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5/08/12 9:13:08 AM#181
Originally posted by Distopia Distropia you continue to hammer the "in control of your experience" point, but what you fail to realize is that a TES mmo doesn't need to be a full loot pvp mmo. A true TES mmo would be incredibly succesfull as a 90% PVE game, as long as it feels exactly like the original games and it has a lot of content or sandbox features. in fact i will go as far as saying that it will be incredibly more succesful as a pve mostly game instead of a free for all, full loot pvp game. i am perfectly familiar with how little popularity ffa full loot games have in the mmo world and, imo, TES should be a pve first game. pvp should be coralled to either arenas or only certain "lawless" parts of the map, or perhaps only for those that turn their pvp flag on.
this does not take away the fact that the game has to feel exaclty like the TES games and not like a generic 3rd person, tab targeting WoW clone.
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5/08/12 9:20:36 AM#182
Originally posted by Jakdstripper agreed. I dont think most TES players are FFA PvP personality types to be completely honest. They are explorer personality types. does your game have rainbow sprinkles and magic ponies!? |
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5/08/12 9:22:17 AM#183
Originally posted by Jakdstripper I think the best TES MMO experience would be SWG's design changed a bit to be more fantasy oriented, pusedo action based combat, with non combatant roles, for trade (store owners) and entertainment (bards). With the same tef/flag PVP system SWG had. There you go with that WOW clone thing again :P. I still have some hope for this as a huge fan of DAOC. But some of that video interview did worry me, mainly the stuff about zones, PVP and PVE gear as reward, and high end raiding. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/08/12 9:28:54 AM#184
Originally posted by Distopia for the most part when you combined MO and DF together you have basically (with some differences) have TES Online. So we know its possible. Cost? both those developers have little money...SO The best TES MMO is really as everyone has been saying, Skyrim online and it IS possible does your game have rainbow sprinkles and magic ponies!? |
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5/08/12 9:31:09 AM#185
Yes the combat is possible for a mmo. They just choose not to do it. |
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5/08/12 9:33:13 AM#186
well i could say: tab targeting, hot bars, skill trees, no consequence combat, 3rd person view, quest driven, "que up" instanced bgs,"que up" instanced dugeons/raids, gear grind, fast travel, usless crafting, no sandbox elements, pve centered fantasy mmo.
or just be lazy and say: WoW clone.
i'm lazy.
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5/08/12 9:34:00 AM#187
Originally posted by Mephster it would have been slightly better if they had said 'The cost of developing FPS style combat doesnt match our objectives' well maybe not now that I think of it. does your game have rainbow sprinkles and magic ponies!? |
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5/08/12 9:37:26 AM#188
I am going to be laughing so hard when all these EXPECTATIONS and SPECULATIONS turn into "hate" threads once the game is released. It is going to happen that people are going to say that "they read it on some internet site" that this game was going to have this or that only to be depressed when it does not happen. Oh the power of the internet or the power of wishes over reality. Let's party like it is 1863! |
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5/08/12 11:39:37 AM#189
Originally posted by Distopia It isn't exactly the same situation as Bioware and TOR. First off Bioware was bought and gutted by EA first. Then they took an IP that had a mix of gamer fans and non gamer fans. Next they actually didn't deliver what the fans were expecting. Bioware/EA didn't take there core fans into consideration when making SWTOR, they wanted to shoot for the moon and go more traditional with a different spin and forgot many of the core aspects of the IP and the previous games that had fans hooked.
From where I'm sitting, Zenimax is doing just what Bioware did. They are forgeting they had 12mil+ fans and are attempting to design something for a hypothetical broader audience. The risk again in my eyes was not dancing with the one that brought you.
And no, your mistaken again. I actually don't believe TES lends itself well to an FFA PvP setting. This for me was a missed opportunity for a guaranteed win, a PvE centric sandbox. |
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5/08/12 12:24:20 PM#190
Originally posted by GrayGhost79 But the way i see it, if you make it like WOW then when people get bore dof the new mmo because its got far less content then a 7 year old wow mmo then they go back to wow and quit for other games, at least if its unique and people like the combat they will always come back for more or not return to wow as the combat is better and more fun... Im playing tera right now, im a lv 42 Lancer and the game is so god dam amazing, ive even stopped playing swtor for it. the combat is just so refreshing and keeps you on your toes, and even though the questing is basic and the same the whole way through its simple and fun and the epic envoriments and mob style makes it intresting and keeps you moving on for more. |
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5/08/12 12:32:45 PM#191
This actually brought another problem for TESO, Whats gonna happen to loot ?? For Morrowind and Skyrim, you kill someone, you get to loot their corpse for their gear, and weapons. But since its a themepark and not a sandbox, whats gonna happen to the loot system. Will we still get to FFA loot system.
Oh man, whats happening to TES, Whats happening?? Life is a Maze, so make sure you bring your GPS incase you get lost in it. |
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5/08/12 12:40:07 PM#192
Originally posted by SEANMCAD You guys and your Mortal Online and Darkfall love. It's so mindnumbingly ridiculous. Just because it is the best adaptation of what is currently available does not make it a good system. The most damning evidence of the 'Greatness' of those combat systems is the fact the neither of them have more than 10,000 active subscriptions. Don't pull any B.S. about the games being niche, because there have been hundreds of thousands of people who have tried those games and 99% of them have left.
Those combat systems are littered with lag, glitches, warping, phasing, blinking, exploitation and complete and utter failure.. the fact that you can actually use them as a positive in nearly any situation is mind blowing. These systems are a black hole for players. They try it and vanish forever. |
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5/08/12 12:41:15 PM#193
Mount and Blade has everything you would need minus the magic... which I am sure could be done and has been through mods. |
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5/08/12 12:41:42 PM#194
Originally posted by SEANMCAD Yeah, put the blame on the community. I've met more good people in DF than bad. All three times that I tried to return, I didn't leave because I got killed. I left because the game is greatly flawed and not at all what they promised. |
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5/08/12 12:44:16 PM#195
Originally posted by SEANMCAD Completely overblown misconception. Do you not think that the people who try darkfall don't already know that it is a full loot, open FFA PvP game? Of course they do, don't be silly. Most people understand that they will be killed early and often. Most people realize that the game just isn't up to your typical MMO standards after years of post-launch fixing. |
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5/08/12 12:45:21 PM#196
Originally posted by Entinerint Niehter system is good, this is why they didn't. |
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5/08/12 12:46:32 PM#197
Originally posted by DAS1337 nobody said DF and MO are good examples, but they examples that it is possible to do it. all we are saying is that if such small companies can do all that, then bigger companies should have no problem in doing it right. they just dont want to even try.
your negativism is a perfect example of lack of vision.
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5/08/12 12:46:45 PM#198
Originally posted by Thorqemada Finally, someone with some sense!
Hoorah! |
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5/08/12 12:47:20 PM#199
Originally posted by DAS1337 oh they completely know its FFA PvP and they think they are up for it but when they get in they change their mind but do it by making up excuses. like 'its the grind!' its like the guy who joins that marathon who has done some running before but never a really hard core marathon. He thinks he is bad a$$ but then finds out not so much so he blames it on the wind. and yes I am saying gamers are immature and not in tune with themselves or reality does your game have rainbow sprinkles and magic ponies!? |
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5/08/12 12:50:08 PM#200
Originally posted by Lucioon It won't have it most likely. There never was PvP or player full loot in TES because there were never multiple players actually playing the game at the same time. Since there are heroics and BG's with gear rewards, I expect a no loot system. |
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