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Loong (Loong)
Gamigo | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 2010)  | Pub:Gamigo
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Gameplay too Loong in the tooth?

Similar vein to WoW et al.
Final Score

7
Average

Pros
 
 Soloable instances
 In game quest-tracking
 Looks and sounds good
 Mounts from very early on
 Class system is friendly
Cons
 
 Standard questing fare
 Team play encouraged
 Little to set it apart from others
Disclaimer: The following article is the sole opinion of its author and does not represent MMORPG.com in its thoughts or opinions. This is not an official MMORPG.com editorial article.

There's not much wrong with Loong. There's not a great deal to set it apart from the plethora of other, similar, fantasy rpgs either sadly. The class system is slightly out of the ordinary in that it's easy to chop and change between skill trees simply by reallocating talent points. Game mechanics are much as you'd expect  as are the quests - go here, double-click on these mobs to kill them, press certain buttons to activate special moves for the tougher mobs, return for xp and coin rewards. Despite team work being encouraged through team-based quests and instanced dungeons, Loong nicely caters for the solo player with soloable instances too. Gear progression follows the WoW mould with improved stats on harder to acquire gear from harder (team-based) dungeons. With built-in quest tracking and 'go-to' auto NPC pathfinding getting off to a good start is simplicity itself with, thankfully, a fairly intuitive tutuorial system on hand to ease you in - must mention the nice feature here of pressing  F9 to remove other players from your view of the play area - great when you're just staring out and are looking for NPCs.

It looks great, the sound and music are great but the whole gameplay's  just a tad 'Meh, been here, done this all before.' There are elements  of the game that remind me of not only WoW but Silkroad, Knight Online and even Swords of  the New Coast. Good games all, in their way, but none breaking any new ground and that's where Loong, I feel, suffers. It's one of a slew of similar titles all vying for our online minutes and pennies (although my experience is limited, I do think Loong is less of a Pay To Win and more a Pay For Fun and Vanity, which gives it a big plus on that front). Loong, to me, smacked of Free-to-Play WoW clone essentially and as such it does a great job, but there's little here to  raise it out of the ordinary. 

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