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Goblinworks | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel N/A)  | Pub:Paizo Publishing
PVP:Yes | Distribution: | Retail Price:n/a | Monthly Fee:n/a
System Req: PC Mac | Out of date info? Let us know!

11 posts found
  rsdancey

Novice Member

Joined: 12/04/08
Posts: 3

 
12/26/11 2:07:14 PM#1

Thanks for opening this forum! Looking forward to lots of community involvement!

RyanD
CEO Goblinworks

  Storman1977

Hard Core Member

Joined: 5/06/06
Posts: 170

1/01/12 6:06:56 PM#2

Well, you have my attention with this project.  With DDO seeming to be in its twilight, a good online representation of 3.5 d20 will be needed.  One word of advice, try your damnedest to have real time combat.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8712

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

1/01/12 6:54:54 PM#3

Awesomeness. Good to see you here, Ryan!

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  DeaconX

Elite Member

Joined: 2/08/05
Posts: 2959

Stand up for what you believe; Even if you stand alone.
-==X==-
SHH, my COMMON SENSE is tingling!

1/01/12 6:56:23 PM#4

Looking forward to learning a lot more about this game :) very cool that you dropped by here mate!


Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

BOYCOTTING EA / ORIGIN going forward.

  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 793

"When you are confused, you are learning something"

1/23/12 6:29:51 PM#5

For anyone interested in Next Gen Sandbox MMORPG's you should read Ryans posts. 

 

 

http://paizo.com/people/RyanDancey/posts

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  Svarcanum

Hard Core Member

Joined: 1/29/06
Posts: 294

1/26/12 12:51:24 AM#6

I really like where this is going! The fact that all the focus is on the system is something I really like. I hope you succeed!

  BloodyViking

Novice Member

Joined: 1/08/12
Posts: 99

1/26/12 2:20:00 AM#7

This looks very promising! I love the Pathfinder RPG (p&p) and if you are able to transfer this concept into a sandbox style game I would really love that. I think there is a big vacum in the MMO market for good sandbox games. The best existing ones are mostly showing their age.

  Markusan

Novice Member

Joined: 4/13/06
Posts: 76

1/26/12 12:50:16 PM#8

This game sounds very promising. The timeframe for character development sounds great! I really hope that there will always be possibilities for character advancement, since lack of it is usually what kills games for me. Pure item grind is not that fun, which is the main theme of 95% of all MMOs released.

  BloodyViking

Novice Member

Joined: 1/08/12
Posts: 99

1/27/12 8:35:32 AM#9

Just finished reading the blog on Goblinworks and that was a treasure trove of information on the game. I love how you are so upfront about your thinking an plans.

I must say I am sort of sceptical about how the leveling will be done, and I'm not quite sure I'm comfortable with the EVE style offline skill-development. This creates a kind of real-time-vs-skill-score difference that late comers to the game can never catch up to. But as long as the skills in question dont really have much impact on playerconflicts there isnt really an issue. Just a minor concern of mine I guess.

I also see that you intend for capstone (lvl 20) classes to be able to "splash" into other classes. Meaning you can learn a new class 1-20 after you finish your first? I find this one interesting but I also see enormous potential of Godmode characters like Cleric20/Monk20/Sorcerer20. But with a 2,5 year prospect of completing a level 20 character I guess thats not too much of a concern yet :-) Oh, and yes, I actually love that you slow down the leveling curve like that. Too many games have crashed and burned because of the focus on fast grinding without substance to the "endgame". It is the journey that is fun.

  etlar

Old School

Joined: 10/14/04
Posts: 540

Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00%

1/27/12 8:39:05 AM#10

Gonna follow this one, seems interesting, so tired of pure themeparks :)

  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 793

"When you are confused, you are learning something"

1/27/12 5:32:31 PM#11
Originally posted by etlar

Gonna follow this one, seems interesting, so tired of pure themeparks :)

Yes i think Pathfinder Online is coming into the fold at the best time, a lot of gamers are tired of the Themepark gear grinds and would benefit greatly to a well made next-gen sandbox such as what Ryan wants to create.

 

Really looking forward to seeing what Goblinworks can come up with, so far i'm sold on Ryan's vision let's just see what he can do with it...

 

 

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes