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Wish (WH)
Mutable Realms, Inc.
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Mutable Realms
PVP:Yes | Distribution: | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

Wish News - Mutable Realms Comments on Cancellation

Posted by Ben Krueger on Jan 14, 2005  | 13 comments in our forums

Mutable Realms president tells fan sites that subscription-base projections resulted in Wish cancellation:

The letter/e-mail states: “Wish has been shut down because with the data we gathered during the first 10 days of our Beta 2.0 test, even with our best-case projections for player numbers, we could not have reached enough subscribers for Wish to sustain itself."

GamerZone has the entire article.

Read more Exclusive News...

 
 
Gunblade writes:

Hmmm...

Makes sense I guess.


~Vie Est Merde

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1/14/05 7:09:07 PM
 
CptnCrunch writes:

It's called BS, they closed the beta because they got way more people then they thought they were going to, they've been claiming 10,000+ people in a server, they got almost 70,000. That just isn't a valid reason for cancelling it.

Now from my experience in the first beta and my breif experience in the 2nd beta, (about 30 minutes) they should have either cancelled it or gone back to the first beta code.. The first beta was so much better, the graphics were nicer the interface was clean and polished. The 2nd beta looked like the interface had been hacked together in 10 minutes. The combat system was bugged and far less friendly then the one in the first beta.

I just think they should go back to the first beta code and release.. Or at least give the code away for free so someone else can run the game.

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1/15/05 12:50:15 AM
 
Glamdering writes:
I personally think that they spent more than they could make, if a player base of 60,000+ can;t sustain 35 devs. and some consultants then what were they spending the rest of the projected funds on? I mean, from the first looks Wish could've been a $12 a month game, bringing in at least $720,000. Perhaps they should've used a smaller dev team and less consultants.
New Post Quote
1/15/05 9:04:54 AM
 
Zeena writes:



Perhaps they should've used a smaller dev team and less consultants.

Or YOU Glamdering! -HeHe ::::14::


Yea-This decision really surprised me too... After all that, O-We got steady funding, and O-We got too many beta applicants!?!? ::::35::

But-Hey, at least they tooka whole five minutes outta thier busy, unemployed schedules ta englighten us! ::::08::

New Post Quote
1/16/05 7:55:45 AM
 
angus858 writes:
They never had 70,000 or even 60,000 players.  Those were beta APPLICATIONS.  Most were duplicates.  I doubt they had more than 10,000 people actually log on and test.  Some games could be profittable with a player base that size.  But Wish's commitment was for live content every day.  That seems to be overly expensive for a small gaming company.  Too bad.  I played beta and think the game was great.

New Post Quote
1/16/05 10:11:02 AM
 
Zeena writes:

I thought it was great too....
An I bet t'would STILL be great, EVEN without live content! ::::32::

Dear friends, I urge you, as aliens and strangers in the world, to abstain from sinful desires, which war against your soul.

New Post Quote
1/16/05 11:46:16 AM
 
Guthwulf05 writes:
I had only a short look on Wish (one weekend), but i liked what i saw. I'm searching for a mmorpg which can be best described as a mixture between Ultima Online and Morrowind. Call it a "virtual world"-MMORPG. ;) Now Wish is gone :( Dark & Light or Mourning are now my remaining hopes.
New Post Quote
1/16/05 2:57:38 PM
 
Glamdering writes:

Originally posted by Zeena



Perhaps they should've used a smaller dev team and less consultants.

Or YOU Glamdering! -HeHe ::::14::


what's that supposed to mean? (you sorta lost me there)

 

at any rate, the loss of Wish is a crushing blow to gamers looking for somethign other than the basic-see-it-everywhere mmorpg that we commonly see now on the internet, the games are all starting to have the same feel and Wish could've been one of the few exceptions in today's mmorpg market, and exception that could've lead to great things

New Post Quote
1/16/05 9:48:33 PM
 
Zeena writes:


what's that supposed to mean? (you sorta lost me there)

They couldda used YOU there ta tell 'em ta size it down or notch or two::::33::

Dear friends, I urge you, as aliens and strangers in the world, to abstain from sinful desires, which war against your soul.

New Post Quote
1/17/05 12:54:02 AM
 
empmaximus writes:
How do they figure that??  They said they had over 130,000 applications for beta.....that seems like enough to me..

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1/17/05 4:13:31 AM
 
XenZeus writes:

Well, if at first (right after the cancellation news) I felt rather sad and sympathetic to Mutable Realms, after this new arrogant statement by them I regained the deep-space calm I had all but lost a week or so ago.

I think the way they announced their failure was unbecoming for a team so praised for their "constantly keeping in touch with the community" and all that kind of thing.

I am no fan of Wish, mind you. I actually played the beta for only about an hour before the closure. But I think there's still something wrong with the way the devs deal with the community which by all means deserves a better attitude.

Good riddance, losers.

New Post Quote
1/17/05 5:14:09 AM
 
Deku writes:
Whatever the number of applicants for the beta it wasn't enough. Guild wars had 500 000 people actually download the client and take part in there open event in october and it only lasted 3 days.

"We are all in the gutter, but some of us are looking at the stars"
- Oscar Wilde

New Post Quote
1/17/05 6:54:47 AM
 
Hreimr writes:

Originally posted by Guthwulf05
I had only a short look on Wish (one weekend), but i liked what i saw. I'm searching for a mmorpg which can be best described as a mixture between Ultima Online and Morrowind. Call it a "virtual world"-MMORPG. ;) Now Wish is gone :( Dark & Light or Mourning are now my remaining hopes.
Try Rubies of Eventide - they also have a wide variety of skills etc.

New Post Quote
1/17/05 7:32:14 PM
 
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