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Guild Wars Forum » Lion's Arch (General) raquo; And they say Guild Wars 1 was a fail...

18 posts found
  Verterdegete

Novice Member

Joined: 2/04/10
Posts: 243

It is better to die for the Emperor than to live for yourself.

 
11/27/11 4:48:03 PM#1

  Vesavius

Old School

Joined: 3/08/04
Posts: 5396

Players come for the game, but they stay for the people- Most Devs have forgotten this.

12/09/11 6:15:51 AM#2

Who said?

It might 'fail' for some people on a personal level, but they have sold over 5 million boxes of the franchise I believe.

  Branko2307

Apprentice Member

Joined: 6/21/06
Posts: 203

12/09/11 6:19:51 AM#3

Ye exactly who said GW failed? ...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum!! ~Planescape: Torment~

  Blasphim

Novice Member

Joined: 8/31/11
Posts: 224

Darkness is Death's ignorance, and the Devil's time

12/09/11 6:21:42 AM#4

game of the year in 2005, that's pretty good....especially from a site that has warhammer online at a 9.0 score in '08....

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14626

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

12/09/11 6:25:04 AM#5

I personally didn't care much for it, but it brought years of entertainment to many folks, and I sure wish I could figure out a way to sell 5 million copies of 'fail' myself.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  cinos

Hard Core Member

Joined: 8/22/05
Posts: 632

12/09/11 6:30:17 AM#6
Originally posted by Kyleran

I personally didn't care much for it, but it brought years of entertainment to many folks, and I sure wish I could figure out a way to sell 5 million copies of 'fail' myself.

 

7 ;)

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 1442

12/26/11 5:07:50 AM#7

I don't think anyone considered the game a failure. True, some of GW's features were controversial and a lot of MMO players didn't find these features to their liking but the game was very successful overall. In my opinion, GW was very successful amongst non-MMO players. All of my real life friends who played GW a lot do not play any MMOs. Some of them even hate the persistent nature of MMOs.

  Icewhite

Hard Core Member

Joined: 7/11/11
Posts: 2456

Pink, it's like red but not quite.

12/26/11 5:26:11 AM#8
Originally posted by Kyleran

I personally didn't care much for it, but it brought years of entertainment to many folks, and I sure wish I could figure out a way to sell 5 million copies of 'fail' myself.

I used to use GW1 as the "fallback" game.  The advantage of B2P, you can step away from it any time, and jump right back into it with equal ease.

GW2, I'm sure, gets (at least) the same spot in the roster, utility player always ready to come off the bench.

Too old for this, am I.

  timeraider

Advanced Member

Joined: 3/20/11
Posts: 253

12/26/11 7:25:55 AM#9

GW1 owns untill GW2 gets released

 

nuff more to be said

  Royalkin

Advanced Member

Joined: 7/09/05
Posts: 259

If you can dream it... you can achieve it.

12/26/11 7:29:53 AM#10

Guild Wars is a fun and engaging game, but to call it an MMO(RPG) is doing a serious injustice to other 'real' MMO(RPG)s.





  Scypheroth

Apprentice Member

Joined: 10/15/11
Posts: 148

12/26/11 7:30:59 AM#11

sadly i have to agree...it was a personal fail for me...the game play sucked and the enviroment felt dull. story line was boring and was trying too hard to be a mmo when sadly it wasnt....i was on the same lvl as the old Playstation game ./hack i bought GW on release played it for about a month and then realized hell im playing ./hack and deleted the game off my acct.

Because of this i will not be buying GW2 and the recerch i have done into GW2 is also keeping me not ammused and dissapointed....the BIG killer for me is the combat system and underwater battles...just childish.

 

BUT TO EVERY THERE OWN!

 

I know alot of ppl who HATE SWTOR and LOVE WoW.......guess we all make mistakes.

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

12/26/11 7:37:20 AM#12

seems like alot of SWTOR fans usually saying that lately. i wonder why.

  Isometrix

Novice Member

Joined: 1/06/05
Posts: 216

12/26/11 7:37:45 AM#13

You're posting links to 6 year old articles in order to counter a statement nobody made?

 

:\

  drbaltazar

Novice Member

Joined: 3/28/07
Posts: 7366

12/26/11 7:39:08 AM#14

this game was the main competition of wow for years ,blizzard copied their pvpv system!the most hard core pvp you could have back then was guild wars ,i played it for years!and this title was awsome as corpg goes!at some point we were what 6 million 8 million ,a lot of those baught the pvp pack from arenanet .and nobody minded to pay because arenanet had candy at the end if you were the top dogs,yep money !their only flaw was to announce gw2 way too early annoucing a game more then 6 month in advance is too lon it buid too much expectation that the game can never live up to!

  XAPGames

Elite Member

Joined: 3/30/10
Posts: 2357

Don't expect great artwork from a coder. It just doesn't happen.

12/26/11 7:41:02 AM#15

GW1 was just way ahead of its time.

 

Heavily instanced storyline driven.

Fast leveling to cap.

Companions take on the role of players when a group is too small.

Completely soloable except possibly for a few parts.

Instanced PVP.

Optional direct to level-cap for PVP.

Buy to play with optional cash shop.

 

If that doesn't sound like a 2012 game, I don't know what does.

Currently in development Wizards and Champions (formerly ActionMMORPG)

  drbaltazar

Novice Member

Joined: 3/28/07
Posts: 7366

12/26/11 7:44:08 AM#16
Originally posted by ActionMMORPG

GW1 was just way ahead of its time.

 

Heavily instanced storyline driven.

Fast leveling to cap.

Companions take on the role of players when a group is too small.

Completely soloable except possibly for a few parts.

Instanced PVP.

Optional direct to level-cap for PVP.

Buy to play with optional cash shop.

 

If that doesn't sound like a 2012 game, I don't know what does.

ya arenanet team had to fight toot and nail with ncsoft and grudgingly ncsoft gave them 10 cent to leave ncsoft alone ,and arenanet made guild wars with the limited fund ncsoft provided!

  andreika111

Apprentice Member

Joined: 5/21/07
Posts: 80

Everybody Wants To Go To Heaven, But Nobody Wants To Die.

12/26/11 7:49:57 AM#17

I have all expansions and i have t osay the game is still packed

  kzaske

Advanced Member

Joined: 9/28/09
Posts: 475

12/26/11 7:52:42 AM#18
Originally posted by drbaltazar
Originally posted by ActionMMORPG

GW1 was just way ahead of its time.

 

Heavily instanced storyline driven.

Fast leveling to cap.

Companions take on the role of players when a group is too small.

Completely soloable except possibly for a few parts.

Instanced PVP.

Optional direct to level-cap for PVP.

Buy to play with optional cash shop.

 

If that doesn't sound like a 2012 game, I don't know what does.

ya arenanet team had to fight toot and nail with ncsoft and grudgingly ncsoft gave them 10 cent to leave ncsoft alone ,and arenanet made guild wars with the limited fund ncsoft provided!

There were several years where Guild Wars was NCSofts primary money maker in North America and Europe.  One of the reasons NCSoft is "letting" ArenaNet set thier own schedule for Guild Wars 2.

In short Guild Wars was NEVER really a fail.