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Cryptic Studios | Play Now
MMORPG | Setting:Fantasy | Status:Final  (rel 06/20/13)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Neverwinter News

Latest Headlines for Neverwinter

  • New Dev Blog Shows Creative Process

    The latest Neverwinter developer blog is an interesting one for those who enjoy the "how to" type article. In this post, Senior Character Artist Jonathan Nascone discusses how a creature goes from concept art, to modeling to animation to rigging, to texturing and, finally, to inclusion in the game. It's really a fun read for both creative types and for those who love the creative process.

    Reported on Jul 01, 2015
  • Rise of Tiamat Coming to XBox Today

    After today's maintenance, XBox Neverwinter players will be able to log in and check out the new content and improvements contained in the Rise of Tiamat expansion.

    Reported on Jun 29, 2015
  • XBOX One - Future Content & Upgrades

    With the XB1 version of Neverwinter firmly in place, Cryptic Studios is ready to start talking about the future and forthcoming updates. Rob Lashley had the opportunity to send a few questions Rob Overmeyer's way to find out more.

    Reported on Jun 24, 2015
  • Second Anniversary Events Ongoing Through June 25

    The two-year anniversary celebration has kicked off in Neverwinter Online and will last through June 25th with special events and new items available for the occasion.

    Reported on Jun 20, 2015
  • Creating the Strongholds Map

    A new developer diary has appeared on the Neverwinter site that gives the design philosophy and background for the creation of the Strongholds map that will be added to the game in the near future. The map is said to be the largest one that Cryptic has ever created to give players a true feeling of exploration and the necessity of protecting the guild property.

    Reported on Jun 19, 2015
  • Guild Strongholds and Combat League Detailed in Dev Blogs

    The Neverwinter site was updated this week with a pair of developer blogs that give information about two new features that are headed into the game in the future update.

    Reported on Jun 13, 2015
  • Rise of Tiamat Coming to XBox One in June

    Perfect World and Cryptic Studios have announced that the Neverwinter expansion, Rise of Tiamat, will be released for XBox One later this month.

    Reported on Jun 03, 2015
  • Guild Warfare Coming with Strongholds Expansion This Summer

    Perfect World Entertainment has announced that guild versus guild warfare will be headed into Neverwinter this summer with the arrival of the Strongholds expansion. Guilds will be able to claim, build and secure fortresses that must be defended against rival guilds and against the area denizens.

    Reported on May 21, 2015
  • Lead Designer Scott Shicoff Talks Elemental Evil Changes

    Neverwinter Lead Designer Scott Shicoff has penned a forward look at changes coming to the Elemental Evil module that caused an uproar with the community when it was released. Not long after, Shicoff apologized to the player base and promised that the game would be fixed. Making good on that promise, Shicoff wrote

    Reported on May 14, 2015
  • XBox One Version Becomes Top Seller on XB Live

    Perfect World and Cryptic Studios have announced that the XBox One version of Neverwinter has become the number one free to play title. Over 1.6M players have downloaded the console title since it launched earlier this spring.

    Reported on May 13, 2015
  • Underdark Announced - Fight Alongside Drizzt Do'Urden

    Cryptic Studios has announced that Wizards of the Coast has released the first information about the next tabletop module which, as has been done in the recent past, heralds the next game module for Neverwinter. Called "Underdark", the details are scanty but we do know a few things.

    Reported on May 06, 2015
  • 'Mistakes Were Made with This Release' says Lead Designer

    Newly appointed Neverwinter Lead Designer Scott Shicoff has penned a new article on the official site. In it, Shicoff acknowledges missteps with the release of Module 6: Elemental Evil. After taking community feedback into account, the next game update will bring the first in a series of improvements to Elemental Evil and the game itself.

    Reported on Apr 23, 2015
  • Something Evil this Way Comes

    I have an interesting relationship with Neverwinter. I used to host a live stream series on our Twitch Channel called the Foundry Focus. Some of you may remember it. Most of you probably not. One of my fellow writers on this site, Som Pourfarzaneh, used to join me when he was still a community manager for Neverwinter.

    Reported on Apr 22, 2015
  • Port to XBox One Done Right

    Hey there MMORPG fans, Terry here, coming at you with a review of Neverwinter on the X-BONE. Full disclosure, I have a couple of hundred hours logged into the PC version of the game, so there is not a lot here that surprised me, as far as gameplay and plot goes, but that's really a GOOD thing, because it means that the 'port to Xbox was done right!

    Reported on Apr 13, 2015
  • Elemental Evil Update Released

    Neverwinter players have a lot to look forward to with today's release of the Elemental Evil module. The Paladin class enters the game along with DnD darlings, Minsc and Boo, who will shepherd players through the new content. The update also brings along a level cap increase to 70 and brand new quests, feats and new class feature powers and more.

    Reported on Apr 07, 2015
  • XBox One Version Arrives

    Perfect World and Cryptic Studios have announced that Neverwinter is now available for XBox One. Players can experience all of the content previously released including the base game, all playable characters up to the Scourge Warlock and through the Tyranny of Dragons expansion.

    Reported on Mar 31, 2015
  • XBox One Pre-Load Available to Prepare for March 31st

    Cryptic Studios has announced that XBox One version of Neverwinter is now available on the Marketplace for pre-download. Neverwinter's XBox One version is scheduled to launch on Tuesday, March 31st.

    Reported on Mar 26, 2015
  • The Lore Behind Elemental Evil

    Last year Wizards of the Coast aligned their league play, game releases, books, and the MMORPG Neverwinter to support a single event that spanned most of the year. Continuing that trend earlier this month beginning with their adventure's league WotC started the Elemental Evil season. Elemental Evil will make its way to Neverwinter in April and we had the Cryptic team answer some questions regarding the lore behind Elemental Evil. Read on to see what they had to say.

    Reported on Mar 22, 2015
  • Elemental Evil Module Pushed to April 7th

    Cryptic Studios has announced that the next Neverwinter module, Elemental Evil, will be released on April 7th. Originally slated for a March 17th release, Cryptic felt that, given the scope of the module, the team needed more time to deliver a high quality, finely tuned module to players.

    Reported on Mar 13, 2015
  • Elemental Evil Module to Drop March 17th

    Perfect World Entertainment and Cryptic Studios have announced that the Neverwinter Elemental Evil module will hit live service on March 17th. The module includes a level cap increase, the new Oathbound Paladin playable class, new locations and, of course, the return of Minsc and Boo to a D&D game. The Neverwinter team has put together a nice summary of many of the new and improved features that players can expect to find when Elemental Evil launches in a couple of weeks.

    Reported on Mar 02, 2015
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