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Flying Lab Software | http://www.burningsea.com
RPG | Genre:Historical | Status:Final  | Publisher:Sony Online Entertainment | Has PVP:Yes
Distribution:Download,Retail | Retail Price:$19.95 | Pay Type:SubscriptionBUY IT
Desktop Client | System Req: PC | ESRB:T

Pirates of the Burning Sea Videos: Interview with Russell Williams (16:59)

While attending Gen Con in indianapolis, we had the opportunity to talk to Russel Williams, CEO of Flying Lab Software about recent and upcoming updates for Pirates of the Burning Sea, player governed ports, alternative advancement paths, and the revamping of avatar combat.

While attending Gen Con in indianapolis, we had the opportunity to talk to Russel Williams, CEO of Flying Lab Software about recent and upcoming updates for Pirates of the Burning Sea, player governed ports, alternative advancement paths, and the revamping of avatar combat.
Duration: 16:59
Views: 1,622  9 comments
Game: Pirates of the Burning Sea
View More Pirates of the Burning Sea Videos...
Moriwenne writes: Mr Russel Williams, that is in fact the game that everyone wants to play, the game we have right now is the game that everyone just wanted to get to know. But to continue paying subscriptions you need that stuff you are bringing to the game. Right now the game is a lot of grind port, fight uneven port battle, grind some more. Also the biggest issue with the game was not addressed, which is population problems. The eco needs it, the RVR needs it and ultimately if you don't have it the game just keep bleeding players, it's a big problem. The less players you have the more you lose. I still believe in the game, let's see what free trials brings. Thu Aug 28 2008 9:25AM
Enigma writes: I feel sorry for the guy. That game was just so bad. You can see the despair in his eyes where you can see his financial backdrop just crumbling around him. Thu Aug 28 2008 10:48AM
chryses writes: Like so many new launches it has some great ideas and even great gameplay at times. However like most MMO's it fails badly in other areas and it just grinds on you after a while. For me I left because I think any sailing game needs exploration and true crafting gameplay. I want to be able to be a specialist crafter to support the hardcore PvPers. So why even play when the hard core PvPers can craft just the same as everyone else? Thu Aug 28 2008 1:17PM
nevrosis writes: Just Junk the game! man! Seriously! This game is terrible with no content... and the avatar combat GEEEE who can be this stupid to release this pieces of shit but wait .. There is a new cenematic camera mode ! WOW Thu Aug 28 2008 2:16PM
buegur writes: If you were a PvE type of player the game lacked content, but if you liked RvR content you should of been happy. Definetly problems with getting simi-equal combat at times and the population for each side can cause problems. Overall a good game, but needs polish. Thu Aug 28 2008 4:23PM
tmr819 writes: I'm with Enigma; I kind of feel sorry for him, too. The changes he described as in the works sounded like "too little, too late" to me. Fri Aug 29 2008 9:34AM
sunlion69 writes: I like the ship combat in the game. For me, it was a really good ship combat simulator. The problem for me was the low population. I also had to ask myself...do I want to pay $14.99 a month for a ship combat simulator. I voted no on that, but I had some fun with it for a short while. Fri Sep 05 2008 3:56PM
Calintz333 writes: This game was not something I enjoyed. It was to ship oriented and not enough land/ combat for my taste. If you like EvE you will prob like this. Sat Sep 06 2008 8:28PM
Jeoda writes: I liked the sailing, didn't like the instances,SWG let you walk into buildings 6 years ago ,without EQ2 type instances,a pirate game without treasure hunts? I was thinking if Conan's land base and this game's sea sailing were were one engine ,it'd be super. They held off launch for years ,so money has to come in from somewhere.And SWG has been polishing for 5 years. Tue Sep 23 2008 12:14PM
User Rating: 7.9
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