The Rum Diary
IGN has a new Pirates of the Burning Sea Blog called The Rum Diary.

The Pirates of the Burning Sea official site has been updated with a new dev log which explains the role of a technical artist, the the art of bringing a game world to life.
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Well, I do not even really know how to begin this. I never thought I would write a Devlog about my job because, well, I seem to be the only crazy fool who actually thinks it is fun! At least that is what people around the office are thinking. Have you ever been walking down the street and thought to yourself “wouldn’t it be cool if there were these two guys dressed like pirates sword fighting on top of a bus?” Well, that is pretty much what I get to imagine and bring to life in POTBS!
In short, I am a Technical Artist, what that actually means can vary a lot between companies. Within FLS that pretty much means that I am the go-between for different departments, and where things get sent that no one else wants to do! Ha ha! I work closely with the Animation, Environment, and Concept departments. I think the best way to illustrate the inner workings of my job, calls for an example!
Read more here.
IGN has a new Pirates of the Burning Sea Blog called The Rum Diary.
Stratics has posted an interview with Rick Saada from Flying Lab Software.
Stratics has posted the transcripts from their Pirates of the Burning Sea dev chat.
WarCry interviews Russel Williams, CEO of Flying Lab Software.