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Diablo 3 Forum » General Discussion » lack of pvp is what is killing this game at the moment.

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42 posts found
  Reskaillev

Advanced Member

Joined: 11/29/06
Posts: 160

It's vaporware!

6/19/12 2:45:00 PM#21

they do not care --> they got your moneys and are happily swimming in it...

Why would they care about ppl playing the game now? They already bought it! Less strain on the servers = lower energy bill. And Blizzard knws ppl WILL and always WILL buy the next upcoming Diablo 3 expansion...ppl are stupid ya know. So pleasing the customers? pff that's below their status and unnecessary

Why would they finish the pvp part of this game??? because they promised? pfff Blizzard doesn't care about promises or delivering a finished product in the first place :(

You will have your Pvp shortly in an expansion pack costing a full 60 dollars! until then sucker!

"Isn't a raid plundering villages in WoW or something like that?" - Robert Desable

  WhiteD2012

Novice Member

Joined: 10/17/10
Posts: 18

6/19/12 2:45:22 PM#22

Pvp might add abit of fun...for a while.....as it is now....it is mind boggling boring.

  jpnz

Elite Member

Joined: 6/29/06
Posts: 3463

6/19/12 3:11:16 PM#23

Didn't this game sell 6+ million copies?

How is that 'killing this game'? o_O

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  SlickShoes

Novice Member

Joined: 3/01/06
Posts: 1040

6/19/12 3:13:38 PM#24

It does need the PvP soon, it's getting a bit tiresome just running through the game on different characters. I don't even care if it's balanced or ranked or anything it would just be a nice fun thing to do that isn't grinding mobs for terrible loot.

  AZHokie54

Hard Core Member

Joined: 12/23/11
Posts: 293

6/19/12 5:05:38 PM#25
Originally posted by jpnz

Didn't this game sell 6+ million copies?

How is that 'killing this game'? o_O

Because less than half than many would even consider buying any expansion now.

Blizzard has literally ruined the franchise.

 

  Rawiz

Novice Member

Joined: 9/19/08
Posts: 472

6/19/12 5:38:26 PM#26

PvP means nothing. This seems like grasping straws.

Make a poll for the people if, they'd rather have 1.03 buffs to droprates or PVP. I guarantee you, it will be 5-15% (pvp) vs rest.

Also, most people (as in hardcore players, rest are garbage), tried to reach 99 without dying to TPPK hacks and such. PVP was never even a consideration. Leveling to 99 was lengthy and risky enough to create challenge.

Sure maybe softies preferred PvP, but again, what's the point? Same as in why do you even play Diablo in softcore?

  jpnz

Elite Member

Joined: 6/29/06
Posts: 3463

6/20/12 7:05:26 AM#27
Originally posted by AZHokie54
Originally posted by jpnz

Didn't this game sell 6+ million copies?

How is that 'killing this game'? o_O

Because less than half than many would even consider buying any expansion now.

Blizzard has literally ruined the franchise.

 

So 6+ million copies + 3+ million expansion?

Since Diablo3 is still in the top 10 sales, we are talking about 10 million soon on the original game + 5 million  for the expansion.

15million copies. That is just an insane amount of copies sold.

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  zipzap

Apprentice Member

Joined: 4/03/06
Posts: 124

6/20/12 7:11:42 AM#28

diablo has never been about pvp so the lack of it can hardly kill it, right?

 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/20/12 7:13:47 AM#29
The lust for cash is d3s biggest downfall. Designing your entire game around making money from rmah commission leads to bad gameplay.
  remyburke

Advanced Member

Joined: 7/03/04
Posts: 2985

I liked MMOs better when gamers didn't play them, and just geeks did.

6/20/12 7:14:43 AM#30

Lack of PvP is the least of this steaming pile's problems.

Playing: ESO

Played: AC1, AC2, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2604

6/20/12 1:00:20 PM#31
Originally posted by AZHokie54
Originally posted by jpnz

Didn't this game sell 6+ million copies?

How is that 'killing this game'? o_O

Because less than half than many would even consider buying any expansion now.

Blizzard has literally ruined the franchise.

 

Don't make me copy paste your post and quote you when they release their new xpac and another 10million buy it.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  steelrain666

Novice Member

Joined: 9/20/09
Posts: 141

6/20/12 1:06:42 PM#32

The game was build around the RMAH and inturn turned drops and everything else into rubish because of it.

  Metarra

Novice Member

Joined: 6/20/12
Posts: 7

6/20/12 1:30:24 PM#33

PvP was definitely one of the hooks that kept people playing D2 long after they would have normally quit. Another hook was the social aspect that channels and the old battle.net provided. There were a lot of people who were hooked not by the game but by the people they met with and hung out in channels. They would have quit the game and forgotten about it a long time ago if it wasn't for those channels they visited.

"Replayability" is not the issue with D3, because no game can hook people with only "replayability" like D2 did. PvP and the old battle.net hooked people and kept them playing.

The sad thing is that the PvP that will be implemented in D3 will resemble WoW's instanced arenas and/or battlegrounds. Wow mechanics and designs should never have been blended into a Diablo game, and yet it has and it will happen with PvP. Duels on the Blood Moor in a game that stayed open for hours while duelists join and leave... that's where the addicting PvP of D2 was. Unfortunately, the PvP in D3 will never be as fun.

  Stormbow

Novice Member

Joined: 1/28/04
Posts: 200

Hardcore Gamer.

6/20/12 1:37:05 PM#34

This game has virtually no replayability because the game uses the same exact maps for every single run through of the game.  Diablo 2 at least had random directions to go and different shapes to the maps.  Diablo 3 does not appear to have any of that. Big deal, the monsters that appear on the maps and the exact locations of the quest destinations are sometimes different.  That doesn't make the game any more replayable, even from difficulty to difficulty.

THAT is D3's greatest drawback, IMO, not the lack of people's ability to run around killing other players that are trying to play the game normally.  (Which is genuinely all pvp really boils down to in the long run- greifers killing people that want nothing to do with pvp.)

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2604

6/20/12 3:52:10 PM#35

The game is fun again after patch 1.03. They have fixed the progression problem so now everyone should be able to farm for the best items and complete inferno. I was farming Act 1 Inferno today and I got quite a few good items.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2456

MMO gamer since 1997

6/20/12 3:55:58 PM#36
Originally posted by Kaynos1972

Blizzard is killing this game at the moment.  I know i'm done with it, i uninstalled it.   The constant nerfing of anything good in that game, the Pay 2 Win model, no thanks.

Forgot to add the single setup to be able to win this game, being Main Stat+Vit+Res All.  

So you were an exploiter. Whats wrong? upset that you cant break pots and farm chest all day now?

Playing: None

Waiting on: None

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2456

MMO gamer since 1997

6/20/12 4:00:30 PM#37
Originally posted by Stormbow

This game has virtually no replayability because the game uses the same exact maps for every single run through of the game.  Diablo 2 at least had random directions to go and different shapes to the maps.  Diablo 3 does not appear to have any of that. Big deal, the monsters that appear on the maps and the exact locations of the quest destinations are sometimes different.  That doesn't make the game any more replayable, even from difficulty to difficulty.

THAT is D3's greatest drawback, IMO, not the lack of people's ability to run around killing other players that are trying to play the game normally.  (Which is genuinely all pvp really boils down to in the long run- greifers killing people that want nothing to do with pvp.)

You are misinformed good sir. 

Dungeon layouts, majority of the over world maps, Mob placement & abilities, chests placement & loot are completely random every playthrough.

Playing: None

Waiting on: None

  Banaghran

Novice Member

Joined: 1/17/12
Posts: 872

6/20/12 5:22:38 PM#38
Originally posted by Z3R01
Originally posted by Stormbow

This game has virtually no replayability because the game uses the same exact maps for every single run through of the game.  Diablo 2 at least had random directions to go and different shapes to the maps.  Diablo 3 does not appear to have any of that. Big deal, the monsters that appear on the maps and the exact locations of the quest destinations are sometimes different.  That doesn't make the game any more replayable, even from difficulty to difficulty.

THAT is D3's greatest drawback, IMO, not the lack of people's ability to run around killing other players that are trying to play the game normally.  (Which is genuinely all pvp really boils down to in the long run- greifers killing people that want nothing to do with pvp.)

You are misinformed good sir. 

Dungeon layouts, majority of the over world maps, Mob placement & abilities, chests placement & loot are completely random every playthrough.

Half empty half full, picking 3 numbers out of 1-5 is quite different from picking 3 numbers from 1-10000, or the map of central new york vs the map of london, the layout of the outside world is random in a very simplistic way, exits are always at a fixed position, even dungons tend to be in the same areas, there is no exploration, once you enter a map you know exactly where to go, where there will be a event or a dungeon entrance, even in underground dungeons that have something to do with the main quest line.

Flame on!

:)

  escarreta

Novice Member

Joined: 10/02/09
Posts: 109

6/20/12 5:30:03 PM#39

This game was not made for people like, this game was made just to make money...

  baphamet

Hard Core Member

Joined: 7/05/06
Posts: 2608

110100100

 
OP  6/20/12 9:55:53 PM#40


Originally posted by zipzap
diablo has never been about pvp so the lack of it can hardly kill it, right?

 


really? so you never played D2 closed bnet at all? or did you just play by yourself?

multiplayer in diablo is very dependent on pvp, pvp is what kept D2 going so long for a heck of a lot of people.

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