Trending Games | Trove | Elder Scrolls Online | Blade & Soul | World of Warcraft

    Facebook Twitter YouTube YouTube.Gaming
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,199,668 Users Online:0
Runewaker Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 05/30/13)  | Pub:Sony Online Entertainment
Distribution: | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Dragon's Prophet News - Review In Progress #2

Posted by Suzie Ford on Jun 19, 2013  | 11 comments in our forums

Now that E3 has wrapped up, we can once again pick up our Review in Progress series as it applies to Dragon's Prophet. In this week's article, we talk about the level 20ish doldrums. See why we say so before lending your voice to the discussion in the comments.

Let’s start with the bad from this week so far: questing and all around adventuring in Dragon’s Prophet is a chore, folks.  Like TERA before it, there’s just not a lot novel about the way you comb through the game’s content.  You run to town, collect a bunch of quests, run out to marks on your map, kill a bunch of stuff, and then go back and repeat.  If you’re a fan of the old school grinding away on mobs, and don’t mind running back and forth, you’ll be fine in Auratia’s content.  But me? After a week spent playing games like Elder Scrolls and WildStar, and seeing and hearing the future of MMOs in Destiny, EQNext, and The Division... same old-same questing just doesn’t really cut it anymore.

Read more of Bill Murphy's Dragon's Prophet: Review In Progress #2.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom

Read more Exclusive News...