MMORPG.com's Community Manager Richard Cox had the opportunity recently to speak with Theresa Pudenz (PR), David “Taelorn” Hunt (Senior Designer) and Troy Hewitt (Director of Community Relations) about the unique community experience being fostered by FLying Lab Software for their pirate themed MMO, Piraes of the Burning Sea.
It seems like just yesterday that we last talked to the fine folks at Flying Lab Software about Pirates of the Burning Sea. While it wasn’t THAT recent, it was only a few weeks ago at GenCon, where we sat down and talked to Rusty about update 1.7, changes made since launch and where the game is going in the future. Update 1.7 has since launched and is doing very well. Obviously a few short weeks isn’t enough time for much to have changed in that department, so while at PAX I decided to take a different route in my questions. This time I sat down and talked about the community aspects of the game more than anything.
Probably the biggest community feature about Pirates of the Burning Sea is that it is indeed the one and only Official Video Game for the International Talk like a Pirate holiday. Flying Lab Software has gone all out on incorporating the holiday into the game. Both Cap’n Slappy and Ol’ Chumbucket have been modeled in game from photos taken in real life. They have set up shop in Tortuga and are handing out missions to teach players about Talk like a Pirate Day. They’re also bringing along an in game pet for you to get as part of completing their missions: a parrot wearing an eye patch!
Read the article here.