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4/22/12 11:12:38 AM#121
Originally posted by ace5572 Justin Bieber and Call of Duty games have not lost touch with their playerbase. Or perhaps Justin Bieber has now lost touch because he is likely not selling as much as he used to.
Besides, Justin Bieber is one of the greatest singers in the history of music. An undeniable fact. SWTOR is the greatest mmo ever! |
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4/22/12 11:24:10 AM#122
It's not a bad game, it's just lackluster as a diablo title. Even if you ignore stuff that might be beta/demo related (the insane regen rates for example), it's still rather boring. Most of the interesting features have been killed of, the dealbreaker for me are the missing stats, (too) limited skillslots and the CD when switching skills. Also some odd changes, like your char no longer equipping items into empty slots when you pick one up. The only thing I actually liked was the Blacksmith. His lvl is accountwide, so you only have to upgrade him once, and can do so from any char you got. But since it is a Blizzard game he won't be relevant after ~50% of the game or so.
..It feels like DiabloMobileTM.
Pass on the initial release, might pick it up later if my dislike for Bnet2.0 isn't stopping me. |
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4/22/12 11:25:58 AM#123
Originally posted by colddog04
But its not a big surprise. And I think games could be more complex and have a much steeper learning curve 10 or 20 years ago. Because playing games was not all that mainstream. And today they really are making games for the mainstream market. Big difference. And games needs to be more streamlined and easy to get started. And this is why people that like "the good old days" get frustrated and think these games are bad. And will often prefer niche games if they can find anything at all that is good enough. A big company cant afford to make games like that. I mean..maybe D3 will sell millions of copies. But it will perhaps not satisfie some of the niche markets that wants games based on ideas that was common 15 years ago. |
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4/22/12 11:32:18 AM#124
Originally posted by Hurvart I understand what you're saying.
I know Blizzard used to constantly talk about their "easy to learn, difficult to master" design philosophy. That and they always talked about starting the game with a ton of depth and then removing things that were extraneous to the system. I think they are holding true to the way they have always designed games and people see it as dumbing down.
I just think it's a bit different in a few ways but is basically the same progression based loot grinder it always was. 10 years ago Diablo 2 was a pretty ok game in my opinion. It's always fascinated me that so many people herald it as some amazing achievement in gaming. There wasn't an incredible amount of complexity then and there isn't an incredible amount of complexity now. SWTOR is the greatest mmo ever! |
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4/22/12 12:16:29 PM#125
Can you point those better ways of at least reducing the amount of gold sellers we have and facing them in games?(It's not an attack, just an question.) |
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Nierro
Novice Member
Joined: 6/23/05
Time flies like an arrow; |
4/22/12 2:53:19 PM#126
Originally posted by 43%burnt This sums up my impressions of D3 as well. I wasn't expecting much because of the direction I saw Blizzard going in (dumbing down content in order to cater to the ADD instant gratification low challenge crowd) but still went in with an open mind. I had some fun playing around with the new classes, but the story wasn't as interesting, the atmosphere wasn't as rich/had a different aesthetic from the other Diablo games (not necessarily a bad thing for everyone), and the maps were extremely linear and essentially showed you where to go. Then there's the lack of meaningful character development choices and the game's extremely easy default difficulty... I'm going to keep playing today just to see if things end up improving at all, but as of right now I'm not holding out hope. ![]() |
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5/04/12 4:56:44 AM#127
Dunno why people still make this question "Why blizzard lost their magic!?" Ill tell ya why. Bliizard were sold to Activion after Burning Crusade expansion in World of Warcraft, the designer and dev teams left in this time, and replaced by new designer and dev "promises" in the field. Wrath of the lich king was made by activion, wotlk was not in the original team future plans. In the middle of Diablo 3 project the original diablo series lead designer left, after a week or so they announced the Real Money Auction House, coincidence!? i bet its not. So basically the company that makes guitar hero and such its the same that makes your uber epic diablo title. Flame on fanboys. Peace. Beta tester maniac |
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5/04/12 8:34:10 AM#128
Originally posted by 43%burnt You don't have any proper arguments, though, besides "I personally don't like it" and "these things I'm used to are gone". It's not any different than the DI - > DII transition. There were some huge changes there (despite it being the same company...). Nobody died. And your last sentence is just stupid. What does... Eh. I'm losing IQ points here. |
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5/04/12 12:59:20 PM#129
Originally posted by berlight I would correct all in inaccuracies and assumptions in your post but I feel my effort would be wasted on you /bye |
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5/04/12 4:40:50 PM#130
Show me on the doll where the Blizzard touched you.
Shadow's Hand Guild The Secret World - Dragons Planetside 2 - Terran Republic Tera - Dragonfall Server |
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5/04/12 4:51:32 PM#131
blizzards games sell so well because of marketing, diablo 3 is nothing special but blizzard will put tons of money into advertising and hyping the game, they'll even have mr .T tell you its awesome, so much so that you weak minded mortals wont be able to resist it, then you'll play it and feel like a sucker but you'll defend the game because you'll never admit to people that you're a sucker. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
5/04/12 4:56:31 PM#132
How so? Diablo 3 is an amazing title, and anyone who isn't an internal tester for Blizzard has only experienced 1/3 of the 1st Act. From what basis do people draw these asinine assumptions? There was a massive thread on the D3 official forums about how D3 is exponentially more advanced than D2 in every possible way. They have not dumbed the series down, far from it in fact. It's more complex than it's ever been. The problem is with individual perception, to quote Ron White: You can't fix stupid. |
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5/04/12 5:00:05 PM#133
Originally posted by Kost It would want to be more advanced and complexed, diablo 2 was released 12 years ago. |
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5/04/12 5:10:22 PM#134
Originally posted by Istavaan Try twinking in Anarchy Online and tell me if your comment made no sense or not. (Anarchy Online had one of the most complex twinking systems for gear in any MMO to date, and it was released in 2001.) |
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5/04/12 5:55:24 PM#135
Diablow 3 Diablow 3, it sucks ... |
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5/04/12 9:05:03 PM#136
Originally posted by Lobotomist
It’s all speculation and we will find out on May 15th
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5/04/12 9:12:14 PM#137
Originally posted by Lobotomist Blizzard's biggest mistake was the destruction of wow vanila. Her second mistake was starcraft 2 with cartoon graphics and making the game micro based without a lot of strategy. Will there be a 3rd mistake with diablo 3?Only 10 days left to find out but i think they are going to ruin this ip as well if not at tghe beggining sure in the upcoming expansions. You see blizzard gots a talent at destroying their own games. |
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5/05/12 10:41:23 PM#138
I thought Diablo 2 was terrible and didn't like WC3 at all. Both of those games seemed to do just fine with me not liking them. You aren't going to like every game made. |
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5/05/12 10:47:49 PM#139
Originally posted by jusomdude +1 and...complaint bitches about every single game released or about to release. they ought to be the one changing and learn to adapt to these changes. |
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5/05/12 10:49:14 PM#140
Originally posted by nationalcity +2 |
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