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Ether Fields Forum » General Discussion » Did game with low budget can compete with great productions?

8 posts found

Novice Member

Joined: 11/15/11
Posts: 17

OP  1/08/12 10:29:02 AM#1

As in theme. Did game with low budget can compete with great productions?  Did will enough it that game  will be good? What is your opinion? 


Novice Member

Joined: 6/15/09
Posts: 193

1/08/12 4:21:58 PM#2 What?

Did you mean...or perhaps lost me there buddy.

As for the premises of this game, sounds very good, The polish knows how to make medeival, and D&d 3 might not be as good as Ad&d but it's still quite good. Sign where?

"Train by day, Joe Rogan podcast by night, all day!"


Novice Member

Joined: 2/29/04
Posts: 6

1/08/12 4:49:56 PM#3

It has a certain charm to it, I'm giving it a try.

For the Empire!!


Apprentice Member

Joined: 1/07/11
Posts: 111

1/08/12 7:54:56 PM#4

I've read up on it and watched a few developer diaries and it looks and sounds awesome, It's early alpha-build so I'm not sure what to expect and I also don't know any polish so I won't know what's going on - but I'm keen to give it a try and the english version should be coming soon from what I've read.


Apprentice Member

Joined: 7/22/06
Posts: 31

1/12/12 12:29:35 AM#5



Advanced Member

Joined: 8/11/08
Posts: 1679

All it takes for evil to succeed is for the good to stand by and do nothing

1/14/12 12:21:27 PM#6

Depends how they distribute their budget between the areas of the game being developed


Elite Member

Joined: 10/29/07
Posts: 17430

1/14/12 12:28:24 PM#7

Well, Guildwars was made with a very low budget and still sold great so with a good team you can make a good game with limited resources. Strain also made Diablo a huge hit and it wasn't that expensive either (even though it isn't a MMO).

I have no clue about Ether fields though, can't say I recognize any of their devs. It is a lot harder to pull off a great game with limited budget, particularly a MMO.


Novice Member

Joined: 11/15/11
Posts: 17

OP  1/15/12 8:45:09 AM#8

Loolke the problem is even with this that lack of money for it to go to the exhibition ;) I describe this as building home during the air raids in the war. If the game survive a time to find sponsors and publisher no one destroy this game (maybe time). If it has potential will be the most recognizable game in the world.