The latest developer journal out of Flying Lab Software looks at how they've implemented treasure maps and brought iconic "x marks the spot" adventures for pirate loot to Pirates of the Burning Sea.
The folks at Flying Lab Software have posted a new dev log which looks at implementing authentic music in Pirates of the burning Sea.
The folks at Flying Lab Software have posted a brief guide to help role players find the right port to suit their needs in Pirates of the Burning Sea.
Flying Lab Software has challenged players to face off against the devs while they test the Skirmish System in Pirates of the Burning Sea. If players pull off the win, they'll be rewarded with a Beat Them at Their Own Game title.
FLS has released episode 2 of Ask Rusty, the Pirates of the Burning Sea podcast where CEO Rusty Williams and members of the dev team answer questions from the community.
Flying Lab has announced a few changes to what happens when pirate factions conquer ports in Pirates of the Burning Sea. In typical FLS fashion, the changes and the reasoning behind them are explained in clearly in one of their devlogs.
MMORPG.com Pirates of the Burning Sea Correspondent Ernest Ross writes this report on the state of the game as of the end of March, 2009.
The latest devlog from the folks at Pirates of the Burning Sea takes a look at nation specific missions and the continuation of the Dread Saints story line.
The latest devlog out of Flying Lab Software looks at their efforts to put the play back in playtesting with entertaining events on their test server.