Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,441,163  Online:0
Guests:0  Posts:4,577,270
Avaria
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel 07/01/03)  | Pub:SummitSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
Desktop Client | System Req: PC | ESRB:T

Endless Ages Dev Journals: Status Update

Rapid Reality sent along some interesting news about the MMO they recently purchased. Includes two screenshots.

By Guest Writer on March 01, 2006

Endless Ages: Status Update and New Screenshots

Editor's Introduction: A few months ago Rapid Reality, the Atlanta-based developers of The Chronicle and operators of MMOCenter.com, purchased Endless Ages. This MMOFPS was released a few years back and continues to soldier on for its loyal community. Luke Peterfreund, the Community Manager at Rapid Reality, penned a brief update to go along with two new screenshots of the changes they're making to the game's visuals.


Rapid Reality has been hard at work on the upgrades for Endless Ages for some time now. When we decided to bring Endless Ages into the MMOCenter Network, the decision was obvious to put our Art Team to work on creating, and recreating, much of Iia.

Character Creation
Character Creation

One of the first things we did was concept out new player models. After the completion of the new concepts were approved by both the previous X-Src Team, and our Creative Designer here in the studio, we got right to work on the creation of these new models. But the concept drawing did not stop there, our artists immediately moved to new ideas for weapons and armor to match these models. The new models Model’s are currently being fully integrated into the Engine and the game in general, as are the new weapons and armors. But if this was not enough, we here at Rapid Reality has also started work on new weapons and armors for Endless Ages.

Another of the largest of tasks was to find out exactly what the gamers felt needed to be fixed. A week was spent where several of the Developers sat InGame and chatted with the most important aspect of Endless Ages – The Players. Bug fixes, requests for alterations, system changes, a downloadable client, just to name some of the larger ones. Armed with this knowledge of the game itself, and working hand in hand with the current GM Staff from the last few years, we set to work at making the game, itself, better.

Problems that had been plaguing Endless Ages for years have been resolved, new issues started with some of the previous system upgrades have been fixed, and even some minor, annoying, bugs have been squashed. The old clunky User Interface has been thrown out for a completely new, more streamlined, interface. The requested downloadable client, over the Active X window, has been created. And last, but not least, the infamous “Already Logged in Bug” has finally been thwarted.

Working closely with two of the top Game Masters from Endless Ages for several years, we are in the process of developing a whole new tutorial. For coordination efforts, and to make InGame experiences more enjoyable, we’ve brought on Joe Peacock as our new in house Lead Game Master. Joe is in the process of learning Endless Ages inside and out, if you see his Characters flying around within the gameworld, feel free to shoot them, but he’d much more prefer to hear your opinions about InGame matters.

Rapid Reality has its own Lore Writer, Bonnie Nadri, who’s hard at work pounding out what is the new Lore of Endless Ages. In what appears like a novel in comparison to the old Lore, there will be plenty of basis for new Quests within the Gameworld.

Finally, we’re excited about the new hosting of Endless Ages, with all these updates, within MMOCenter very soon. We believe all our hard work, and the support of an ever persistent group of Gamers, will bring the masses to Endless Ages once again.


Luke D. Peterfreund
Rapid Reality Community Manager


You can comment on this article here.

More Endless Ages Features:

Endless Ages - Relaunch Plan Preview Preview added on Wednesday March 15

More Dev Journals:

The Secret World - Deck Templates Dev Journal added on Thursday February 09
TERA - Vanguards Lead the Way Dev Journal added on Thursday February 02
Rise of Immortals - Ukkonen - An 'Electrifying' Personality Dev Journal added on Saturday January 21

More Features:

Repulse - Interview with Scott Hartz Interview added on Friday February 10
Repulse - Beta Preview Preview added on Friday February 10
Player Perspectives - Mentoring is Motivation Column added on Friday February 10
 
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
Latest News:
Endless Ages : Game Returns, F2P Reported on Apr 29, 2008
Endless Ages, a game once owned and cancelled by now-defunct Rapid Reality, has been obtained... Read More
Endless Ages : Relaunch Preview Reported on Mar 15, 2006
Endless Ages : New Naming Contest Reported on Feb 13, 2006
Endless Ages : Fixes and Changes Reported on Oct 20, 2005

Advertisement