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MMORPG | Genre:Fantasy | Status:Final  (rel 04/10/13)  | Pub:Snail Games USA
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Age of Wushu Forum » General Discussion » AoW: Less about Fantasy, More about the Fighting

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OP  10/15/12 9:40:59 PM#1

"Other games do have that magic, like minotaurs and other creatures and spells," Rawlins said. "The most fantastical beast in this game is a giant snake, and it's only about waist high" - Lead Content Designer, Tyler Rawlins (article)

For some reason, I like this statement.  While anybody that's familiar with Wuxia (Crouching Tiger, Hidden Dragon) combat, you know that 'reality' isn't a word you would normally use to describe it.  The 'reality' of AoW is more about the world. There also seems to be a big emphasis on PvP and learning combat skills.  It's deep.

It's obvious that this game won't be for everybody, but I can say that after playing GW2 and other fantasy games that feature gigantic bosses and imaginary creatures, I'm looking forward to a game with a bit more realistic-world and combat.

I'm looking forward to trying this one out when it enters it's first NA beta test in November.