The Rum Diary
IGN has a new Pirates of the Burning Sea Blog called The Rum Diary.

Flying Lab Software has posted the second devlog in a six part series which examines balance changes in version 1.4 of Pirates of the Burning Sea. Today's devlog looks at changes to the Naval Officer.
Welcome to the second of six devlogs about the 1.4 skill revamp. If you havent already seen the first devlog, you may want to read about some of the general changes here. Keep in mind that the details contained here are subject to change based on feedback and ongoing internal testing, and the final result will almost certainly differ from this devlog.
Removing all of the tiered skills has major ramifications for Navy because they have so many in 1.3. All of these skills are going the way of the dodo: Requisition Berth, Defender 1, Desperate Shot 1, For God & Country 1, Perfect Discipline, Fortress 1, Thundering Broadside 1, Speed Increase 1, Reload Discipline 1 and Military Intelligence 1.
That means Naval Officers are getting numerous new skills. Expect to see changes / renames / etc. before these go live. Once this update hits, there arent any other major changes planned for skills. Upcoming changes will be adjustments based on how these changes play. Here are some of the new skills, and again, the details are subject to change:
Rapid Shot – Tier 2 Career: This replaces Requisition Berth and moves Final Defense to tier 3. An attack skill that increases the rate at which your guns reload for your next attack (~50%). 3 minute reset timer.
Read more here.
IGN has a new Pirates of the Burning Sea Blog called The Rum Diary.
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