Recently, Guild Wars devs asked players to participate in a survey about the War in Kryta content. In the latest developer post on the Arena.Net blog, John Stumme goes over the results of the survey and adds some interesting commentary about what the results will mean in terms of the game's development. Stumme takes each question and offers the percentage results from player input and then gives away a bit of information about what the team is thinking for the future.
Q: How difficult was it for you to locate the War in Kryta content?
Our secondary category had less of a split to it than the first, with almost even percentages of people who felt it was “just right” (43%) and those that skewed to “too hard” (42.4%). With nearly half of our respondents encountering difficulty, we’re going to be making some changes—not just going forward, but also for the War in Kryta. We’ll be adding in a series of over-arc quests that will help guide players through the War in Kryta content, to assist those that have yet to complete it. As part of these over-arcs, we’re also making a few changes to the requirements of the content, to help streamline the process. When we get to Cantha, you’ll find most of the content will be centered around our outposts to help make things easier to follow. For those of you that like exploring, don’t worry; there’ll be some extra things for you to discover as well.
Read more here.