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PlanetSide News - Advanced Engineering Update

Posted by on Mar 21, 2007  | 13 comments in our forums

PlanetSide gives us a look at the Advanced Engineering update. Read up on some new specs that are coming your way.

Advanced Engineering delivers two highly anticipated tactical additions to the Engineering profession. Engineers can now expand their armory with a multitude of new weapons and deployables! Soldiers who have completed their Combat Engineering certification can further advance their skills to include Fortification and/or Assault Engineering, with the ability to advance in both, as each one caters to an assortment of game play styles. Merits and awards will also be awarded for the new items! Specific additions to the two new Engineering certifications include:

Fortifications Engineering:

· Increased Deployable Units

· Shadow Turrets

· Cerberus Turrets

· Field Deployment Unit (FDU)

· Tactical Resonance Area Protection (TRAP)

· Upgrading Wall Turrets

· Upgrading Aegis Shield Generators

Assault Engineering:

· Deploy Spitfires in Enemy SOI

· Field Deployment Unit (FDU)

· Aegis Shield Generator

· Upgrade Shield Generator with Ammunition

· One-Manned Field Gun Turret

· Disrupter Mines

Read more here.

Read more Exclusive News...

 
 
Robbgobb writes:
I am surprised by the way this game went. It seems to be sorta like a stuck in the corner guy who is there to do a job but doesn't really matter if it is done or not. I really wish this had more done to it. I like the concept  and the art but did not enjoy the game when I played it.
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3/21/07 9:56:50 PM
 
swiftflow writes:
This game was really good until they introduced the big giant mechs and completely ruined the game. SOE proved once again how moronic they are.
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3/22/07 12:27:54 AM
 
aggabo writes:
the Mechs (BFR's) you mention have been nerfed badly since their release and you hardly see them in frontal assaults any more... mostly hit and runs
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3/22/07 1:20:07 AM
 
mentalmonkey writes:
im afraid i left PS but seen as i had been waiting for this for ages and ages i remember why, just woding have they introduced the galaxy gunship or updated the sunderer yet?
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3/22/07 2:38:59 AM
 
aggabo writes:

yea the galaxy is now in game... it helps a lot for mass tower drops or to dump a squad on a facility fast

as for the update for the sunderer, i'm not sure... what's wrong with it?

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3/22/07 2:56:53 AM
 
montymole writes:

The Galaxy Gunship variant still hasnt appeared,tho the Sunderer Mk2 is now on the test server,it has more guns on top,a machine-gun on either side and a big Infantry-mashing device on the front.Its intended to replace to existing Sundy.More armor too,I think,tho dont take that as gospel.

With all the specialisation in the Combat Engineering here,further specilisation is planned for Snipers and Medics next,tho nothing concrete has been announced. 

New Post Quote
3/22/07 4:51:34 AM
 
Teala writes:

When I played my character was primarily a sniper/ce - so they are finally going to do some things with CE.  OK when?  They have been promising this for two years now.  As for the sniper specializations...what kind and when?   This might get me back to playing PS if I can have a definate date.

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3/22/07 5:50:12 AM
 
Selest writes:
I believe the new CE update was applied to the Live Servers yesterday... New Sunderer should be arriving in the next month, with Galaxy Gunship, Phantasm stealth air transport and Med/Hacker upgrades coming after that. Enjoy ;) Selest :D
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3/22/07 8:36:49 AM
 
JimLad writes:

I'm just thankful they're still adding stuff after 4 years, we went through a rather bad drought last year and it looked like they had finally given up on the game.
The reserves trial is coming to an end soon and the subscription price is being raised a bit which I fear for newcomers about.
The hardest hurdle for anyone new seems to be the learning curve of harsh pvp, with reserves gone it will mostly be veterans again making it harder still.

Problem is imo, newbs try to solo too much and end up getting killed over and over and over. If they would just join an outfit they would learn so much, and then they'd be capable to fend for themselves in no time.

On BFRs: I think flight variants should be removed, but they're not so bad how they are now considering. With these new emp mines coming they're going to have to be a little more careful.

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3/22/07 8:38:26 AM
 
tachgb writes:
BFR's are no longer a problem, and when you're on foot, you do your damned best to hide from one passing you, heh, keeps the suspense up. The new content is great, looking forward to weapon variations especially, since I play foot soldier roles rather than vehicle roles, but I love to gun on vehicles, so looking forward to the galaxy gunship and Sundered especially.
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3/22/07 9:05:16 AM
 
 
Ceylous writes:
This update was needed when the game was still popular. Now with the subs being raised I highly doubt will stay in the game. I wouldn't mind subbing again but not at those prices. OUCH
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3/22/07 9:01:33 PM
 
xSSx writes:
It is only a 2 dollar increase. Just put a sub in b4 April first if you want to try the new CE and you don't have to pay for the increase. Just the normal 12.95.
New Post Quote
3/22/07 9:37:18 PM
 
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