Wish was a planned fantasy UMMORPG (Ultra Massively Multiplayer Online Game) that intended to handle tens of thousands of players on the same server at once without instancing or separate shards. In addition, the developers intended Wish to have frequent new content instead of a static quest system. This was handled by way of a live story and quest GM team who actively assigned quests and handled in-game events. Wish was canceled right at the end of its beta in January 2005 and was never released!.