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Action MMO | Genre:Fantasy | Status:Final  (rel 01/30/13)  | Pub:Sony Online Entertainment
Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
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Wizardry Online Forum » General Discussion » Sony - SOE: You are proud of this POS?

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42 posts found
  Swiftrevoir

Apprentice Member

Joined: 8/13/05
Posts: 162

6/27/13 5:18:50 AM#21
Originally posted by CoNk3r
Originally posted by Dibdabs
Quite simply the worst MMORPG I have ever played.  Never mind that it's F2P, they should pay people to play it.

Even worse than Neverwinter ?

Neverwinter is pretty smelly but nowhere near as pungent as Wizardry Online.  I can say ONE positive thing about Wizardy, it has this funny little charm to it, like its trying very hard to have a soul and succeeds in a way that has nothing to do with the gameplay or most of the game itself.  I have a feeling there was one person on the dev team who really wanted this game to work but they were distracted by suits telling them to hurry it up and push it out the doggy door. 

  Tibernicuspa

Hard Core Member

Joined: 11/03/13
Posts: 879

12/12/13 9:40:38 AM#22
Originally posted by Dibdabs
Quite simply the worst MMORPG I have ever played.  Never mind that it's F2P, they should pay people to play it.

What exactly do people dislike about this game?

I played for about 15 minutes and while the whole JRPG style is not to my liking, the underlying mechanics are genius. It's a beautiful mix of oldschool D&D and some innovative features, and possibly the best death system in any MMO I've ever seen.

 

I've yet to see how it works in practice outside the tutorial, but man the design is brilliant.

  fantasyfreak112

Apprentice Member

Joined: 4/20/13
Posts: 471

12/12/13 9:43:35 AM#23
Originally posted by SoulStain

I don't believe Sony made the game. I agree...I hated it..but Sony just gave it a home. If it proves to be a burden in some way then I'm sure Sony will have no problem kicking out of it's lineup.

I mean it's pretty sad when i can enjoy the old 'stick-figure" looking Wizardry that Sir-Tech created in the early eighties for hours..even today...but could barely play this new incarnation for more than an hour.

You don't believe Sony made a crappy game?

Come on now

Come on

  User Deleted
12/12/13 9:45:46 AM#24

Oh look, another thread where people can't tell the difference between publishers and developers.

  fantasyfreak112

Apprentice Member

Joined: 4/20/13
Posts: 471

12/12/13 9:50:23 AM#25
Oh look another fanboi that thinks the publisher can remain blameless for marketing terrible development.
  Muke

Elite Member

Joined: 1/04/07
Posts: 1483

12/12/13 9:52:49 AM#26
Originally posted by evilastro

Oh look, another thread where people can't tell the difference between publishers and developers.

Nono, it's about CRAPPY publishers and CRAPPY developers.

In that case it's obvious that ppl are in the dark in which category SOE falls most.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  thark

Elite Member

Joined: 1/01/03
Posts: 1040

12/12/13 9:53:16 AM#27

It's actually a great game in a somewhat horrible packing..:)

I like Everything about this game part from the "fugly" anime Graphics that has very Little to do with Wixardry..

 

It's a Great game :)

  udon

Elite Member

Joined: 12/23/07
Posts: 1464

12/12/13 10:01:26 AM#28

So many people say give us "hard core" MMO elements like difficult content, open world PVP, full loot, and perma death and people will come flocking to the game but whenever a developer tries to there is nothing but hate and vile for it.  At what point do you stop saying it's the games and start to say it's the audience?

I'm not saying Wizardry Online isn't a bad game because it has some big issues but I'm seeing a pattern here.

  fantasyfreak112

Apprentice Member

Joined: 4/20/13
Posts: 471

12/12/13 10:02:48 AM#29

I guess the next question would be, what is so great about it? Because Wizardry online was literally one of the, if not the worst MMO I've ever played. It doesn't feel like Wizardry at all. It both looks and feels like it was made 10 years ago.

Gameplay and mechanics aren't even close to Wizardry. Seems like it was coded by interns with how unsmooth and buggy the game is. Obviously rushed out the door despite how terrible testers feedback must've been.

  fantasyfreak112

Apprentice Member

Joined: 4/20/13
Posts: 471

12/12/13 10:05:21 AM#30
Originally posted by udon

So many people say give us "hard core" MMO elements like difficult content, open world PVP, full loot, and perma death and people will come flocking to the game but whenever a developer tries to there is nothing but hate and vile for it.  At what point do you stop saying it's the games and start to say it's the audience?

I'm not saying Wizardry Online isn't a bad game because it has some big issues but I'm seeing a pattern here.

Because every company that tries this also throws quality control and logic out the window. Don't even see anyone complaining about the difficulty anyways so guessing it's trolling.

  User Deleted
12/12/13 10:11:09 AM#31
Originally posted by fantasyfreak112
Oh look another fanboi that thinks the publisher can remain blameless for marketing terrible development.

You said 'Sony made a crappy game'.  They didn't make it.  Stop being ignorant.

 

They are the publisher and they are making money from marketing games for other companies (currently Dragon's Prophet and Wizardry Online).  How dare they make money by running a company that markets other developers games! Shame on them!  If SoE didn't publish them, then someone else would have  - like Infernum for Dragon's Prophet in Europe.

Sony have zero creative control over these games, they are entirely created and updated by the developers.  If you have a problem with billing, marketing or customer service, then that becomes SoEs problem, for everything else - its the developer.  

 

Furthermore, these games are still up and running because some people actually like playing them. The world doesn't revolve around you, just because you didn't like it doesn't mean that it doesn't have a place in the market.

  Tibernicuspa

Hard Core Member

Joined: 11/03/13
Posts: 879

12/12/13 10:21:06 AM#32
Originally posted by thark

It's actually a great game in a somewhat horrible packing..:)

I like Everything about this game part from the "fugly" anime Graphics that has very Little to do with Wixardry..

 

It's a Great game :)

I agree, the presentation is really lacking, and the style is VERY asian/JRPG.

But does anyone have any actual gameplay critiques? Or is it all just the art and unstable servers?\

 

Because the way dungeons, healing, death, looting, and such are all handled is some of the most brilliant design I've ever seen.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9964

I've become dependent upon spell check. My apologies for stupid grammatical errors.

12/12/13 10:23:17 AM#33


Originally posted by udon
So many people say give us "hard core" MMO elements like difficult content, open world PVP, full loot, and perma death and people will come flocking to the game but whenever a developer tries to there is nothing but hate and vile for it.  At what point do you stop saying it's the games and start to say it's the audience?

I'm not saying Wizardry Online isn't a bad game because it has some big issues but I'm seeing a pattern here.




I've noticed that too. It's almost like there isn't a single, unified audience of people who want difficult content, open worlds, long leveling/learning times, etc., etc. but several groups of people, each with a different view of how that stuff should work, all coincidentally saying the same thing.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  fantasyfreak112

Apprentice Member

Joined: 4/20/13
Posts: 471

12/12/13 10:25:05 AM#34

Your fanboism just becomes more and more obvious with each post. Sony had a their hand in developing WO as well and they have intimate details about every game they publish so they can make a intelligent decision(or lack there of). Otherwise I could have Sony publish anything because apparently they know nothing about what they publish according to you.

If you were in Vanguard beta you would know how "hands off" Sony really is when they publish a game. I mean the game was almost WoWified over night but hey they don't care about the actual game, all they do is publish, at least in lets pretend land.

Though not caring about what they published was ironically true with Wizardry for some reason.

  Tibernicuspa

Hard Core Member

Joined: 11/03/13
Posts: 879

12/12/13 10:49:56 AM#35
Originally posted by lizardbones

 


Originally posted by udon
So many people say give us "hard core" MMO elements like difficult content, open world PVP, full loot, and perma death and people will come flocking to the game but whenever a developer tries to there is nothing but hate and vile for it.  At what point do you stop saying it's the games and start to say it's the audience?

 

I'm not saying Wizardry Online isn't a bad game because it has some big issues but I'm seeing a pattern here.




I've noticed that too. It's almost like there isn't a single, unified audience of people who want difficult content, open worlds, long leveling/learning times, etc., etc. but several groups of people, each with a different view of how that stuff should work, all coincidentally saying the same thing.

 

Well another big issue is, no experienced dev companies release games like that, only underfunded indie studios who have no budget for polish.

  Hedeon

Advanced Member

Joined: 1/27/05
Posts: 889

12/12/13 11:02:23 AM#36
Originally posted by Margulis
Originally posted by UnleadedRev

OMG...what were they thinking?

RUN LIKE HELL AWAY FROM THIS AND DO NOT ASK WHY!

The same could be said for Dragon's Prophet - makes you wonder what they are doing.

and SOE didnt produce either of the 2 games, they are just acting as publishers for them - that said I actually enjoyed Wizardry for a weekend. So not awesome but wouldnt think of it as the worst ever either.

only thing you could be angry at SOE for here is that they would put their name on 2 low quality games, they didnt produce.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11360

Currently playing EVE, SMITE, ESO, and Combat Arms

12/12/13 11:46:30 AM#37
Originally posted by lizardbones

 


Originally posted by udon
So many people say give us "hard core" MMO elements like difficult content, open world PVP, full loot, and perma death and people will come flocking to the game but whenever a developer tries to there is nothing but hate and vile for it.  At what point do you stop saying it's the games and start to say it's the audience?

 

I'm not saying Wizardry Online isn't a bad game because it has some big issues but I'm seeing a pattern here.




I've noticed that too. It's almost like there isn't a single, unified audience of people who want difficult content, open worlds, long leveling/learning times, etc., etc. but several groups of people, each with a different view of how that stuff should work, all coincidentally saying the same thing.

 

 

 

  fodell54

Hard Core Member

Joined: 5/13/08
Posts: 289

Swift as the wind
Quiet as the forest
Conquer like the fire
Steady as the mountain
-Sun Tzu

12/12/13 11:56:11 AM#38
Originally posted by fantasyfreak112

Your fanboism just becomes more and more obvious with each post. Sony had a their hand in developing WO as well and they have intimate details about every game they publish so they can make a intelligent decision(or lack there of). Otherwise I could have Sony publish anything because apparently they know nothing about what they publish according to you.

If you were in Vanguard beta you would know how "hands off" Sony really is when they publish a game. I mean the game was almost WoWified over night but hey they don't care about the actual game, all they do is publish, at least in lets pretend land.

Though not caring about what they published was ironically true with Wizardry for some reason.

Those are two different scenarios. If you can't tell the difference between a company not only publishing a game but also funding (Vanguard) one compared to straightforward publishing, I fell sorry for you. If I was giving someone millions of dollars to fund their turd of a game, that was already dropped and ran out of money after receiving 30 million from Microsoft; you're damn right I would want my hands in it. Think like an adult not a child. You know with your mind not your emotions.

You are blinded by the past. Sorry you didn't like what happened to you in a game almost 7 years ago but I think it's time to let it go. You know like an rational adult would.

  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1354

12/16/13 6:24:26 PM#39
Originally posted by Tibernicuspa
Originally posted by thark

It's actually a great game in a somewhat horrible packing..:)

I like Everything about this game part from the "fugly" anime Graphics that has very Little to do with Wixardry..

 

It's a Great game :)

I agree, the presentation is really lacking, and the style is VERY asian/JRPG.

But does anyone have any actual gameplay critiques? Or is it all just the art and unstable servers?\

 

Because the way dungeons, healing, death, looting, and such are all handled is some of the most brilliant design I've ever seen.

Was wondering that myself.  The only thing I've got from the responses in the thread are that it's not exactly like the single player game, and it's JRPG themed.  JRPG styled games tend to be enough for people around here to want to lynch someone. 

 

One person in the entire thread made any comment about the actual game, and he just wanted faster leveling and a more severe permadeath.

 

I tried the game the other night and the only thing I found that annoyed me about it was sitting around for 20 minutes waiting on quest text.  Other than that it didn't seem any worse than any other F2P MMO out there. 

  killahh

Advanced Member

Joined: 8/25/04
Posts: 449

As famous as the unknown soldier

12/16/13 6:52:13 PM#40
Originally posted by evilastro
Originally posted by fantasyfreak112
Oh look another fanboi that thinks the publisher can remain blameless for marketing terrible development.

You said 'Sony made a crappy game'.  They didn't make it.  Stop being ignorant.

 

They are the publisher and they are making money from marketing games for other companies (currently Dragon's Prophet and Wizardry Online).  How dare they make money by running a company that markets other developers games! Shame on them!  If SoE didn't publish them, then someone else would have  - like Infernum for Dragon's Prophet in Europe.

Sony have zero creative control over these games, they are entirely created and updated by the developers.  If you have a problem with billing, marketing or customer service, then that becomes SoEs problem, for everything else - its the developer.  

 

Furthermore, these games are still up and running because some people actually like playing them. The world doesn't revolve around you, just because you didn't like it doesn't mean that it doesn't have a place in the market.

a very good reply !

Gonada Dahung,over 20 years of mmorpg's and counting....Please Lord, let someone make a game that had all the awesomeness of UO, EQ and EVE...

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