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Path of Exile Forum » General Discussion » POE's one dealbreaker for me : no full respecs of your passive tree

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58 posts found
  Foncl

Novice Member

Joined: 11/14/11
Posts: 186

12/11/12 6:47:54 AM#41
I like that there are only limited respeccs, it promotes planning ahead as well as building new characters based on past experiences. You just have to accept that you are very likely going to regret some or many of the choices you make in the passive skill tree, it's part of the experience. A game where you don't regret any choices is a game where you aren't facing any tough decisions.
  VendettaDFA

Novice Member

Joined: 11/26/12
Posts: 74

12/11/12 8:53:23 AM#42
Totally fine with limited respec. Not everyone enjoys playing D3 as much as the OP and this is a refreshing change of direction in the ARPG genre. The game leans toward careful planning of your character and allows you enough direction in the specs to build to suit your playstyle. The final build is no longer one or two cookie cutters per class that completely shun 80% of the skill trees in D3 that are just there for filler, but a build made of strengths of the players style to help him enjoy the game. Its a more involved skill tree in a game that feels more hardcore than other genre options and it needs to stay the course. Grinding Gear Games has it right - not everyone wants a diablo clone.
  kjempff

Hard Core Member

Joined: 10/12/04
Posts: 689

Make worlds not stories

12/11/12 5:50:06 PM#43

They will scare off some players, and even though they offically state they will be niche, and don't understand why they want to seek the niche on this particular point. A new player will be completely overwhelmed by the massive skill tree, combined with all the possibilities they find out later in the game, my guess is the first 3-5 characters will be learning-what-I-should-have-done chars (atleast it was for me); after that you have already burned the first 50 hours in the game and now you have to roll >>real characters<<. Personally that just makes me more curious and try again, but for other more sane players that would be really annoying.

 

I really can't see why buying respec scrolls from an item shop is viewed as a power item, and I am fiercly against pay2win. Sure you can make your bow witch into a cold witch without levelling a new one, but then you wont have your bow witch anymore.

Also, even though respec scrolls are rare right now, doesn't mean it will be like that forever. Although they can be kindda we-know-best about stuff :P

 

 

  woodyfly

Apprentice Member

Joined: 10/01/06
Posts: 60

12/12/12 12:09:11 AM#44
I absolutely am against full respecs, it's just not balanced. There are builds that are really weak early game and strong late game and requires a lot of good gear to pull off but it's not practical to play it as a first character. Everybody would roll to the strongest build once they hit end game and get the equips ready.
  minttunator

Novice Member

Joined: 3/02/09
Posts: 132

12/14/12 9:47:37 AM#45
Originally posted by VendettaDFA
Totally fine with limited respec. Not everyone enjoys playing D3 as much as the OP and this is a refreshing change of direction in the ARPG genre. The game leans toward careful planning of your character and allows you enough direction in the specs to build to suit your playstyle. The final build is no longer one or two cookie cutters per class that completely shun 80% of the skill trees in D3 that are just there for filler, but a build made of strengths of the players style to help him enjoy the game. Its a more involved skill tree in a game that feels more hardcore than other genre options and it needs to stay the course. Grinding Gear Games has it right - not everyone wants a diablo clone.

Or, to be more specific, not everyone wants a Diablo 3 clone. The biggest inspiration for PoE was D2 which also didn't have respec. :)

  kjempff

Hard Core Member

Joined: 10/12/04
Posts: 689

Make worlds not stories

12/15/12 8:01:59 PM#46
Originally posted by minttunator
Originally posted by VendettaDFA
Totally fine with limited respec. Not everyone enjoys playing D3 as much as the OP and this is a refreshing change of direction in the ARPG genre. The game leans toward careful planning of your character and allows you enough direction in the specs to build to suit your playstyle. The final build is no longer one or two cookie cutters per class that completely shun 80% of the skill trees in D3 that are just there for filler, but a build made of strengths of the players style to help him enjoy the game. Its a more involved skill tree in a game that feels more hardcore than other genre options and it needs to stay the course. Grinding Gear Games has it right - not everyone wants a diablo clone.

Or, to be more specific, not everyone wants a Diablo 3 clone. The biggest inspiration for PoE was D2 which also didn't have respec. :)

Ah but D2 has had full respec since ?1.10?, and that didn't do anything bad for the game, it just made it more fun.

  newbihack

Novice Member

Joined: 9/10/09
Posts: 39

Them honey badgers

12/17/12 3:16:03 AM#47
rofl on you ppl it not a skill tree, it is passive skill tree. get your facts right ffs and try to understand it is not like D2 or D3.
  devotion8133

Novice Member

Joined: 12/06/12
Posts: 1

1/02/13 2:24:34 AM#48
just hoping the devs keep to their ideas and make respec'ing limited, love it in the old d2, hell its is what made me play it for so long, tired of people having the ability to jump in a game and mess up and be able to fix it right away, hell no, reroll your chr, learn from your mistakes and do it right. [mod edit]
  Nefarii66

Novice Member

Joined: 11/11/12
Posts: 1

1/02/13 2:36:38 AM#49
I have an idea dont be garbage at games, research builds and use your brain maybe, and a full respec shouldn't be an issue. I would start with concentrating on the not being garbage at games part first and invest alot of time in that skill foremost.
  Myrdynn

Hard Core Member

Joined: 3/25/07
Posts: 1388

1/02/13 2:49:42 AM#50

you can plan your char and save it on the calculator

also you can level up just fine without spending your passive points, until you decide the spec you like and spend deeply into it

 

  FrodoFragins

Hard Core Member

Joined: 4/29/10
Posts: 2767

 
OP  1/02/13 3:11:41 AM#51

I'm not sure why this thread was necrod but I plan on giving POE one last try.  I got bored really fast the first two beta weekends I tried.  I'll wait until I'm in the right mindset to give it a third shot.  The art design and combat was boring but I'll try to go into it with lowered expectations.

 

As far as respecs go.  Well most people didn't mind in D2 because it was so easy to power level to 80 in that game.  I understand both sides of the coin, but I didn't really enjoy the low level combat of POE and couldn't imagine rerolling in order to min/max the characters.  As far as making builds that stink at low levels but own at high levels, that's really only an issue for hardcore characters.  It's also an artifact of poor class design.

  User Deleted
1/05/13 10:44:48 PM#52
Originally posted by FrodoFragins

I'm not sure why this thread was necrod but I plan on giving POE one last try.  I got bored really fast the first two beta weekends I tried.  I'll wait until I'm in the right mindset to give it a third shot.  The art design and combat was boring but I'll try to go into it with lowered expectations.

 

As far as respecs go.  Well most people didn't mind in D2 because it was so easy to power level to 80 in that game.  I understand both sides of the coin, but I didn't really enjoy the low level combat of POE and couldn't imagine rerolling in order to min/max the characters.  As far as making builds that stink at low levels but own at high levels, that's really only an issue for hardcore characters.  It's also an artifact of poor class design.

I got bored with it quick as well.  Was the dry, flat, and boring combat.

I know its extremely unpopular right now to like D3, but the physics engine, the entertaining combat, and the fact that i dont have to regrind a character up as the same class to get some varity in gameplay are really deal breakers for me too.

 

Also, i found that the overly complicated stat/skill system was just on the surface, since they combine all classes onto the same page you use to fill out your character...and without respecs its quite a risky thing to try something that doesnt make sense.  I can kind of do that in D3 since its easy to swap out runes and change up gameplay...if it turns out to not work...not a big deal.

 

Thats all small potatoes though...the big thing was the combat.  I miss the D3 physics engine that make combat have some life to it, you felt the hits almost, it was fast and exciting.  POE was just kind of flat and boring compared i guess.

  AvsRock21

Novice Member

Joined: 7/26/10
Posts: 262

1/06/13 3:37:33 PM#53
Hmm, after seeing this thread I think I'll play PoE on open beta. And I will mainly be playing beacuase of the passive skill tree and the fact that there are no respecs. I tried playing D3, but was bored as hell by level 9 and quit. This game looks incomparably better. I like that the skill tree and no respecs are scaring away the instant-gratification crowd. Yet another reason to play this game. D3 is a joke, there are no builds. Well, not compared to PoE at least. D3 is just another simplified Blizz game designed for kids. I mean seriously, no skill tree whatsoever? Rofl. Even D2 messed up by adding the ability to respec. PoE looks like it absolutely destroys both games.
  jpnole

Advanced Member

Joined: 2/13/10
Posts: 1651

1/14/13 5:32:59 PM#54
Who says they won't offer a full respec in the shop? Seems like a fair trade for a game that is free.
  jpnole

Advanced Member

Joined: 2/13/10
Posts: 1651

1/14/13 5:36:47 PM#55
Originally posted by Crunchy222
Originally posted by FrodoFragins

I'm not sure why this thread was necrod but I plan on giving POE one last try.  I got bored really fast the first two beta weekends I tried.  I'll wait until I'm in the right mindset to give it a third shot.  The art design and combat was boring but I'll try to go into it with lowered expectations.

 

As far as respecs go.  Well most people didn't mind in D2 because it was so easy to power level to 80 in that game.  I understand both sides of the coin, but I didn't really enjoy the low level combat of POE and couldn't imagine rerolling in order to min/max the characters.  As far as making builds that stink at low levels but own at high levels, that's really only an issue for hardcore characters.  It's also an artifact of poor class design.

I got bored with it quick as well.  Was the dry, flat, and boring combat.

I know its extremely unpopular right now to like D3, but the physics engine, the entertaining combat, and the fact that i dont have to regrind a character up as the same class to get some varity in gameplay are really deal breakers for me too.

 

Also, i found that the overly complicated stat/skill system was just on the surface, since they combine all classes onto the same page you use to fill out your character...and without respecs its quite a risky thing to try something that doesnt make sense.  I can kind of do that in D3 since its easy to swap out runes and change up gameplay...if it turns out to not work...not a big deal.

 

Thats all small potatoes though...the big thing was the combat.  I miss the D3 physics engine that make combat have some life to it, you felt the hits almost, it was fast and exciting.  POE was just kind of flat and boring compared i guess.

D3 may have some slick combat, but when you factor in the rest of that game's issues, it becomes a no brainer for the millions of D3 burnouts to try something else.

  User Deleted
1/14/13 6:36:00 PM#56

Well if you really plan on playing this game for a long time, you will most likely make many, many characters due to the races. You can read about the races on the leagues section of their website.

 

To participate in a race you have to make a new character within that league. After that race is over, your character is transfered over to the default league which houses your main characters and the main game economy. Leagues for races are seperate from the main economy of the game. If you participate in a lot of races, you will make a lot of characters. Currently, and to my knowledge it will stay this way, you have 22 character slots with the ability to purchase more in the shop. One of most fun things about this game are the races and the competition to get to the top. 

 

The races are frantic and fast paced and the competition is stiff, so you need to be on your A game if you want to make it to the top.  Players who plan ahead (and win) are rewarded with prizes that they can take back to the main economy of the game. Offering full respecs would kind of defeat that purpose by simplying and removing a critical aspect of the competition (planning). So that's what they mean when they say the want you to plan ahead and players who do are rewarded.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1175

1/14/13 6:48:32 PM#57

ORB

OF

REGRET?

 

Granted the price of these orbs is never static, I actually think I might prefer it this way. It's a part of the economy.

  User Deleted
1/14/13 9:09:37 PM#58
Originally posted by jpnole
Originally posted by Crunchy222
Originally posted by FrodoFragins

I'm not sure why this thread was necrod but I plan on giving POE one last try.  I got bored really fast the first two beta weekends I tried.  I'll wait until I'm in the right mindset to give it a third shot.  The art design and combat was boring but I'll try to go into it with lowered expectations.

 

As far as respecs go.  Well most people didn't mind in D2 because it was so easy to power level to 80 in that game.  I understand both sides of the coin, but I didn't really enjoy the low level combat of POE and couldn't imagine rerolling in order to min/max the characters.  As far as making builds that stink at low levels but own at high levels, that's really only an issue for hardcore characters.  It's also an artifact of poor class design.

I got bored with it quick as well.  Was the dry, flat, and boring combat.

I know its extremely unpopular right now to like D3, but the physics engine, the entertaining combat, and the fact that i dont have to regrind a character up as the same class to get some varity in gameplay are really deal breakers for me too.

 

Also, i found that the overly complicated stat/skill system was just on the surface, since they combine all classes onto the same page you use to fill out your character...and without respecs its quite a risky thing to try something that doesnt make sense.  I can kind of do that in D3 since its easy to swap out runes and change up gameplay...if it turns out to not work...not a big deal.

 

Thats all small potatoes though...the big thing was the combat.  I miss the D3 physics engine that make combat have some life to it, you felt the hits almost, it was fast and exciting.  POE was just kind of flat and boring compared i guess.

D3 may have some slick combat, but when you factor in the rest of that game's issues, it becomes a no brainer for the millions of D3 burnouts to try something else.

 

The heard of ARPG is loot whoring and action packed combat.  Both games do loot whoring, yeah you can do more in POE with the loot you find.  Its just...POE has some horrible combat.  I thought it was just ok combat because i had been playing ranged...playing melee is fustrating, unfun, and just...boring.  

 

I realize about 95% of this games population is on a D3 hate vendetta, and yeah the POE passive stat tree makes for some interesting things, though from what i can tell is really just a unique way to add extra stats and bonuses to your character.

The active skill system is aweful, with the gear gems and linking.  Not only that but the actual skills you use in game are boring and more of a chore to use.

 

Yes POE is gritty, has great water reflect light effects, doesnt have an AH, has a passive skill web that looks complicated on the surface...and its not blizzard.

 

I really think this game would be dead in the water if D3 didnt piss off so many diehard D2 fanatics, its such a chore to actually play the game, and, again, the combat is boring and lacking of action.  It does cater to the HC player i think, since a lot of the combat revolves around kiting and playing it safe, theres not any mob density, multple kills with one blow, claring a  screen full of mobs in an adreneline pumping epic battle...and the multiplayer increases the fustration due to how difficult it is to even find the target in a cluster of players and minions.

Top it all off with elite mobs that are one hit more worth of HP with added effects that can be mostly ignored, and the act boss fights are a few swings and your done.  Again boring.

 

The more i play this game the more im amazed how hate towards another game can make players go to extremes to "get back at them"  Thats what im seeing POE more and more as...a game that will do ok because of angry gamers who want to get back at blizzard.

 

D3 has issues, imo, with repeating the game over and over to get to inferno, something POE makes you do too.  That and endgame is redoing a few maps on one act basically, since theres no random map generator for a fresh experience every run.  I think the D3 AH did what it was suppose to do, remove shady 3rd party RMAH sites.  Yeah their itemization and loot tables need fixing.  Downing elites in D3 is way more fun than downing an elite in POE, as is clearing a map.  Both of which are tedious and boring in POE.

POE gets vary boring once you get past the giddy "ooh i got a point to spend i think ill add it to my 15th DEX node so i can start to fill out that crit chance node circle"  

 

Again, i know my views are going to be very unpopular, its just even with D3's "issues" be they real or issues because you didnt get a copy and paste of D2..is just a more fun game to play, more fun to grind for loot, even more fun to mess with builds, since you dont like or the build isnt viable, you can swap quick enough to keep going.  POE your deleting and rerolling...

 

POE needs a hell of a lot of work, specifically in the melee and general combat side, which is a major part of ARPGs. 

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