and then limit the area we can explore.  You are the one that sounds blind.  If you can't take a moment to read what people are saying then you shouldn't comment.

You can make 3 different characters and explore everything while also getting 3 different story lines through each faction.

Which are three linear paths and at no time can you switch from one line to another unless you switch characters. In other words a typical linear ThemePark.

If it was like Skyrim you would be able to go from one faction to the other and by doing acts in that faction you could build up your reputation there and effectively switch or be dual faction. That would be an MMORPG which would follow the Skyrim model where you could join whatever faction you like and do their quest paths (or not).

 Go play Skyrim then, This is an mmo and they are designing it around the 3 factions being at war. There is more replayability when you can go through with different characters, classes and builds instead of respeccing or becoming a god that knows everything.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7029

Players come for the game, but they stay for the people- Most Devs have forgotten this.

1/23/13 6:56:42 PM#72
Originally posted by Istavaan
Originally posted by Vesavius
Originally posted by Istavaan
Originally posted by Yamota
Originally posted by Vesavius
Originally posted by Yamota
Originally posted by botrytis

You keep repeating that but dont say why. How was Skyrim a ThemePark? The whole world was designed so you did not need to follow it in a linear fashion.

 

Because themepark is not define by linear or non linear.

Themepark is defined by offering the player pre made rides (story and dungeons for example) that they can use for enjoyment.

Open themepark vs directed themepark.

Also never heard of the term open themepark, did you just make that up?

people make up terms all the time to suit their agenda, i've heard the term sandpark being thrown around a lot lately.

Oh dear god... lol

I put two words together to describe a sub style of themepark and all of a sudden I am making up terms to support an 'agenda'...

Classic

well you did make up two terms to support your argument.

 

Oh boy...

Did I forget to apply for the patent at the Global Terms Ministry and get my joining two words together in a descriptive phrase authorised?

What a ridiculous bone to pick and make a point out of. I sincerely hope that you are not at all serious in having a problem with someone saying 'open themepark' and 'directed themepark' to describe two broad styles of the model and that you are just trolling me a little...

 

  sapphen

Advanced Member

Joined: 1/06/07
Posts: 912

1/23/13 7:06:06 PM#73
Originally posted by Fearum

 Go play Skyrim then, This is an mmo and they are designing it around the 3 factions being at war. There is more replayability when you can go through with different characters, classes and builds instead of respeccing or becoming a god that knows everything.

So being a MMO is > than being an Elder Scrolls game?

NO, there is no more replayability with area locking.  That makes no sense whatsoever, the content is there you either do it or don't.  Want to level different characters then take 3 different paths to get there.  Matter of fact I would suggest there is less replayablity because every character you create within that faction will have the SAME PATH.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3070

Magic Propels my Rolly Chair.

1/23/13 8:39:28 PM#74


Originally posted by sapphen

Originally posted by Fearum  Go play Skyrim then, This is an mmo and they are designing it around the 3 factions being at war. There is more replayability when you can go through with different characters, classes and builds instead of respeccing or becoming a god that knows everything.
So being a MMO is > than being an Elder Scrolls game?

NO, there is no more replayability with area locking.  That makes no sense whatsoever, the content is there you either do it or don't.  Want to level different characters then take 3 different paths to get there.  Matter of fact I would suggest there is less replayablity because every character you create within that faction will have the SAME PATH.


Here's a good question:

If you need a character for each faction, Are they going to sell character slots $$$


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  cronius77

Hard Core Member

Joined: 4/26/12
Posts: 1235

1/23/13 9:50:49 PM#75
ive seen way more hate than a few people here wanting unlocked factions. There is WAY more hate on this site from players just saying its a themepark or its crap with no other reason than blind hate because its not skyrim online or oblivion online. If people cannot wait and see after beta starts and nda is lifted to pass judgement than just do not play its that simple. But like Ive said before most of the people posting all the hate will be preordering and playing at release just to complain so more. Funny though because the people that complain the loudest here are the ones that seem to buy every game released than complain the loudest about it.
  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6384

There's a beast within every man that stirs when you put a sword in his hand

1/24/13 7:52:26 AM#76
Originally posted by Distopia
Originally posted by Yamota
Originally posted by Fearum
Originally posted by sapphen
Originally posted by Aerowyn

very much agreed.. the blind hatred over themeparks on these forums is just sad... from all i have read sounds like they have some solid ideas so hopefully it will pan out

Blind Hatred?  The hate it's getting is because they locked races to factions and then limit the area we can explore.  You are the one that sounds blind.  If you can't take a moment to read what people are saying then you shouldn't comment.

You can make 3 different characters and explore everything while also getting 3 different story lines through each faction.

Which are three linear paths and at no time can you switch from one line to another unless you switch characters. In other words a typical linear ThemePark.

If it was like Skyrim you would be able to go from one faction to the other and by doing acts in that faction you could build up your reputation there and effectively switch or be dual faction. That would be an MMORPG which would follow the Skyrim model where you could join whatever faction you like and do their quest paths (or not).

Typically in ES games I create a different character for each faction, rather than going jack of all trades with one, the characters are more believable that way for me. That's the problem with trying to take a hardline stance on what the ES model is.

What is the problem? Skyrim gives you the freedom to do what you want as well, that is the beauty of it. Freedom over restriction, sandbox vs themepark.

  Thedrizzle

Advanced Member

Joined: 1/30/06
Posts: 331

BWC

1/24/13 8:00:49 AM#77

I don't know why someone would care if another person on this forum is hating.

History shows that more than half this forum is filled with hating idiots who constantly cry sandbox and the funier part is even more than half of them have never even played a sandbox game.  They are theorizing about a game that really doesn't even have much info released about it yet and hasn't even gone into closed beta.

Stop being so sensitive, ignore the tools on these forums, better yet, don't even come to these forums because they really don't offer anything.

  ktanner3

Master

Joined: 3/19/06
Posts: 4103

Trolls will be ignored

1/24/13 8:28:44 AM#78

OP, Welcome to Haters Annonymous

This site is filled with people who hate all MMOs that aren't sandbox. They won't play anything that is current, they're pissed that none of the big money developers are making a game for them, so they spend their days spewing vile on every AAA MMORPG. If you are going to post here, you have to put up with the vile because it will be here LONG after the game is released. Yes, they    will actually continue to gripe about the game they never liked  LONG after it's been released. They are that spiteful.

Currently Playing: Star Wars The Old Republic

  User Deleted
1/24/13 8:43:20 AM#79
Be happy it's 3 factions and not 2...
  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1772

Dyslexics of the world...UNTIE!

1/24/13 8:46:21 AM#80
The crafting has me concerned, but I never hate on a game that I haven't played yet. I am looking forward to trying TESO out.
15 Pages « 1 2 3 4 5 6 7 » Last Search