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ArenaNet | Official Site
CORPG | Setting:Fantasy | Status:Final  (rel 04/26/05)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$18.65 | Pay Type:Free | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

Guild Wars News - Expansion Review - Eye of the North

Posted by Jon Wood on Dec 26, 2007  | 75 comments in our forums

We're sorry it's coming so late, but Jeremy Star has just completed his review of the only true expansion for the Guild Wars franchise, "Eye of the North".

Guild Wars is back, but this time with a different concept. Instead of a whole new campaign, we are being served with a good old-fashioned expansion this time around (good being a subjective term). Unlike all the other Guild Wars releases (Prophecies, Factions, and Nightfall), this one requires that you own at least one other Guild Wars game to play it. Also, you'll need to have at least one max level character in order to enjoy Guild Wars Eye of the North (or GWEN, for short).

What's New?

Honestly? Not much. GWEN ships with a little over 150 new skills, which breaks down to about 10 new skills per class plus some shared skills. It also features 40 new armor sets and 10 new heroes. There are, of course, new weapons and items, but – like the 40 new armor sets – they are all mostly cosmetic upgrades.

The biggest addition to GWEN is the Hall of Monuments. It serves as a tribute to your existing characters and a bridge to the forthcoming Guild Wars 2. You can add in achievements, armor, and weapons that are supposed to net your GW2 character some benefits.

Read the whole review here.

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