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OP 10/15/12 9:40:59 PM#1
"Other games do have that magic, like minotaurs and other creatures and spells," Rawlins said. "The most fantastical beast in this game is a giant snake, and it's only about waist high" - Lead Content Designer, Tyler Rawlins (article)
For some reason, I like this statement. While anybody that's familiar with Wuxia (Crouching Tiger, Hidden Dragon) combat, you know that 'reality' isn't a word you would normally use to describe it. The 'reality' of AoW is more about the world. There also seems to be a big emphasis on PvP and learning combat skills. It's deep.
It's obvious that this game won't be for everybody, but I can say that after playing GW2 and other fantasy games that feature gigantic bosses and imaginary creatures, I'm looking forward to a game with a bit more realistic-world and combat.
I'm looking forward to trying this one out when it enters it's first NA beta test in November.