We dive deep into the upcoming F2P MMO, Neverwinter, play with character creation, the Foundry, combat, grouping, and the 5-man dungeon delve The Cloak Tower! See Bill as the Devoted Cleric! Cryptic's Zeke stops by to show the MMORPG team how dungeoning is really done.
Duration: 60:10
Views: 6,980 41 comments
Game: Neverwinter
Direct Link: http://youtu.be/X_ERazhGrMI
@Rider071 Just as an FYI. There is a difference between sub and follow on Twitch. If you follow it costs you absolutely nothing. In fact you cannot even subscribe to MMO's twitch channel. By following you get an e-mail letting you know when we have live events.
Wed Feb 06 2013 11:03PM Report@Grak, tried Follow during the stream while watching from MMORPG site, it asks you for all your personal info to sub to justintv. Not something I was into. You guys and your Youtube are more than enough info and fun for me to keep up.
Loved the fact the game has in-game chat, and it sounded crystal clear which was nice.
And oh Grak...you guys doing a MMOFTW this friday? I watch those every week, here and on youtube. Really enjoy you guys' work, and your Waybacks!
Wed Feb 06 2013 11:40PM Reportthey say around 23 the client can run on 10 year old pc. The engine is smoooth
Thu Feb 07 2013 3:02AM ReportSo this is a lobby game?
Is there a persistent world with solo content and can you make solo-friendly dungeons with the foundry system?
Thu Feb 07 2013 3:30AM ReportI loved the gameplay from the other classes but cleric looked boring. Cleric is not a ranged class. It is meant to be a class in heavy armor with a mace and shield in the middle of combat. Granted they cast but it just isn't Cleric.
The fact that the game doesnt have ranger, bard, barbarian, paladin, monk, or druid also bothers me greatly. None of the classes I like from DND or Neverwinter are in the game. But I will settle for playing a Rogue.
This game seems to be getting more hype than it deserves though. I want to play it badly because I am a cryptic fan and a neverwinter fan but I am now on the fence about this game.
Thu Feb 07 2013 8:14AM ReportIt IS the Cleric, the Devoted build. The other build you're thinking of is the Battle Cleric, which will undoubtedly come later.
http://forgottenrealms.wikia.com/wiki/Cleric
But I will agree that the class selection is going to be limited at launch. Only five seems light. But hopefully others will come quickly.
Thu Feb 07 2013 9:18AM ReportLooks awesome, but I have to ask 2 questions Bill.
1. Is this a lobby, dungeon game, or is there a persistant world?
2. How hard was it to target players for your heal abilities?
Thu Feb 07 2013 10:47AM ReportWas wondering, how this could "feel" like a D&D game , when the game is as far from a true D&D game as possible.
There is nothing in here that makes me think of D&D, From the looks of it . Turbine's DDO is much much closer to a true D&D experience than this will ever be, It atleast has small things that really makes you think of D&D , but this game, well..It may be fun and all, but D&D ?
.A true D&D game should atleast have some small hardcore details, like no auto health auto mana inside a dungeon etc ..To make use of your teammates AS MUCH as possible, you should need to plan and make use of your characthers abilities carefully by working together. Tough desicions like what spells is needed in certain cituations, do I pick these spells or do i go with these ones, is a huge factor of D&D, do I switch out spells during a "rest shrine" with the possibility of gimping my wizard/cleric for the rest of the dungeon.
From what I see you just run around bashing each monster left and right, no spell/mana conservation, no tactical hard desicions, no traps (from what I have seen), No meaningful death penalties.
I guess this is what we get when they try to make D&D a action "twitch" game, but why ? Anyone that wants to play Dungeons and Dragons already knows what they want, and I'm sure most doesnt want a action game that looks and feels and plays just like any other action game released,
Thu Feb 07 2013 12:08PM Report@Nan:
1.) It's an open shared world, but fragmented. Think DCUO. A lot of content is instanced, but there are large open adventure zones in the wilds and so forth as well.
2.) VERY hard to target, which is why I think a lot of heals were positional or AOE. The one that puts a seal on a foe really helps, if you coordinate. The healer could effectively call targets with it, and players attacking that mob get hots, and then you could use Sun Burst to AOE heal every 12 seconds.
Thu Feb 07 2013 12:59PM Reportthx for the vid..
nothing new... seeing the game tho..
what a waiste of time for alot of people :(
Thu Feb 07 2013 1:12PM ReportI think I'll play the hell out of this game when it launches...
... for about 2 weeks. Still, looks pretty good. Never know, I might get hooked, especially if the foundry is any good in the end.
Thu Feb 07 2013 1:56PM ReportI think this can be a diamond or another failure , and its success may depend on the foundry . Right on comment , if the creative guys get onboard this might be a never ending content game , provided they made good plans to manage the risk / reward factors
Thu Feb 07 2013 3:24PM Reportwell after watching part of that video I will comment on this. The combat does look fun, it reminds me alot of the old sony playstation game baldurs gate. I must admit I played that game alot, like a whole lot, so the combat look interesting. Knowing cryptics reputation it wont be a real deep mmo but that is ok to me. fun hack and slash combat combined with no sub fee to me is perfectly fine.
now back to the video, the first part of the video was pretty good from what I see though.
Fri Feb 08 2013 1:36PM ReportI'm sick of hearing that it's not DnD from some of you.
If you really pay attention to this and other videos you will see that is very much the same or as close to a translation as you can have going from PnP.
The starting classes that are offered in the game are the same as the 4th Ed. builds that are available, at least according to the Player's Handbook I recently got.
For example, the Cleric class in the books offers two different builds: the Battle Cleric and the Devoted Cleric (which Bill was playing!)
The Rogue has two build types: the Brawny Rogue and the Trickster Rogue (which Garrett was playing!)
According to the videos I've seen, the game offers the same skills and feats and later on, offers access to Paragon Paths and Epic Destinies, so there appears to be the same type of advanced class / character customization as in the tabletop game.
So, I don't get what people are going on about by saying that it isn't anything like the PnP game. Obviously, they have to make some types of sacrificies in the translation to an MMO, but I think Cryptic has done a pretty bang up job from what I've seen so far!
It sounds to me like those saying it's nothing like DnD, have no idea what they are talking about!
Fri Feb 15 2013 9:27PM ReportLogin or Register to post a comment