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Pathfinder Online Forum » General Discussion » Last hours of PathFinder Online kickstarter

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82 posts found
  tom_gore

Novice Member

Joined: 2/27/09
Posts: 1803

1/15/13 7:46:31 AM#81

Phew. Sounds legit then.

I already envisioned WoW style wyvern/gryphon masters and/or GW2 style teleportation and was like "WTF?! They can't do it in a game like this!"

So it's more like DAoC style pre-programmed horse route, with the difference that you can be attacked while riding?

 

  TsaboHavoc

Novice Member

Joined: 11/01/11
Posts: 340

1/15/13 8:08:43 AM#82
Originally posted by tom_gore

Phew. Sounds legit then.

I already envisioned WoW style wyvern/gryphon masters and/or GW2 style teleportation and was like "WTF?! They can't do it in a game like this!"

So it's more like DAoC style pre-programmed horse route, with the difference that you can be attacked while riding?

 

he made another post later on..

source http://paizo.com/threads/rzs2p5pu&page=2?Poll-Pathfinder-Online-Crowdforging-Vote-2

 

Mounts and Fast Travel - Players will be able to train and buy/sell mounts they can ride around the world wherever they want. They most likely will not be used in combat initially; long term they will but mounted combat is a whole new animation set that basically doubles the animation work for combat. Players will also be able to book passage to another settlement via a fast travel service (if the settlements on both ends are friendly and both have the fast travel upgrades) that is cheaper than owning a mount, but only takes the player on a predefined path between settlements. This may be a horse, a wagon, whatever. Players are still attackable while using fast travel. Even without combat there are a lot of animations involved in riding.

Note fast travel is not teleporting. Only high level wizards can do that.

If this one isn't voted up we'll add the functionality at a later date.

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