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Above and Beyond Technologies | Official Site
MMORPG | Setting:Sci-Fi | Status:Early Access  (est.rel Q4 2015)  | Pub:Above and Beyond Technologies
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The Repopulation Forum » General Discussion » What does it take to crafting a Dodge Fitting in The Repopulation? Take a look...

5 posts found

Elite Member

Joined: 1/12/04
Posts: 3381

Awaiting Crowfall

OP  1/26/14 10:50:34 AM#1

Most of us who played SWG know what a complex crafting and resource system we had to play around with. So I want to show those of you who haven't ventured over to The Repopulations website yet, to see what is currently involved in making a single Dodge Fitting for a piece of gear.

Flowchart Diagram


Novice Member

Joined: 8/03/06
Posts: 322

3/09/14 7:59:10 AM#2

That's serious.


Thanks for sharing.


Novice Member

Joined: 6/08/14
Posts: 4

6/08/14 10:40:07 AM#3
that looks crazy

Advanced Member

Joined: 8/22/08
Posts: 3346

6/09/14 8:36:56 AM#4
crafters will LOVE THIS GAME (just trust me on this). Praying the hardcore server will reach critical mass.

Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher


Hard Core Member

Joined: 9/26/04
Posts: 3591

6/12/14 11:29:56 AM#5

Hmmm... looks like my APICS (American Production and Inventory Control Society) diploma might come in handy... That BoM is staggering, if a suit fitting is that complex, wtf does the BoM look like for a weapon or vehicle ? 


I sure hope this won't be one of those games where your FPS drops to 5 when you open the crafting window, lol