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Action RPG | Genre:Fantasy | Status:Final  (rel 05/15/12)  | Pub:Activision Blizzard
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Diablo 3 Forum » General Discussion » You can't argue the RMAH..

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105 posts found
  MikkelB

Novice Member

Joined: 2/23/06
Posts: 237

5/11/12 3:08:07 AM#101
Originally posted by Aori
Originally posted by Siveria

I can, DIablo 2 was free online play on bnet, no excuse why there is a rmah for diablo 3. SC2 is also free to play on Bnet. I also don't like the fact if you live in canada you bascally get screwed over since you have no way to get yer cash out of the rmtah from what I heard.

 

The RMAH is like the gems that give stats in diablo 3: just a excuse for blizzard to cash farm the game. The ONLY reason they remvoed stat points on level up was so they could make gems they KNOW will sell on the RMTAH. There is no other reason for it but that. Mind you I think blizzard is a garbage company up there with EA now due to what they did to the mmorpg genre, and what diablo 3 will probally do to the non-mmo genre. Shitty games that are made with "features" solely for the company to cash farm the hell out of the game.

So lets see Diablo3 is bascally lower than diablo 1 in terms of char devolopment (as in char cuztomzation etc), gameplay is below diablo 2, Features were removed so that they can be sold in a rmtah (Stat points). You can bet the stat gems are going to have a very small drop rate for the decent ones just so your forced to use the rmtah to get them. Personally? I hope one of the hacking groups hacks the hell out of the d3 bnet servers and dupes a ton of items, destroying the rmtah's purpose. Sorry but I can't agree with a RMTAH in any game period,. I also hate blizzard fo rnot allowing offline play/lan play with locally stored characters that cannot go on bnet with them. Its gonna make diablo 3 die a very fast death, People still play diablo 2 today.. why? due to the mods. There are a ton of nice mods, I wish blizzard wouldn't be so anal about forcing people to have to be online to play. No reason why there can't be a offline/lan multiplayer mode, its the same game. Well I guess they wanan force everyone online so there is a higher chance of rmtah use. Meh Imma prob just pirate d3, I am sure they will crack it, they did it for the beta so you can play it offline, because I won't buy into blizzards bullshit cash grabbing tactics. Besides even if I bought the game I only got 1 friend I know who is getting it.

Canada can use the RMAH, you have paypal aswell. The currency may not be listed but you can cash out as USD and convert thru paypal, it isn't an issue.

You're whole removing stats to inflate their sales on the RMAH is a bit ridiculous but conspiracy theorys sell great. Also it doesn't say much about you as a person who is ok with destroying a game and wanting to play illegally which will never happen.

A bit to much anger in your post.

His post makes not much sense in general. Diablo 3 is free-to-play, just like Diablo 2 and Starcraft 2. Nobody is forcing you to use the (RM)AH. No one. If Blizzard is smart and if they learned from their WoW experiences (and I can't imagine they haven't), then PvP will be split from PvE. As easy as that. I heard some people say that the ones playing on Hardcore don't have access to the (RM)AH, so if that's your problem, play Hardcore

Less character customization then Diablo 1? While you can argue that Diablo 1 was more fun to play, did a better job at the getting the right atmosphere, etc., it's just a blatant lie to say that it has more customization then Diablo 3. More classes and the choice between a male and female version already beats Diablo 1, not to speak about the rest of the features implemented since Diablo 2. If you want to troll/rage, at least do so in a coherent way.

So according to you, stat gems will have a low chance to drop, to make people use the (RM)AH to purchase them. But if the dropchance is so low, won't players just use the gems for themselves? Besides, this game isn't a MMORPG. There is no need for a rush to the "endgame". You can do everything in your own pace.

Lastly, the put the state of the MMORPG world all at the feet of Blizzard is kind of silly. They made a really good game, attracted way more players to the MMORPG scene then there were before WoW and now you blame them for all the crap developers put on the market because they want a slice of the delicious WoW pie?

  Scottgun

Apprentice Member

Joined: 12/05/07
Posts: 325

5/11/12 12:17:31 PM#102

Could be that we have been spoiled because ever since the first gold sellers spammed in chat and the first Diablo 2 character went up on Ebay, something like RMAH was so written in the stars that I actually find it staggering that more server-side MMO's haven't already implemented it. The only thing close was EVE Online's in-game pilot licenses. But I guess once again Blizzard leads the way--get used to the idea that future MMO's are going to feature real money methods to curtail 3rd-party coat-tail riders.

How not to sell me on a game: "And most people that make it past the tutorial seem to appreciate [x game's] uniqueness, even if they don't find it fun."

  kompleksaki

Advanced Member

Joined: 4/06/11
Posts: 61

5/13/12 1:39:57 AM#103
Originally posted by Aori
Originally posted by kompleksaki

To me this game has always been about dungeon crawling and trading your stuff,trying to get better gear and get "wealthier" ingame. I hate the RMAH for this reason,because i really liked in D2 when i joined a trade game and got to actually meet people through trading and try to get the best deal possible.

But, it don't care anyway,as long as RMAH stays the hell out of hardcore.Hopefully trading will be half my playtime in D3 at some point.

Real trading was in the chat channel, very rarely did ingame trade games go anywhere aside from someone getting scammed.  Either way the whole buying gear with real money was very large in D2.. lol.

 

Not exactly.You would find people interested in your trading stock through channels,but the bargain was being made into the game and this whole thing was a lot of fun to me.Been spending whole days just staring at trade channels and bargains. It might sound wierd to you,but i was really getting a lot of fun out of this.

But i don't think you get the difference here.If RMAH gets into hardcore, then it limits  the people that will be available to trade with me.Every perfect Legendary item will only be avaiable in RMAH, or at least 80% of them.It takes away from the item vs item trading community and adds to the RL money vs item community, which i don't plan on using. 

  Aori

Hard Core Member

Joined: 1/28/06
Posts: 1515

 
5/13/12 1:53:39 AM#104
Originally posted by kompleksaki
Originally posted by Aori
Originally posted by kompleksaki

To me this game has always been about dungeon crawling and trading your stuff,trying to get better gear and get "wealthier" ingame. I hate the RMAH for this reason,because i really liked in D2 when i joined a trade game and got to actually meet people through trading and try to get the best deal possible.

But, it don't care anyway,as long as RMAH stays the hell out of hardcore.Hopefully trading will be half my playtime in D3 at some point.

Real trading was in the chat channel, very rarely did ingame trade games go anywhere aside from someone getting scammed.  Either way the whole buying gear with real money was very large in D2.. lol.

 

Not exactly.You would find people interested in your trading stock through channels,but the bargain was being made into the game and this whole thing was a lot of fun to me.Been spending whole days just staring at trade channels and bargains. It might sound wierd to you,but i was really getting a lot of fun out of this.

But i don't think you get the difference here.If RMAH gets into hardcore, then it limits  the people that will be available to trade with me.Every perfect Legendary item will only be avaiable in RMAH, or at least 80% of them.It takes away from the item vs item trading community and adds to the RL money vs item community, which i don't plan on using. 

Oh it isn't wierd to me at all, I spent more time trading than playing the game after a certain point. Just most of it was started in the trade channel.

RMAH won't goto hardcore, however if it did almost every great item would sell for $250 and stock would never overflow because the items most likely will disappear in time :p

  kompleksaki

Advanced Member

Joined: 4/06/11
Posts: 61

5/13/12 2:19:41 AM#105
Originally posted by Aori
Originally posted by kompleksaki
Originally posted by Aori
 

Not exactly.You would find people interested in your trading stock through channels,but the bargain was being made into the game and this whole thing was a lot of fun to me.Been spending whole days just staring at trade channels and bargains. It might sound wierd to you,but i was really getting a lot of fun out of this.

But i don't think you get the difference here.If RMAH gets into hardcore, then it limits  the people that will be available to trade with me.Every perfect Legendary item will only be avaiable in RMAH, or at least 80% of them.It takes away from the item vs item trading community and adds to the RL money vs item community, which i don't plan on using. 

Oh it isn't wierd to me at all, I spent more time trading than playing the game after a certain point. Just most of it was started in the trade channel.

RMAH won't goto hardcore, however if it did almost every great item would sell for $250 and stock would never overflow because the items most likely will disappear in time :p

Which would lead to prices dropping and most of the players still trying to get money for their stock instead of items.

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