| Open ended skill tree
Easy combat system
Excellent graphics and visuals
A Developer that LISTENS
Free to play without the pay to win
| Questionable long term content
Independant developer with little development history
Path of Exile is one of those game I just happened across one day by accident. I was looking for an action RPG that was similar in nature to Diablo. When I found the Path of Exile site and read the forum posts, looked at the images, and watched the videos... I was instantly hooked. I signed up for the beta and a few short weeks later I was in.
One word sums up the game... AMAZING. It starts off a bit cliche'... you wash up on a beach after your ship is wrecked. Can't say we've heard that before (-end sarcasm-). But instantly I was engrossed by the visuals (thunder and lightning, upgraded graphics from the normal Diablo-esque games), and the combat was simplistic. All I had to do was equip my first weapon, and strike down in everything in my path.
Now at first I thought it was WAY too easy. About halfway through the content I was utterly destroyed and lost everything (at the time I picked the hardcore server and when you die you return back to the normal server. That meant all of my stored items were no longer accessible to that character). But it taught me a thing or two about the game and how to take things a bit easier.
Without giving too much away, this game is all about exploration, survival, and LOOT! I myself love loot. I love filling banks up with them and having a ton of nonsense even if I don't use them. What's nice is though, is the bank system is attached to all characters which meant I saved items for other characters.
The loot system worked as you'd expect. Kill something and they drop something. Then arrange it into your inventory that is grid based (and each item uses up three, four, etc slots). I was disappointed when I realized that killing a particular creature didn't guarantee you get the item they have equiped. Something found in similar games that I enjoyed.
The skill tree system in the game left me speechless. It is one of the most extensive trees I've seen in a game and really gives the gamer the opportunity to mold their character how they want (regardless of the "class type"). You could be a "witch" but go the bow route. You could be the big giant of a melee type, and go magic. It's really very much up to you.
But all in all I was blown away by what was created by this independant company. A company I never heard about that exploded out of the blue. With a free to play concept and vow not to have a cash shop with game altering items... they have a win scenario in the making. I'm amazed that more people haven't heard about this game.
The only downside to this game I can think of is the content. While I spent many many hours on the game and never maxed it out... there is a limit. So the question is, after you beat this content what else is next? What will keep people entertained and playing? I guess we'll find out.
I tell everyone I speak to... play this game. Try it out, and you should enjoy it. I'd dump $100+ into this before I even invested $5 into Diablo III. This game is so much better in every regard.