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MMORPG | Genre:Fantasy | Status:Final  (rel 06/20/13)  | Pub:Perfect World Entertainment
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Neverwinter Forum » General Discussion » What happened to Neverwinter?

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67 posts found
  Bezerkin

Novice Member

Joined: 10/10/08
Posts: 5

8/12/13 8:19:20 AM#41

Wondering if anyone plays or played DDO?  Took a couple of years before it really took off and I had quite a bit of fun with it.  Sure the game could be better but I still play and enjoy it for what it does have.  I look to the future to see what's next.  There is of course a long list of MMOs in the "graveyard" but there is another list of MMOs that started slow and got better.  

I'm just traumatized there are no Rangers...lol 

- Squishmitten -

  nationalcity

Hard Core Member

Joined: 10/31/04
Posts: 337

8/12/13 8:24:02 AM#42

Caturday happened NUFF SAID..............

 

Some people still have AD hoarded from that fiasco not to mention the negative auctions..............

Then rollback after rollback..........

 

way to many exploits in this POS..........

 

I think the exploits were what drove players away all of these happened within the course of a week or so one after another............

  sirphobos

Hard Core Member

Joined: 6/10/11
Posts: 604

8/12/13 8:27:03 AM#43

Buggy game with an insane amount of exploits, only five classes in a DnD game and the five classes that are in the game aren't even finished, insanely quick and linear leveling, bad PvP, no endgame to speak of.  I think that about sums it up.  Really the only redeeming quality in this game is the foundry.

That being said, I did enjoy leveling up one character to max level in this game.  Unfortunately that only took about a week and a half.  After that I quickly grew bored out of my mind.

  DonVadim

Hard Core Member

Joined: 4/22/10
Posts: 45

8/12/13 8:37:47 AM#44
Perfect World happened.
  LacedOpium

Elite Member

Joined: 11/22/12
Posts: 474

8/12/13 9:51:47 AM#45

 

I'm not going to deny it's fun factor but this game was a huge fail before it even set ship due to the massive beta exploits that were never addressed before its release.  The massive amount of exploits in this game, the fubar'd economy, and the lack of gumption for the Dev's to do anything about it, well drove me away forever. 

 

Nothing worse than a game with unaddressed exploits up the ying yang and the resultant messed up economy it creates.

Prettying-up wrong by dressing it up as opinion does not negate the fact that it is still wrong.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

8/12/13 9:55:44 AM#46
Originally posted by bezerkin

Wondering if anyone plays or played DDO?  Took a couple of years before it really took off and I had quite a bit of fun with it.  Sure the game could be better but I still play and enjoy it for what it does have.  I look to the future to see what's next.  There is of course a long list of MMOs in the "graveyard" but there is another list of MMOs that started slow and got better.  

I'm just traumatized there are no Rangers...lol 

I played DDO quite a bit. DDO did action combat very well and still allowed you to use a tab target interface if you wanted to. The class building in that game was a separate metagame, and I leveled many alts just for the fun of seeing the build come to life.

By comparison NWO was a silly little toy with no depth.

Survivor of the great MMORPG Famine of 2011

  GrayImpact

Hard Core Member

Joined: 11/03/08
Posts: 869

8/12/13 9:56:00 AM#47

Perfect world happened.

There was just to little content, the cash shop was to greedy, the auction house non-functional. They let players shit on the economy, and there where to many exploits to even count.

 

Pretty much my entire guild quit ( it was entirely capped with hundreds of people on each day ) when we hit neverwinter castle and clerics where nerfed, leaving about 5 to 10 people on a day that barely spoke.

  Synns77

Novice Member

Joined: 3/15/12
Posts: 124

8/12/13 10:17:47 AM#48

Greedy cash shop, felt nothing like dungeons and dragons, too many load screens and far to instanced. Basically the game is a mess and did absolutely nothing I hoped the game would do and does nothing I wanted from a d&d mmo.

Major Disappointment of a game.

  ariboersma

Novice Member

Joined: 9/26/11
Posts: 1817

8/12/13 10:23:22 AM#49
the game is fine up until lvl 40-50 when your starter pet becomes near useless and they want you to fork out 40 bucks for a new one.. oh that and how healers end up tanking everything because the threat is all messed up. Other than those two doosies its a great game.

  ariboersma

Novice Member

Joined: 9/26/11
Posts: 1817

8/12/13 10:25:50 AM#50
Originally posted by Agoden

Perfect world happened.

There was just to little content, the cash shop was to greedy, the auction house non-functional. They let players shit on the economy, and there where to many exploits to even count.

 

Pretty much my entire guild quit ( it was entirely capped with hundreds of people on each day ) when we hit neverwinter castle and clerics where nerfed, leaving about 5 to 10 people on a day that barely spoke.

whoa I quit before this! what did they nerf and how/why?!?!? I played a cleric and the healing was fine except for threat issues.. I got very very tired of tanking bosses and the tank never being able to get it off me(and yes I specced into all the threat reduction things) and some of the tanks where pretty good they just didnt have the ability to pull the mobs/boss off me

  ego13

Apprentice Member

Joined: 1/24/04
Posts: 287

Hell is other people. - Sartre

8/12/13 10:37:18 AM#51

Neverwinter happened.

 

Take a boat....punch a lot of holes in it.  Then take you and a group of friends and launch said boat into the sea.  Yeah, you could probably keep it afloat for a while bailing water, but eventually you'll get tired and sink.

 

Jussayin'

Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2867

The Critical Hit Pretzel!

8/12/13 10:38:17 AM#52

Well to be fair, the 'hype' meter or interest meter itself isn't the most dependable thing. There is a bad habit of people manipulating it on purpose for one (You will notice GW2 sneak up top suddenly as Secret world gets bombarded suspiciously at the same time, before suddenly sliding back into place were it was before Suddenly regaining the scores and SW being up top again).  Don't get it wrong, there ARE games that are on there that are good, but its not exactly completely 'right'. SW I respect a lot for changing up the formula a bit in its time period and action combat but its not exactly a 'top game' either if you look objectively at it, specially not GW2 which falls short on to many areas. Even a game like Rift I enjoy a lot and do think is well made probably be more fitting of a lower score, but hey, its all based off 'popularity' and who rigs the votes most without being caught.

Though... that being said, even with none of that devious under workings going on,  Neverwinter is fun to play, but its not mechanically sound in to many ways. It just doesn't have another presence behind it and polish to make it shine as a game. Add in the fact the cash shop is god aweful and the feeling the game is built around paying real money to play effectively at all, it just holds the game back greatly. No matter how fun it is to play with its combat, other factors hold it back. Its jsim8iliar  games like Tera where it does one or two areas extremely well and then is held back by other components. 

  olepi

Hard Core Member

Joined: 1/15/07
Posts: 1016

8/12/13 10:47:52 AM#53

The game wasn't very interesting, so I played up to where I could get into the Foundry.

The Foundry has also turned out to be a disappointment. Two very simple scenarios:

1) go into that dungeon, clear it out, get the item, and return it to me -- Nope! can't do it. Once you go to another map (dungeon), you can't come back.

2) pick door A and go to map A, or pick door B, and go to map B -- Nope! Can't do it, players can only move from one place on one map, to one place on another map. No branching.

So I thought maybe make a campaign, where if you do A, you go to the A quest, and if you did B, you went to the B quest -- Nope! Sorry.

So basically all you can do is create linear maps, mostly just grindfests. Like the game. The Foundry is a half-decent single-player game, if you like linear quests. Not that great.

------------
RIP City of Heroes. One of my favorite MMO's.

  User Deleted
8/12/13 3:07:40 PM#54

The bottom fell out of the hype boat after NWO made contact with its market base. It faded from all discussions as people found the game bad, bland, a piss poor representation of the licensed IP, and riddled with the wrong kind of bugs. They moved on. Personally, I waited until now to try it out knowing the trouble Cryptic has with launches. I was done with it in two hours and so disgusted that I wrote them off as a game studio worthy of any future consideration. While this thread isn’t for impressions and I have no desire to derail the train I do feel a need to note that some advertised features feel so shallowly implemented as to be falsely advertised. They have the appearance but the action combat played like stationary tab targeted combat with a reticle vs static enemies incapable of killing the character.

  bubbabill

Novice Member

Joined: 5/23/13
Posts: 82

8/22/13 3:34:57 PM#55
myself i was playing this game daily until open beta and players found a huge exploit with currency and the company didnt do a wipe so i just uninstalled the game then and hasnt been on my computer since
  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2759

8/22/13 4:42:05 PM#56

Well, get ready for another set of "features" regarding NW and whatever new stuff they are doing: there was a new banner on the site today, and that means fresh ad money.

And when there is ad money, there are fluff pieces.

Lead time for paid advertisements...err... "features" here is usually under a week.

 

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1176

8/22/13 4:45:35 PM#57
It was a disgusting pay to win game. Where you could grind pvp and come out with $3.45 worth of days work to show. Considering how enchanting required cash shop items to work, well it simply was impossible to be BiS without being a wallet warrior.
  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2759

8/22/13 5:35:44 PM#58
Originally posted by Burntvet

Well, get ready for another set of "features" regarding NW and whatever new stuff they are doing: there was a new banner on the site today, and that means fresh ad money.

And when there is ad money, there are fluff pieces.

Lead time for paid advertisements...err... "features" here is usually under a week.

 

Nope, I was wrong.

Same day "newsvertizement".

Pay for ads, get fluff pieces.

  Soraksis

Advanced Member

Joined: 9/12/06
Posts: 277

8/22/13 5:50:24 PM#59
My biggest let down with this game for me is they still haven't brought out any new classes.
  Bezerkin

Novice Member

Joined: 10/10/08
Posts: 5

8/23/13 3:06:00 AM#60

If you want to pay $15 a month on a subscription and $50 for the game.  You are paying to win.  The F2P model allows you to spend that same money and compete at the same level as some of the best players.  The beauty is in the effect it has on people that want to pay $0.  You can spend nothing and play and be competitive if you really want to.  

 

I will agree the launch/open Beta was a disaster but most the people who on this forum have nothing but bad things to say.  

 

I log in everyday and putt around a little, do my dailies and so forth.  Waiting for the Archer and other new expansions.  It's fun and it's free you can level to the cap without spending a dime. 

 

BTW to all the naysayers, although there may not be 2 million players every time I log in there are a multitude of people and always several in the zones to group with. 

- Squishmitten -

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