Cryptic Studios has implemented a series of measures to combat botting in Neverwinter. A new post today indicates that another action will be implemented soon. Based on community feedback, refinement item drops will be removed from all skill nodes. According to the post, Enchantments and Runestones will become more available through an increased drop chance from creatures throughout the game world.
Further expanding the reach of Cryptic Studios' Neverwinter is today's announcement that the client will soon be released on the Windows Store specifically for Windows 10.
A short post has been published on the Neverwinter site that should be encouraging to those in the level 60-70 range. In it, the team acknowledges that the leveling experience in this range is too "grindy" as compared to the experience of 1-60. As a result, several key changes will be implemented soon.
Cryptic Studios developers have posted an extensive description of forthcoming powers and balance changes, most notably to the Oeathbound Paladin and Devoted Cleric. This is the first round of changes with several more classes going "under the knife" soon.
Cryptic Studios has partnered with Dungeons & Dragons' Chris Perkins to bring Portobello's Campaign to Neverwinter. The new content seeks to bring a D&D tabletop experience to Neverwinter that has been inspired by the Acquisitions campaign. Portobello's Campaign will run through April with a new trial each week: Trial of Traps, Artificer's Workshop, A Rock Falls and Strange Things at the Burrow Dawn Inn.
Neverwinter players are being invited to the event dais to meet with Portobello DaVinci, guest of Respen, who is ready to send intrepid adventurers off on an epic romp through Burrow Dawn, home of any one of four dungeons and a cast of characters with epic names like Flabbergast and Mister Snibbly. Riches await those who prevail!
Today marks the arrival of the ninth Neverwinter expansion, The Maze Engine. Players can expect to find an updated queue system, several revived dungeons, the epic version of Castle Never, stronghold economy changes, famous faces from in and around the DnD universe, the new mount system, campaign updates and much more.
Cryptic Studios and Perfect World Entertainment are ready to unleash the next in an ongoing series of expansions to Neverwinter, this time called The Maze Engine that is set to hit live servers on Tuesday, March 15th. The ninth content expansion is something of which the team behind it is very, very proud as exemplified by Producers Dennis Adams and Ben Bascom. We managed to score a tour of The Maze Engine and to talk to the team about why this one is so important.
The latest (and lengthy) State of the Game letter has been published on the Neverwinter site. In it, fans and players are taken on a journey back in time to review development milestones since the game launched before taking a look ahead into 2016. Interestingly, the letter acknowledges that Neverwinter had lost its focus but that 2016 will see great development with an eye firmly on the goals set out by the team and by its community.
The Neverwinter site has a new blog that should be of keen interest to the discerning mount collector in the game. In a future update a new sub-tab will become visible on the Character screen that will allow players to manage all of their mounts in the Stable and add / eliminate any insignias equipped by them.