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5/07/12 12:55:45 PM#61
Originally posted by Distopia Well, I think there is a certain amount of desire for people here to try to send Developers/Publishers a "clear message" about the publics preferences..... which is why people (regardless of what thier opinion is on a particular game) sometimes get voiceferous when they see someone post an opinion that differs from thier own on any particular game....as there is a fear that such opinions will "dilute the message". It doesn't help that it is well known that certain firms DO engage in viral PR workers that are paid to try to control spin and control/steer postings about thier products in popular hobby forums. It probably only helps fuel paranoia about the motivations behind certain postings. For my part, it IS starting to get frustrating that there are a significant proportion of us posting here that have consistantly been expressing preferences for certain types of products over the past few years that have consistantly been ignored by publishers in the type of offerings they have been presenting. Not sure how representitive of the gaming public as a whole the makeup of this site is....but it doesn't strike me as all that unrepresentative of serious enthusiasts of the hobby.... and clearly there is at least SOME market segment interested in our type of preferences....but pretty much ZERO serious publishers interested in trying to tap into that segment..... THAT is pretty darn frustrating as a gamer/consumer. TESO would have been a good venue to at least in part appeal to that segment...but once again the publishers chose to ignore it and go a completely different direction.... THAT does get under peoples skin after awhile. Right now, about my only hope for future fun in MMO's is pinned on Pathfinder Online.
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Originally posted by GrumpyMel2 I can see that, and you're probably right that a lot of it has to do with players feeling they're not heard and their message is being diluted by others. I can understand that to an extent. I don't condone it of course (this thread) as obviously I see it as a bad thing, but that does add a bit of perspective to where some of it may be coming from. To the rest.. I hit on this earlier but only briefly, devs are really, really slow to answer to player desire, that much is obvious. Think how long it's been since players started asking for more three way RVR type PVP games. ANd we're just now getting a few, sadly one which was also a sandbox was cancelled. But I remember those desires as far back as when I joined this site in 05. Here it is 2012 and still none of those have been released. Development time is so long player desire surpases what devs are currently working on. By the time it sees the light of day, no one cares about that as much as they care about something else at the time. Because everything else in the game is old now. It's almost like a catch 22 for both player and dev, as by the time we get it, we don't want it anymore. It will probably be 2016 before we hear about more than a few well made sandboxes in development, considering the longer development time required. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/08/12 1:43:09 AM#63
I get mad because people who are okay with the direction the game is going already have 5,000 MMO's like it. Why do you to settle for another rehash of the same garbage? This is the one franchise that I never thought would be turned into the direction the games going, and then seeing people that are okay with it and support it pisses me off because it's those people that are the reason that developers can get lazy and create the same game with a few tweaks.
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5/08/12 10:16:02 AM#64
Originally posted by Sylvarii These forums are full with peole whos only goal is to bash every game because they think its cool.
Nothing is really known about the game but there are a ton of experts here telling us how awful it will be.
Many that frequent this site will never be satisfied with any mmo because their vision of the game only includes them. |
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Originally posted by termsy Not really not many MMO's today offer things like open dungeons, three way PVP, what I consider decent lore and a good device to deliver it.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/08/12 10:36:02 AM#66
Originally posted by Distopia That is a pretty weak list for creating a new MMO when you stop and think about it. also what does 'open dungeons' mean to be honest I havent played an MMO where I would consider the dungeon to not be 'open' but I most likely dont undestand the term. also, 3 way pvp? why is that better than open pvp but option to opt out of all pvp? does your game have rainbow sprinkles and magic ponies!? |
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5/08/12 10:40:53 AM#67
Originally posted by SEANMCAD Open dungeons is a term used for Ultima Online, they are open meaning you likely won't be the only person or only team inside. WoW and many other games have instanced dungeons where only a limited number of people are allowed in. It's funny when people talk about raiding, in UO we usually had 10-30+ people do dungeon runs together because we usually ran into hostile players while doing them lol. A Raid for us was significantly larger lol. |
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Originally posted by SEANMCAD Open dungeon is what you found in EQ, SWG, DAOC, and other older style MMO's, meaning it's not instanced and private it's a different type of experience. As for a weak list those types of things are what I play for. Your mileage may vary. I could also add not many MMO's promote and reward actual exploration in this day and age, another thing Zen has talked about. Three faction PVP is not exactly better than open PVP, it's just different, the balance of power is less likely to be dominated by one large guild, or realm. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/08/12 10:45:23 AM#69
Originally posted by GrayGhost79 intresting, I would think turning the player number restriction to off as a significant game feature says a lot about how limited we have been trained in our thinking given the options in the market place. Darkfall was my main MMO and I never considered the open dungeons as a 'feature' per se but it was in fact open but I suppose it was a feature does your game have rainbow sprinkles and magic ponies!? |
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Originally posted by SEANMCAD For me the new MMO is essentially the problem, as they never tried to offer updated versions of the old IMO superior form (the only real AAA attempt was VG:SOH). Even GW2 is essentially a nod to the old ways more so than it is something brand new, which also puts it on my list of anticipated games, same with Archeage. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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