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Diablo 3 Forum » General Discussion » D3 skill tree VS POE skill tree

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84 posts found
  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4360

I got so much
trouble on my mind
Refuse to lose.

 
4/22/12 6:14:46 AM#1

D3

POE

I guess this says all ...

 

  RelytDnegel

Novice Member

Joined: 10/13/10
Posts: 186

Common sense isn't

4/22/12 6:16:22 AM#2
Man you really hate this game/want it to fail...

Take everything and give nothing back

  sleepr27

Apprentice Member

Joined: 11/11/11
Posts: 91

4/22/12 6:18:50 AM#3

You're trying too hard.

  expresso

Tipster

Joined: 3/10/10
Posts: 1738

4/22/12 6:19:57 AM#4

And the vast majority of the PoE skills are +1% to this or that.. how exciting, and it's the old system where you have to spend points in stuff you dont want just to get to what you do want... yeah that sounds like a great system.

You're also not showing the extent of the D3 skill system and you cant in one screen shot.

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2107

4/22/12 6:20:25 AM#5

LoL. It all depends on how the itemisation is done. I have not seen a single game with a item system as complex as Diablo 2's . 

More info on how itemisation works in that game please?

Also if all those choices are +1 stat or something that makes the system inferior. In my opinion a talent tree shold only offer active abilities or game changing abiities otherwise you have boring game choices. Look at MMOs. Their talent trees are so bad it's not even funny.

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4360

I got so much
trouble on my mind
Refuse to lose.

 
4/22/12 6:25:02 AM#6
Originally posted by RelytDnegel
Man you really hate this game/want it to fail...

You can say i am pretty much disappointed.

As for hate...dont know.

Look at my post history before beta - i note D3 as sure buy for me.

That was before ob

  Teh_Axi

Elite Member

Joined: 9/21/08
Posts: 359

4/22/12 6:25:40 AM#7

If you actually looked closely at PoEs skill tree you'd see its actually pretty simple really. I don't know if you can even call it a skill tree, as only a handful of the passive could even be classes as skills at all.

In the end though a game needs more than just a fancy looking skill system and PoE is completely lacking in every other aspect.

  Thane

Elite Member

Joined: 8/14/03
Posts: 1367

I'm a leaf on the wind. Watch how I soar.

4/22/12 6:28:00 AM#8

as stated in another post, see you in a yea, when PoE went down the toilet :P

 

greater than jesus? riiight :)

"I'll never grow up, never grow up, never grow up! Not me!"

  User Deleted
4/22/12 6:33:10 AM#9

The PoE skill 'tree' shown is only the passive skill part of the skill system.

Theres a way more complex part of the skill system ( Active with support twinking ) that is based on gems you find in the game and you socket the items with. Those gems will level up as you play giving you skills and several effects, damage types, etcetc.. its amazing.

Close to PoE skill system, D3 skill system is just sad..

About the going down the toilet in 1 year.. good lord, lets hope not. Have some really high hopes for PoE and the future of gaming in general, away form the big companies dumbed down games.

  RelytDnegel

Novice Member

Joined: 10/13/10
Posts: 186

Common sense isn't

4/22/12 6:42:43 AM#10
Originally posted by Lobotomist
Originally posted by RelytDnegel
Man you really hate this game/want it to fail...

You can say i am pretty much disappointed.

As for hate...dont know.

Look at my post history before beta - i note D3 as sure buy for me.

That was before ob

 

Fair call. It does seem that the die hard diablo 1/2 fans are really disappointed with D3. I never played the first 2 and am really enjoying D3 but then again I wasn't expecting anything except a polished game that is a bit different to what I've played before, which it is. I like how all the skills seem viable in D3 unlike most games where unless you use the cookie cutter your at a disadvantage.

Take everything and give nothing back

  expresso

Tipster

Joined: 3/10/10
Posts: 1738

4/22/12 6:45:14 AM#11

Below is one of the 25 Active skills a barb has (at max level) as you can see each of these 25 skills can be runed to have 1 of 5 different effects over its base effect (effectivly resulting in over 100 skills), the effect you choose will determin your build and playstyle.  You can go with effects that create an AOE damage build or a single target damage build or a more group focus build with stuns and knockbacks that synergise with other players build that provide increased damaged to stunned enamies etc.

As you can see the skill rune you unlock at lvl 52 is not better then the one at lvl 6, just different.

Also shown is the passive skills of which only three can be equipped at max level.

Now which looks more interesting this or +1% dmg with swords or +1% dmg with axe or +1% fire resist?

Each to their own but I know what I like.

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2157

"Free to play, pay to win""

4/22/12 6:56:15 AM#12

Heh. I actually thought the same thing, untill I actually started reading those skills PoE has.

+1% crit? +20HP?+12Mana? Thats the kind of thing you are working through. It''s hardly impressive. It''s just WoW''s talent tree broken down; every 1-icon talent that holds 5 upgrades is simply scattered into 5 different icons. That''s it.

Now, if that''s your thing, it''s fine. But it is hardly an argument against D3. Not even close.

 

I wanted to type something really smart as a reply to this subject, but the Scarlet Blade ad got me distracted and I forgot what I wanted to type.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

4/22/12 7:07:08 AM#13
Yeah of course you are leaving out the real meat of the D3 skill tree which is the skill runes.

They allow for a huge amount of customization of your build that isn't a linear path down a skill tree.

The poe one looks like a hot mess to me. Very minor customizations for the most part compared to radically altering how all of your skills work in D3 in a large variety of ways.

There are literally millions of possible builds in D3.


But hey, what do I know, you played beta to level 13 for two hours right? You must know everything about the game.

Shadow's Hand Guild
Open recruitment for

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  Mundus

Apprentice Member

Joined: 6/26/05
Posts: 236

4/22/12 7:12:12 AM#14

D3 = Diablo 3

POE = ???

 

edit: Ok, apparently it's Path of Exile. Good to know ...

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2157

"Free to play, pay to win""

4/22/12 7:13:28 AM#15
Originally posted by Fadedbomb
Originally posted by BizkitNL

Heh. I actually thought the same thing, untill I actually started reading those skills PoE has.

+1% crit? +20HP?+12Mana? Thats the kind of thing you are working through. It''s hardly impressive. It''s just WoW''s talent tree broken down; every 1-icon talent that holds 5 upgrades is simply scattered into 5 different icons. That''s it.

Now, if that''s your thing, it''s fine. But it is hardly an argument against D3. Not even close.

 

I'm sorry, but again you're trolling. You were looking at the "minor" passives. There are over 200 Major passives that actually have a strong impact on your build.

 

Not to mention the skill system using gems to socket to items, link them together for a multitude of different combinations, and passives that can then change your character completely 180 degrees make POE's sytem better than Diablo.....WoWablo 3.

 

Maybe you should ACTUALLY go look around the passive trees before opening your mouth.

www.pathofexile.com/passive-skill-tree

 

You know nothing about the system. ON THE OTHER HAND, I've researched WoWablo 3's skill system to adnausium, and it simply cannot compare. In fact, it cannot even compare to the old system in Diablo 2 OR Diablo 1. It's horribly sad, dumbed down, and literally for the WoW fanbase. 

Funny that you didn't mention "Blood Magic" which removes Mana and lets you cast spells with your HP. This can allow casters to create "Blood Mages" that don't center on Int, but Center on STR for their caster builds allowing them to do MASSIVE tank builds with regen & life leech (ie: LifeTap for those diablo fans) in order to cast spells.

 

Or Funny that you didn't mention +50% to Wand physical damage that can THEN be stacked with Avatar of Fire of which converts ALL Physical damage into Fire damge. That can THEN be stacked with fire damage & burning passives to create a "God of Fire" witch build in order to burn half the map?

 

Or Funny that you didn't mention all of the +%'s to Energy Shield or Chaos Innoculation of which makes you immune to poison damage (which can penetrate Energy Shields normally) but moves your HP down to 1 while increasing your max Energy Shield by 80%?

 

Or, Funny that you didn't mention "Iron Grip" that allows your STR dmg bonus to work with bows AND that you forgot to mention "Never Miss" (or w/e it's called in the lower left corner?" that allows you to never miss but NEVER crit. This allows Maurauder (Barbarian) bow builds to be made that do MASSIVE damage while wearing plate armor.

 

I could go on for the next hour, but you're a troll & haven't even cared to invest time into POE's skill system. Instead you wanted to TRY and shoot it down really quickly in order to evade what's probably the worse aspect of WOWABLO 3.....the childish skill system.

 

 

 

 

 

 

 

 

 

 

What ab

Dude...if you are not going to read my post, fine. But stop calling me troll for no reason.

FYI: I play the PoE Beta, so I kinda know what Im talking about.

I wanted to type something really smart as a reply to this subject, but the Scarlet Blade ad got me distracted and I forgot what I wanted to type.

  sleepr27

Apprentice Member

Joined: 11/11/11
Posts: 91

4/22/12 7:13:41 AM#16

Have fun spending 3 hours at that mess of a tree. rofl

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

4/22/12 7:14:21 AM#17
Originally posted by dubyahite
Yeah of course you are leaving out the real meat of the D3 skill tree which is the skill runes.

They allow for a huge amount of customization of your build that isn't a linear path down a skill tree.

The poe one looks like a hot mess to me. Very minor customizations for the most part compared to radically altering how all of your skills work in D3 in a large variety of ways.

There are literally millions of possible builds in D3.


But hey, what do I know, you played beta to level 13 for two hours right? You must know everything about the game.

Again, the rune system is childishly simple and doesn't really allow for any customization. I was looking at them for awhile myself and thinking they were half decent until I went back and played Diablo 2. Then it struck me that Diablo 3 is a horribly dumbed down system meant for people who can't think for themselves.

 

Not to mention the day I got into POE beta, and actually had a chance to look & fiddle with the passive tree allowed me to fully understand how WRONG I was in thinking Diablo 3's system was meant for anything but 13yr olds my friend.

 

Also, there is closed beta that has tested the full game, and they've come back saying all of the above about how bad the system is. The funny part? They were saying it in POE's beta.

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  dubyahite

Novice Member

Joined: 1/17/11
Posts: 2506

4/22/12 7:17:58 AM#18
Originally posted by Fadedbomb
Originally posted by dubyahite
Yeah of course you are leaving out the real meat of the D3 skill tree which is the skill runes.

They allow for a huge amount of customization of your build that isn't a linear path down a skill tree.

The poe one looks like a hot mess to me. Very minor customizations for the most part compared to radically altering how all of your skills work in D3 in a large variety of ways.

There are literally millions of possible builds in D3.


But hey, what do I know, you played beta to level 13 for two hours right? You must know everything about the game.

Again, the rune system is childishly simple and doesn't really allow for any customization. I was looking at them for awhile myself and thinking they were half decent until I went back and played Diablo 2. Then it struck me that Diablo 3 is a horribly dumbed down system meant for people who can't think for themselves.

 

Not to mention the day I got into POE beta, and actually had a chance to look & fiddle with the passive tree allowed me to fully understand how WRONG I was in thinking Diablo 3's system was meant for anything but 13yr olds my friend.

 

Also, there is closed beta that has tested the full game, and they've come back saying all of the above about how bad the system is. The funny part? They were saying it in POE's beta.

I stopped reading there.  That is completely false. Have a nice day.

Shadow's Hand Guild
Open recruitment for

The Secret World - Dragons

Planetside 2 - Terran Republic

Tera - Dragonfall Server

http://www.shadowshand.com

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

4/22/12 7:20:07 AM#19
Originally posted by dubyahite
Originally posted by Fadedbomb
Originally posted by dubyahite
Yeah of course you are leaving out the real meat of the D3 skill tree which is the skill runes.

They allow for a huge amount of customization of your build that isn't a linear path down a skill tree.

The poe one looks like a hot mess to me. Very minor customizations for the most part compared to radically altering how all of your skills work in D3 in a large variety of ways.

There are literally millions of possible builds in D3.


But hey, what do I know, you played beta to level 13 for two hours right? You must know everything about the game.

Again, the rune system is childishly simple and doesn't really allow for any customization. I was looking at them for awhile myself and thinking they were half decent until I went back and played Diablo 2. Then it struck me that Diablo 3 is a horribly dumbed down system meant for people who can't think for themselves.

 

Not to mention the day I got into POE beta, and actually had a chance to look & fiddle with the passive tree allowed me to fully understand how WRONG I was in thinking Diablo 3's system was meant for anything but 13yr olds my friend.

 

Also, there is closed beta that has tested the full game, and they've come back saying all of the above about how bad the system is. The funny part? They were saying it in POE's beta.

I stopped reading there.  That is completely false. Have a nice day.

Good day then, because it's true. Go look @ the "runes" you're clinging to. Most of them are pathetically small effects that almost have no effect on your skills even with 5 different runes on them. You're almost no different than any other class of the same time unless you add a rune that COMPLETELY changes what a skill does, and then those are very few and far between. 

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Sybnal

Elite Member

Joined: 2/16/04
Posts: 208

4/22/12 7:20:33 AM#20

The whole PoE vs. D3 debate is kind of dumb.

I mean one game is made with a credit card budget by like 15 people and the other is made by the biggest gaming company on the planet with a budget in the millions and multiple dev teams.  One is free, one costs 59.99US plus however much they are going to gouge you for new content (which they most assuredly will).  They are the same genre but that's pretty much where the similarity ends.

As to the debate about the skill systems.

I've played both games and PoE's skill system is about 1000 times more fun than D3's.  But I like my games complex with alot of choices.

D3 is neither complex nor filled with choices. It's quite generic. At least it felt that way to me the entire time I was playing it.

Honestly, after watching the Lineage Eternal video D3 looks like the lackluster money grab that it is. 

 

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