Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:609  Guilds:3,083
Members:1,602,679  Online:0
Guests:0  Posts:4,857,203
Sony Online Entertainment | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 05/20/03)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.95 | Pay Type:Subscription
Desktop Client | System Req: PC | ESRB:TOut of date info? Let us know!

PlanetSide Editorial: Can Planetside 2 Redeem SOE?

In this week's column, Managing Editor Bill Murphy takes a look at the recent unveiling of Planetside 2 and wonders aloud whether or not the MMOFPS will be enough to bring SOE back into the good graces of the hardcore MMO gamer.

By William Murphy on July 14, 2011

There’s little denying these days that the MMOFPS is on the rise.  As Drew Wood’s latest DA column says, pretty much every other game on the horizon throws the FPS mechanics into the MMO formula.  But the one that will now be watched vigilantly by just about everyone is no doubt Planetside 2.  Tribes: Universe, Dust 514, Defiance… they all sound fantastic.  But if there’s one blend of shooter and MMO that people look to fondly when they think hybrid it’s the original Planetside.  The question though is whether or not SOE can live up to the stacked expectations for Planetside’s sequel. 


Right off the bat, I don’t think the IP carries the same kind of hype-weight that something like a TOR or even a DC Universe might carry, but if there’s any one section of gamer that’s more critical than the MMO gamer, it’s the shooter fan.  And with recent stumbles like the account information theft on top of several recent releases to receive only mediocre attention, it might be said that SOE needs Planetside 2 to be big.  The company has to prove that they’ve still got the chops to create a solid MMO experience.  They’re the company that helped make this whole industry into something more than MUDs and it’s time people remembered that over the NGE of Star Wars Galaxies.

It’s no secret that I’m a fan of SOE Austin’s DC Universe Online.  But even I can admit that it didn’t receive the love all around the web, and I’m well aware of the reasons.  But what DCUO proved to me is that SOE can create compelling gameplay beyond a shadow of a doubt.  It may have been more at home on the PS3, but DCUO still has one of the better representations of setting and combat that I’ve seen in the MMO space.  That said PVP exploits and a lack of content have sorely hurt the game’s PC population.  When I think about PS2, I begin to wonder if the same issues might be at stake.  The content maybe less of an issue, considering PS2 will be all about the three-factional warfare and won’t focus on PVE as content.  But what worries just about any competitive FPS gamer is the possibility of cheaters ruining everything for everyone.  It happened in DCUO’s PVP, it happens in so many FPS games, and one hopes that SOE is well prepared for something like this when dealing with their new engine.

My worries kind of end there, though.  I know there are folks who will claim “But it’s SOE!” at the drop of a hat.  I’m simply not one of them.  The NGE didn’t burn me, and I’m of the belief that The Matrix Online was a load of hooey.  I’m also of the belief that Everquest 2 is one of the industry’s most underappreciated MMOs and I eagerly await the next installment of the venerable series.  I also think that Planetside itself was woefully under-loved during its heyday, and judging by the current reaction to its sequel I’m thinking I’m not alone.  So when I see all that SOE has planned for Planetside 2, I tend to get the warm fuzzies.

  • Skill-based flight model requiring skilled pilots thereby making them in-demand
  • Thousands of people fighting at once across three warring factions in an open massive world
  • Offline skill training in one of many classes which can be switched on the fly as your side needs
  • Detailed hit-boxes bringing headshots and other body shots to the game (missing from PS1)
  • Massively scaled territorial control with a real emphasis on vehicular warfare
  • Advanced weapon customization and character customization
  • Customizable armor for Outfits (clans) and other nifty personalization stuff
  • Volumetric clouds allowing airships to hide in freaking clouds

The list goes on, but this is what stood out for me from Fan Faire’s material.  Again, I know there’s a lot left to learn about SOE’s next great hope, but I feel comfortable giving them the benefit of the doubt, because even they have to know how important a sequel to one of MMO gaming’s most cult classics is.  Sure they have Everquest Next on the docket as well, but if Planetside 2 doesn’t make a splash, SOE’s once valid reputation as the MMO company could be lost forever.  They’re not reinventing the wheel here though, as the team has said countless times that they’re really focusing on bringing what they know worked well on Planetside into the future with a new engine, new capabilities, and a more hungry MMOFPS audience.  So long as they stick to that core set of ideals, the MMOFPS may have its bar set pretty high when Planetside 2 launches.

More Bill Murphy Features:

Bill Murphy - Post-PAX East Thoughts Column added on Tuesday April 17
Bill Murphy - What to Expect from PAX East 2012 Preview added on Thursday April 05
Bill Murphy - Hiding the Game - Immersion Column added on Thursday February 02

More Editorial:

The WoW Factor - The War Back in Warcraft Editorial added on Monday April 23
Garrett Fuller - A New Breed of MMORPG? Editorial added on Wednesday February 22
General - Naming Your MMO Baby Editorial added on Tuesday January 31

More Features:

PlanetSide 2 - New Conglomerate Interview Interview added on Friday June 01
Developer Perspectives - Closing Time Column added on Friday June 01
 
 
 
Leave this field empty
Post Your Comment:
Our Rating
8.2
User Rating: 8.0
Bill Murphy
Bill Murphy came on as a full time writer with MMORPG.com in 2010, his extensive knowledge of the genre and ability to turn a phrase have been a welcome addition to the MMORPG.com team.
Recent Articles: More Bill Murphy Articles...
Popular Features:
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Star Wars: The Old Republic : Will TOR Adopt ‘Mega Servers’? Column added on Tuesday May 29
Will Star Wars: The Old Republic go the route of DC Universe Online and implement... Read More
Rift : Conquest Preview and Impressions Preview added on Wednesday May 30
Last week, Trion Worlds revealed some of the first information about Rift's upcoming 3-faction PvP... Read More
The Secret World : The Melee Skills Interview Interview added on Monday May 28
We sat down with Funcom's Martin Bruusgard to talk about the melee skills in The... Read More
The Secret World : The Social Experience Interview added on Tuesday May 29
Funcom and the development team behind The Secret World chose to engage players in a... Read More
Latest News:
PlanetSide : To Infinity & Beyond with Ripper X! Reported on Sep 07, 2011
Ripper ventures into the science-fiction world of Sony Online Entertainment's Planetside, a massively-multiplayer online first-person-shooter.... Read More
PlanetSide : Story of the Week: Planetside 2 Debuts in Vegas Reported on Jul 09, 2011
This week's crowning story has to no doubt go to the official unveiling of SOE's... Read More
PlanetSide : PlanetSide 2 Unveiled Reported on Jul 07, 2011
The countdown is over! Sony Online Entertainment has unveiled PlanetSide 2 on the official PlanetSide... Read More
PlanetSide : Producer's Letter Released Reported on Apr 14, 2011
PlanetSide Next Producer Andrew Sites has released an early copy of his inaugural letter to... Read More
PlanetSide : Next Expanding in Face of Closures Reported on Mar 31, 2011
Sony Online Entertainment's John Smedley has confirmed that the Planetside: Next team is expanding even... Read More

Advertisement