Trending Games | ArcheAge | Elder Scrolls Online | WildStar | EverQuest Next

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,794,523 Users Online:0
Games:723  Posts:6,194,958
Blizzard Entertainment | Official Site
Action RPG | Genre:Fantasy | Status:Final  (rel 05/15/12)  | Pub:Activision Blizzard
Distribution:Download,Retail | Retail Price:$59.99 | Pay Type:Free | Monthly Fee:n/a
System Req: PC Mac XBox 360 PS3 Playstation 4 Xbox One | Out of date info? Let us know!

Diablo 3 Forum » General Discussion » A d3 review by a d2 vet.

5 Pages « 1 2 3 4 5 » Search
94 posts found
  Hurvart

Novice Member

Joined: 11/02/10
Posts: 566

5/04/12 6:33:04 AM#61
Originally posted by MikkelB
Originally posted by Hurvart

People can like D3 for what it is and still think it feels like a different genre and not a true Diablo sequel. From a ARPG point of view its dumb down and also lacks the sense of darkness, horror and danger that some diablo fans think is essential.

This I think makes it a better action game. If you just want to kill things and find loot...And if you want a streamlined game without much complexity that the typical action gamer would think was tedious and boring. Its not a bad action game...but not really a sequel.

And, of course, they had to remove features to get ready for release. Like PvP, rune(item) system and more. They could have delayed it til 2013...But they wanted to release now.

They streamlined Diablo 3 when compared to Diablo 2. Not "dumbed down". Diablo 2 wasn't complex. Like they tried to explain in the few posts above yours, there were only a few builds that worked in Nightmare and Hell mode of Diablo 2. Ofcourse, you could do pretty much whatever you wanted in the Normal mode, but Normal ended pretty much around level 30-40. If you wanted to succeed in Hell mode, you was pretty much limited to perhaps 3 builds a champion. That's not complex, that's limited. Same goes for the skill points. Yes, you could pretty much put everything in dex and str. Normal mode would be once again be the end of the line for you then.

Blizzard removed the skill points allocation (well, it happens automatically now) and removed the talent trees. No more putting 20 bloody points in one skill. Just pick the skill you want and use it. If anything, Diablo 3 is more complex then it's predecessors, because most, if not every skill, is viable now. Instead of picking 1 out of 3 builds, you play the game. I really fail to see how that is "dumbed down".

Blizzard could have done something with talent trees and a respec system. The thing is, if you allow unlimited respecs, you can jsut scrap the whole system, because at that moment, the trees are pretty much obsolete. That's how I see it at least.

For me, the darkness and horror are still there. Pretty much the same scenery as in the first two games, albeit with more of the scenery visible. The contrast is more present too. Nice, lush areas, filled with undead creatures, mutilated bodies and the horrors of a demonic invasion. The danger was not present in the demo for me, but I'm confident that the difficulty will increase when we get further in the game.

I wish that people would give some examples of darkness and horror that can be found in Diablo 1 and 2, instead of reusing these hollow arguments.


Streamlined or dumbed down is subjective. It depends on how you play and on what you like. People will have different opinions.

Based on my own experience I dont think its true that you could only use "cookie cutter" builds or only 3 builds for each class. I think I must have leveled up 30-40 characters to lv 85 or higher in D2. I tried a lot of different builds based on my own ideas and things I wanted to try for fun. Some of them was bad of course. Some failed after normal. But often it was possible to finish hell difficulty with enough patience and good enough gear. I liked to play that way...To experiment and try crazy fun ideas. If you tell me something is impossible I will probably try to do it.

I think trying to find Andariel or Mephisto was fun. It was dangerous and dark and there was horror. It was not easy to find the next level. If you used teleport and played like a powergamer you could do it fast. But if you played a character without teleport and wanted to have fun it was a good experience. And I think limited light radius was very important. Without that it would not be the same experience at all.

  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2778

5/04/12 6:37:13 AM#62

I didn't even get past the first page of posts. I about fell out of my chair in fits of laughter.

"real fans won't buy D3" "if you like it, you never played Diablo" "I reviewed a game not yet released or even fully available for beta testing to the general public"

 

 

Good stuff there, man. Good stuff.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16476

5/04/12 6:45:16 AM#63
Originally posted by dubyahite
I'm a "real" Diablo fan and I will buy D3. Weird.

I think a more accurate statement would be "blizzard Haters will not buy D3. Because they have built up years and years of Blizzard hate and could not reconcile the contradiction"

Dude, Blizzard make other games as well.

You can still be a fan of Wow, SC2 or other Blizzard games and hate D3.

I get what OP means and think Blizz should have used the Warcraft setting for this game instead, we woul´dn´t be having that discussion then. Because it ain´t a bad game but it ain´t a Diablo game either. It just lack that dark feeling Diablo had.

  MikkelB

Novice Member

Joined: 2/23/06
Posts: 239

5/04/12 7:57:06 AM#64
Originally posted by Hurvart

*quoted*


Streamlined or dumbed down is subjective. It depends on how you play and on what you like. People will have different opinions.

Based on my own experience I dont think its true that you could only use "cookie cutter" builds or only 3 builds for each class. I think I must have leveled up 30-40 characters to lv 85 or higher in D2. I tried a lot of different builds based on my own ideas and things I wanted to try for fun. Some of them was bad of course. Some failed after normal. But often it was possible to finish hell difficulty with enough patience and good enough gear. I liked to play that way...To experiment and try crazy fun ideas. If you tell me something is impossible I will probably try to do it.

I think trying to find Andariel or Mephisto was fun. It was dangerous and dark and there was horror. It was not easy to find the next level. If you used teleport and played like a powergamer you could do it fast. But if you played a character without teleport and wanted to have fun it was a good experience. And I think limited light radius was very important. Without that it would not be the same experience at all.

No one is forcing you to only play one champion each. One of the problems I had with Diablo 2 is the fact that the game forces you too start from the beginning if you wanted to try something else. After doing that for five or six times, it started to get boring. But yes, if you liked that and if you really leveled around 40 characters, then I can understand why you are kind of put of by the way progression works in Diablo 3.

I will still disagree with anyone that thinks that this is "dumbing down". That is in no way the case in Diablo 3. I think that the game will be much harder then Diablo 2, because of the fact that every champion has all the skills available at level 60. Because of that Blizzard can make the Inferno difficulty really hard and I hope that they will do that. If they pull this off, then players will need to use their whole skill set to make it through the Inferno difficulty. By giving players access to all the skills, it's possible to make Diablo 3 a whole bit "deeper" then any of the predecessors. I've to say, this possibility makes me kind of excited :)

I hope that you will give Diablo 3 a chance, because I think that the way Diablo 3 handles progression promotes experimenting with skills, at least at the higher difficulties.

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2630

5/04/12 8:11:16 AM#65
Originally posted by Saneless

As someone who has been dreaming of Diablo 3 since it was first announced, lurking the website daily i feel as if the game does not retain its original image or feel the series used to have. I am not going to attempt to bash the game or create a hate thread, im going to state general facts of the game and the series.

1. Graphics (not this again)

Diablo 2, one of the most popular levels in the game by its general design and wow factor
http://0.tqn.com/d/compactiongames/1/0/X/2/diablo210.jpg

Diablo 3, new updated graphics engine, the same used to create world of warcraft, and starcraft II is reused here. Now blizzard did this in its previous games as sc2 and d2 used the same graphics engines which there is nothing wrong with but the feel of these games has changed drastically.
http://ninjalite.com/wp-content/uploads/2010/03/diablo-3-screenshot6.jpg

D3, has a lighter tone than the original 2 games, that much is obvious but what is hidden is how that changes the gameplay. Graphics dont make a game, but in d2 the darkness of a cave or prison and being surrounded by monsters from hell who also looked dark and scary changed the vibe. ok

Graphics are a bit lighter but so were Diablo 2's graphics compared to Diablo 1. There's also a plugin/mod or whatever it's called which makes the game much darker if that's what floats your boat.

2. Gameplay
Gameplay essentially remains at the core of what D2 was, and i feel like they have done a good job in keeping this with the series.

3. Level design
D3 does a horrible job at this from what we have seen so far. Most of the levels look like they were copied and pasted and renamed. You see this in the cathedral, also in D2 you would spend a good amount of time trying to find the right way to go and it made you feel accomplished when you get out of that damned place. In D3 i didnt see much of this it felt like the levels were just meant to be ran throughn

You've only seen only the tutorial. Do you remember Diablo 2 act 1? There was no way to get lost until you got to the Barracks onwards. Everything was follow the road and you will get there.

4. PvP
The best part of D2 was the fact you would just sit in town and duel, we didnt need capture the flag or 3 on 3s (although they did happen), D3 has lost this and turned it more into a tournament style of fighting than what it used to be, and while it wont be out when the game is released blizzard isnt know for changing a design like this

I agree. Dueling was so fun. That was what kept me going after I grinded the crap out of the game. I would hope that Diablo 3 has that but if it can recreate this in a arena based PvP it's okay. But I've no idea how this is going to turn out yet.

5. Monster design
Blizzard north was amazing with the bosses they designed, they scared us, and made us fear Diablo. I didnt ever expect i would run into a fluffy marshmellow man like you will in D3.
http://www.blogcdn.com/www.joystiq.com/media/2008/06/3thousand-pounder-summoned_530x298.jpg

Monster looks fine to me.


6. DRM/Offline play
D2 had 2 different online game modes and a single player mode D3 has 1 single player mode and 1 multiplayer mode.

Open B.net anyone?

Open B.net was horrible for anyone that ever played it, filled with hackers and hacked items that were always insanely over powered and stupidly named but it was fun and kept some playing, doubt well see this in diablo

Open battlenet was a steaming pile of crap. Playing open battlenet was beyond stupid, boring and retarded tbh.

7. (OPINION) Blizzard has changed.

http://www.grindinggear.com/?page=staff
scroll to the bottom of this page, looks a little like the original blizzard team doesnt it?


Blizzard is not what it used to be. The games they produce now are geared towards a different audience, the belief that the "WoW formula" worked once and it must end eventually. Games like path of exile are giving us vets what we wanted and blizzard refuses. We asked for a Diablo themed ARPG and instead we get this instead. The same can be said about starcraft 2, we wanted a SC2 and what we got was starcraft, cartoon graphics, shitty balance issues (the original had them but not nearly as bad as sc2), and a horrible battle.net Diablo 3 will be a continuation of this. Diablo isnt a sequel, its world of warcraft with a top down view, 6 skills, and graphics that look like hell. PoE may not be the greatest graphics but they are far from outdated, the gameplay is better, feels better, and whats we true diablo fans wanted.

The real Diablo fans will not buy Diablo 3, the rest of you who are saw the add on the world of warcraft forums and will but it because its pretty.

How can you say that? I will buy Diablo 3 and I am a real Diablo fan. I would be surprised if  you or any of the other posters on these forums have played Diablo more than me.

 

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Irus

Novice Member

Joined: 1/11/11
Posts: 780

5/04/12 8:31:18 AM#66

I'll never understand people who apply dates to graphics.

How a game looks is how a game looks. How dated it is should be rather irrelevant. There are still many older games that look great.

If you want pretty shaders go play CoD.

  User Deleted
5/04/12 8:32:07 AM#67

It's a dumbed down version of D2 but it is still fun.

  MikkelB

Novice Member

Joined: 2/23/06
Posts: 239

5/04/12 8:54:40 AM#68
Originally posted by Mephster

It's a dumbed down version of D2 but it is still fun.

Ah yes, I agree. The fact that you don't have to manually pick up gold anymore makes the game so much easier then it's predecessors. It's so dumbed down

  Draftbeer

Apprentice Member

Joined: 6/07/07
Posts: 516

„Why Are You Wearing that Stupid Man Suit?”

5/04/12 9:00:06 AM#69
Originally posted by MikkelB
Originally posted by Mephster

It's a dumbed down version of D2 but it is still fun.

Ah yes, I agree. The fact that you don't have to manually pick up gold anymore makes the game so much easier then it's predecessors. It's so dumbed down

Thanks god I don't have to do that anymore^^

It stole MINUTES of my life after every bigger fight in D2

QQ

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2630

5/04/12 11:38:01 AM#70
Originally posted by Draftbeer
Originally posted by MikkelB
Originally posted by Mephster

It's a dumbed down version of D2 but it is still fun.

Ah yes, I agree. The fact that you don't have to manually pick up gold anymore makes the game so much easier then it's predecessors. It's so dumbed down

Thanks god I don't have to do that anymore^^

It stole MINUTES of my life after every bigger fight in D2

QQ

:(

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Nightverge

Advanced Member

Joined: 4/30/12
Posts: 216

5/04/12 6:18:08 PM#71
Originally posted by fivoroth
Originally posted by Draftbeer
Originally posted by MikkelB
Originally posted by Mephster

It's a dumbed down version of D2 but it is still fun.

Ah yes, I agree. The fact that you don't have to manually pick up gold anymore makes the game so much easier then it's predecessors. It's so dumbed down

Thanks god I don't have to do that anymore^^

It stole MINUTES of my life after every bigger fight in D2

QQ

:(

     So you would rather run around the room manually picking up spare change like a desperate bum?

     Why not just pick it up on walk-over like it is now? Does it really add anything to the game to have to run to each little change pile to pick it up?

     In real life when I kill a giant butcher he doesn't spew change all over the room. Oh wait..None of this could possibly happen in real life.

     yes the game needs to be grounded in some form of reality (Why do I have to walk everywhere? just teleport to the end!) but picking up the gold, getting lost in giant fields, and going down a streamlined character development path were not fun. Just as someone above noted one of my biggest gripes with D2's system is that you were stuck with whatever you chose for forever. I got bored using the same skills over and over again.

     That being said D3 is just a natural progression. If they allowed respec then that makes skill trees pretty much useless no? You can see how they came do doing it this way. It wasn't lazy-ness to scrap them it was common sense.

     They already knew they wanted some way to respec, that was one of the largest complaints from the community about D2. Took way too long to experiment with high level builds. Originally D3 did just have a respec system but then they noticed, hey..this pretty much makes skill tree's obsolete. You can just go back to town to change a skill anyways, this is just making it more complicated by forcing you to put back all of your skill points.

     So instead of that, get rid of the trees and just give them the skills, they practically have all of them anyways because they can respec. So they made it so you had all the skills but had to be in town (originally) to change them. People didn't really like that, why do I have to be in town to change the skills?

     So then it naturally progressed into, you can change them anywhere but you won't be able to do it in battle really and it gives the skills a cooldown. This means you won't just have access to all skills and must make a choice before combat on which to use. The first way just added tedium as people would treck back to town to change skills ALL THE TIME and they hated trecking back and forth.

     Blizzard has impressed me by how well they listened to the community and their testers. All of their systems are natural progressions of what people complained about.

  Grailer

Apprentice Member

Joined: 6/13/06
Posts: 819

5/05/12 4:37:07 AM#72

D3 is awesome , they got rid of the annoying things like having to go to town and sell stuff .

Now its more action than ever .

 

ACTION RPG remember ?

 

There are so many different build combinations to suit different areas and battles ,   more defense needed ? more damage ? more aoe ...   Unlike games like POE where respecing is a nightmare ... if you mess up good luck farming orbs of regret to respec each skill 1 by 1 in its messy skill tree.

 

 

 

 

  Thralia

Novice Member

Joined: 10/21/06
Posts: 234

5/05/12 4:40:33 PM#73
Originally posted by Saneless

As someone who has been dreaming of Diablo 3 since it was first announced, lurking the website daily i feel as if the game does not retain its original image or feel the series used to have. I am not going to attempt to bash the game or create a hate thread, im going to state general facts of the game and the series.

1. Graphics (not this again)

Diablo 2, one of the most popular levels in the game by its general design and wow factor
http://0.tqn.com/d/compactiongames/1/0/X/2/diablo210.jpg

Diablo 3, new updated graphics engine, the same used to create world of warcraft, and starcraft II is reused here. Now blizzard did this in its previous games as sc2 and d2 used the same graphics engines which there is nothing wrong with but the feel of these games has changed drastically.
http://ninjalite.com/wp-content/uploads/2010/03/diablo-3-screenshot6.jpg

D3, has a lighter tone than the original 2 games, that much is obvious but what is hidden is how that changes the gameplay. Graphics dont make a game, but in d2 the darkness of a cave or prison and being surrounded by monsters from hell who also looked dark and scary changed the vibe.

2. Gameplay
Gameplay essentially remains at the core of what D2 was, and i feel like they have done a good job in keeping this with the series.

3. Level design
D3 does a horrible job at this from what we have seen so far. Most of the levels look like they were copied and pasted and renamed. You see this in the cathedral, also in D2 you would spend a good amount of time trying to find the right way to go and it made you feel accomplished when you get out of that damned place. In D3 i didnt see much of this it felt like the levels were just meant to be ran through.

4. PvP
The best part of D2 was the fact you would just sit in town and duel, we didnt need capture the flag or 3 on 3s (although they did happen), D3 has lost this and turned it more into a tournament style of fighting than what it used to be, and while it wont be out when the game is released blizzard isnt know for changing a design like this.

5. Monster design
Blizzard north was amazing with the bosses they designed, they scared us, and made us fear Diablo. I didnt ever expect i would run into a fluffy marshmellow man like you will in D3.
http://www.blogcdn.com/www.joystiq.com/media/2008/06/3thousand-pounder-summoned_530x298.jpg


6. DRM/Offline play
D2 had 2 different online game modes and a single player mode D3 has 1 single player mode and 1 multiplayer mode.

Open B.net anyone?

Open B.net was horrible for anyone that ever played it, filled with hackers and hacked items that were always insanely over powered and stupidly named but it was fun and kept some playing, doubt well see this in diablo 3.

7. (OPINION) Blizzard has changed.

http://www.grindinggear.com/?page=staff
scroll to the bottom of this page, looks a little like the original blizzard team doesnt it?


Blizzard is not what it used to be. The games they produce now are geared towards a different audience, the belief that the "WoW formula" worked once and it must end eventually. Games like path of exile are giving us vets what we wanted and blizzard refuses. We asked for a Diablo themed ARPG and instead we get this instead. The same can be said about starcraft 2, we wanted a SC2 and what we got was starcraft, cartoon graphics, shitty balance issues (the original had them but not nearly as bad as sc2), and a horrible battle.net Diablo 3 will be a continuation of this. Diablo isnt a sequel, its world of warcraft with a top down view, 6 skills, and graphics that look like hell. PoE may not be the greatest graphics but they are far from outdated, the gameplay is better, feels better, and whats we true diablo fans wanted.

The real Diablo fans will not buy Diablo 3, the rest of you who are saw the add on the world of warcraft forums and will but it because its pretty.

 


What WE wanted? speak for urself dude! as a d1 +hellfire n d2+lod vet D3 give sme exactly what I wanted! game preordered n i loved the beta,

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 1957

"See how I reward those who fail me!"

5/06/12 1:44:33 AM#74

I "hate" what World of WarCraft has become as much as anyone, but games like StarCraft 2 and Diablo 3 are the real deal. Top notch quality and improvements over the previous iterations of the series. There's no missing the love the designers had for the previous games. And that's an important part of what makes the new iterations so great.

Currently playing: Divinity: Original Sin, FTL, Hearthstone and Skyrim.
Eagerly anticipating: Camelot Unchained, Elite: Dangerous, Legend of Grimrock 2 and Star Citizen.

  Nightverge

Advanced Member

Joined: 4/30/12
Posts: 216

5/06/12 1:59:47 AM#75
Originally posted by Axxar

I "hate" what World of WarCraft has become as much as anyone, but games like StarCraft 2 and Diablo 3 are the real deal. Top notch quality and improvements over the previous iterations of the series. There's no missing the love the designers had for the previous games. And that's an important part of what makes the new iterations so great.

     True statement. I'm also not a skeptic of everything like most people I see on forums. I believe that, although I don't like WoW, blizzard is the best PC developer of all time. Yes, OF ALL TIME. Mostly because each of their games are gold to the audience they are designed to reach.

     When WoW first hit shelves it was hailed as the greatest RPG of all time. In that time, it was. To many it still is. I disagree with that but I concede and note that WoW still has millions of subscriptions almost a decade later. That is rediculas.

     While yes, popularity does not mean a great game (even that statement is entirely subjective. If a game is super popular then obviously its great to a whole lot of people and can be judged as 'great' even if you don't agree) in and of itself. As I said in that little side note though (wedged without grace into my previous sentance) if a game is popular then obviously a lot of people like it. One opinion only equals the weight of one opinion. So just because I don't like the game personally does not outweight the opinions of millions who do. If millions consider the game great then, to me, its great. I still don't like it.

     My point is even if you don't like these games they fulfill their target wonderfully with a level of polish no other game has. D3 represents everything that the genre wants right now. I know that is true because the game had a lenghty beta periode to advance its features. As aforementioned in my previous posts the lack of skill tree, for example, was what players asked for and is a stream of logic. That stream, simplified, is as so: People hated being locked into skill trees - Respec was added - people noted that a skill tree with a respec option is essentially a more tedius way of changing your usable skills - SKILL TREE WAS REMOVED - people noted that having to run all the way back to town to change your usable skills was tedius - the option to change skills, with limiting boundries to encourage out of combat swapping, on the fly was added.

     Thus you have our system in D3, a more refined version of exactly what everybody wanted anyways. Skill tree's aren't there because all people really wanted in skill tree's was to choose their usable skills anyways. So now you unlock the skills but must choose which to use (the same decision as you would make through a skill tree with a respec system) at the moment.

    However, in the long run it doesn't matter. Me and thousands, maybe even millions, others will love the hell out of the game. I hope everyone else finds a game they enjoy just as much.

  MurlockDance

Hard Core Member

Joined: 6/20/10
Posts: 1192

5/06/12 3:15:38 AM#76
Originally posted by Saneless

As someone who has been dreaming of Diablo 3 since it was first announced, lurking the website daily i feel as if the game does not retain its original image or feel the series used to have. I am not going to attempt to bash the game or create a hate thread, im going to state general facts of the game and the series.

Your post is not really factual at all. It is pretty subjective. Don't confuse opinion for facts.

1. Graphics (not this again)

D3, has a lighter tone than the original 2 games, that much is obvious but what is hidden is how that changes the gameplay. Graphics dont make a game, but in d2 the darkness of a cave or prison and being surrounded by monsters from hell who also looked dark and scary changed the vibe.

I don't know about the engine used so won't comment. I agree with you that graphics or more like art direction can affect a person emotionally and give a vibe to the game. The darkness was a cool aspect of D1/D2 (D1 was much darker, and items with +light stats on them were actually useful). However many people used maphack so perhaps Blizzard decided to do away with darkness altogether? Not an excuse since I liked the dark, gritty atmosphere of D1 (D2 was not as dark and gritty), but if people overall didn't seem to like it, perhaps that is why it was taken out of the game?

2. Gameplay
Gameplay essentially remains at the core of what D2 was, and i feel like they have done a good job in keeping this with the series.

That to me is the most essential part. The atmosphere is not as important, nor is the RMAH as long as I can choose who enters my games.

3. Level design
D3 does a horrible job at this from what we have seen so far. Most of the levels look like they were copied and pasted and renamed. You see this in the cathedral, also in D2 you would spend a good amount of time trying to find the right way to go and it made you feel accomplished when you get out of that damned place. In D3 i didnt see much of this it felt like the levels were just meant to be ran through.

Unfortunately, many of the D1 and D2 boards were similar as well. One thing that was cool in some areas were the secret rooms with hoards of treasure (or something like that) were awaiting to be discovered. But pretty much each "cave" or "den" in Act1 D2 looked the same as any other, except that maybe you had green zombies as opposed to blue zombies as you began to progress through the act. Once you knew the general layouts of the world though, you had no more surprises.

5. Monster design
Blizzard north was amazing with the bosses they designed, they scared us, and made us fear Diablo. I didnt ever expect i would run into a fluffy marshmellow man like you will in D3.
http://www.blogcdn.com/www.joystiq.com/media/2008/06/3thousand-pounder-summoned_530x298.jpg

There were always the joke mobs in D1 and D2 (especially in the latter game). You had devilkins, the lizards that puked acid on you (forgot their name), leapers, and fetiches one can hardly call scary.


6. DRM/Offline play
D2 had 2 different online game modes and a single player mode D3 has 1 single player mode and 1 multiplayer mode.

This has me irritated as I have said many times before on this forum. D1 and D2 are definitely superior in that sense..

7. (OPINION) Blizzard has changed.

http://www.grindinggear.com/?page=staff
scroll to the bottom of this page, looks a little like the original blizzard team doesnt it?


Blizzard is not what it used to be. The games they produce now are geared towards a different audience, the belief that the "WoW formula" worked once and it must end eventually. Games like path of exile are giving us vets what we wanted and blizzard refuses. We asked for a Diablo themed ARPG and instead we get this instead. The same can be said about starcraft 2, we wanted a SC2 and what we got was starcraft, cartoon graphics, shitty balance issues (the original had them but not nearly as bad as sc2), and a horrible battle.net Diablo 3 will be a continuation of this. Diablo isnt a sequel, its world of warcraft with a top down view, 6 skills, and graphics that look like hell. PoE may not be the greatest graphics but they are far from outdated, the gameplay is better, feels better, and whats we true diablo fans wanted.

I am interested in all of the ARPG games coming out since I am a big fan of the genre. I find your assessment that no real Diablo fan would like this game is wrong. You can't assume what any given person is going to like or dislike. Just let us form our own opinions and don't judge us if we do not agree with you.

The real Diablo fans will not buy Diablo 3, the rest of you who are saw the add on the world of warcraft forums and will but it because its pretty.

I hated D2 when it first came out. I shelved it for many months, but when I picked it up again, I got addicted and played it solidly from 1999 to 2002. I still played it from time-to-time until patch 11. I am willing to give D3 a shot. As an ARPG/Diablo fan I can not pass it up.

For those of you who keep saying that D3 is easysauce, how can you judge? You have played the easiest part of the game on the easiest setting (based on D1 and D2 experiences). There are three other difficulty modes and other acts to go through.

Playing MUDs and MMOs since 1994.

  Grailer

Apprentice Member

Joined: 6/13/06
Posts: 819

5/06/12 1:54:13 PM#77
Originally posted by MurlockDance
Originally posted by Saneless

As someone who has been dreaming of Diablo 3 since it was first announced, lurking the website daily i feel as if the game does not retain its original image or feel the series used to have. I am not going to attempt to bash the game or create a hate thread, im going to state general facts of the game and the series.

Your post is not really factual at all. It is pretty subjective. Don't confuse opinion for facts.

1. Graphics (not this again)

D3, has a lighter tone than the original 2 games, that much is obvious but what is hidden is how that changes the gameplay. Graphics dont make a game, but in d2 the darkness of a cave or prison and being surrounded by monsters from hell who also looked dark and scary changed the vibe.

I don't know about the engine used so won't comment. I agree with you that graphics or more like art direction can affect a person emotionally and give a vibe to the game. The darkness was a cool aspect of D1/D2 (D1 was much darker, and items with +light stats on them were actually useful). However many people used maphack so perhaps Blizzard decided to do away with darkness altogether? Not an excuse since I liked the dark, gritty atmosphere of D1 (D2 was not as dark and gritty), but if people overall didn't seem to like it, perhaps that is why it was taken out of the game?

2. Gameplay
Gameplay essentially remains at the core of what D2 was, and i feel like they have done a good job in keeping this with the series.

That to me is the most essential part. The atmosphere is not as important, nor is the RMAH as long as I can choose who enters my games.

3. Level design
D3 does a horrible job at this from what we have seen so far. Most of the levels look like they were copied and pasted and renamed. You see this in the cathedral, also in D2 you would spend a good amount of time trying to find the right way to go and it made you feel accomplished when you get out of that damned place. In D3 i didnt see much of this it felt like the levels were just meant to be ran through.

Unfortunately, many of the D1 and D2 boards were similar as well. One thing that was cool in some areas were the secret rooms with hoards of treasure (or something like that) were awaiting to be discovered. But pretty much each "cave" or "den" in Act1 D2 looked the same as any other, except that maybe you had green zombies as opposed to blue zombies as you began to progress through the act. Once you knew the general layouts of the world though, you had no more surprises.

5. Monster design
Blizzard north was amazing with the bosses they designed, they scared us, and made us fear Diablo. I didnt ever expect i would run into a fluffy marshmellow man like you will in D3.
http://www.blogcdn.com/www.joystiq.com/media/2008/06/3thousand-pounder-summoned_530x298.jpg

There were always the joke mobs in D1 and D2 (especially in the latter game). You had devilkins, the lizards that puked acid on you (forgot their name), leapers, and fetiches one can hardly call scary.


6. DRM/Offline play
D2 had 2 different online game modes and a single player mode D3 has 1 single player mode and 1 multiplayer mode.

This has me irritated as I have said many times before on this forum. D1 and D2 are definitely superior in that sense..

7. (OPINION) Blizzard has changed.

http://www.grindinggear.com/?page=staff
scroll to the bottom of this page, looks a little like the original blizzard team doesnt it?


Blizzard is not what it used to be. The games they produce now are geared towards a different audience, the belief that the "WoW formula" worked once and it must end eventually. Games like path of exile are giving us vets what we wanted and blizzard refuses. We asked for a Diablo themed ARPG and instead we get this instead. The same can be said about starcraft 2, we wanted a SC2 and what we got was starcraft, cartoon graphics, shitty balance issues (the original had them but not nearly as bad as sc2), and a horrible battle.net Diablo 3 will be a continuation of this. Diablo isnt a sequel, its world of warcraft with a top down view, 6 skills, and graphics that look like hell. PoE may not be the greatest graphics but they are far from outdated, the gameplay is better, feels better, and whats we true diablo fans wanted.

I am interested in all of the ARPG games coming out since I am a big fan of the genre. I find your assessment that no real Diablo fan would like this game is wrong. You can't assume what any given person is going to like or dislike. Just let us form our own opinions and don't judge us if we do not agree with you.

The real Diablo fans will not buy Diablo 3, the rest of you who are saw the add on the world of warcraft forums and will but it because its pretty.

I hated D2 when it first came out. I shelved it for many months, but when I picked it up again, I got addicted and played it solidly from 1999 to 2002. I still played it from time-to-time until patch 11. I am willing to give D3 a shot. As an ARPG/Diablo fan I can not pass it up.

For those of you who keep saying that D3 is easysauce, how can you judge? You have played the easiest part of the game on the easiest setting (based on D1 and D2 experiences). There are three other difficulty modes and other acts to go through.

Bet the people complaining about it being easysauce will be the same players who whine when they hit inferno mode and get 1 shot killed lol . 

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2630

5/06/12 2:03:48 PM#78
Originally posted by Grailer
Originally posted by MurlockDance
Originally posted by Saneless

Very long post to quote

Bet the people complaining about it being easysauce will be the same players who whine when they hit inferno mode and get 1 shot killed lol . 

I agree. Inferno will be very difficult. I heard things like "nobody will finish it before the end of 2012" and "it was no designed for hardcore" because it is very difficult. I think those people won't be able to finish the game on softcore let alone hardcore but they will QQ that the tutorial of the game is easy mode lool.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Legere

Novice Member

Joined: 11/20/11
Posts: 99

5/06/12 5:49:51 PM#79

only one thing is known for sure about Diablo 3 at this stage..

 

and thats the fact that like it or loathe it, moan and bitch about this and that....... you will be buying the game just like the rest of us!

  kompleksaki

Novice Member

Joined: 4/06/11
Posts: 83

5/06/12 9:16:57 PM#80
Originally posted by fivoroth
Originally posted by Grailer
Originally posted by MurlockDance
Originally posted by Saneless

Very long post to quote

Bet the people complaining about it being easysauce will be the same players who whine when they hit inferno mode and get 1 shot killed lol . 

I agree. Inferno will be very difficult. I heard things like "nobody will finish it before the end of 2012" and "it was no designed for hardcore" because it is very difficult. I think those people won't be able to finish the game on softcore let alone hardcore but they will QQ that the tutorial of the game is easy mode lool.

I don't think inferno will be that hard. When i first started playing d2 and tried  to beat the game solo on hell mode and without much gear i wasn't able to do it. It took alot of item farm and leveling to be able to solo it. I am pretty sure that after a while,when people get geared up,inferno wont sound so scary.

5 Pages « 1 2 3 4 5 » Search