The devs behind Guild Wars have posted a look at efforts to balance skills to create quicker conclusions to Guild vs Guild combat and to make skills within a character's primary profession more attractive.
There are a couple of main goals to this month's balance update. First, we want to encourage faster victories in GvG (without reverting to ganging up on a defenseless Guild Lord, which was a popular strategy in early Guild Wars GvG). Second we wish to review skills that are performing better on secondary professions than on primaries.
While Guild Wars PvP focuses a lot on character combinations and build-making decisions, some skills that are balanced and designed with their primary profession in mind become used more frequently by secondaries.
Read more here.