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Neverwinter Forum » General Discussion » How in depth will characters be in Neverwinter?

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21 posts found
  Talin

Novice Member

Joined: 5/20/04
Posts: 825

You only live once... make it count!

3/21/13 5:58:16 AM#21
Originally posted by xxtriadxx

Its not the traditional class and how you build them feel of Dungeons and Dragons its more like WoW or any of a myriad of other MMO's.

 

Once classes started being named things like "Control Wizard" it became pretty clear the idea of the game being Dungeons&Dragon fell apart..is an MMO set in Dungeons&Dragons ..it is not Dungeons and Drgaons v1 2 3 4 5 or whatever it is today,...

Doesn't make it a bad game..its simply not what it appears to be.

I'm surprised and dissapointed with this aspect of the classes as well. Why is the class a "Control Wizard", when it should be "Wizard" with a 'Control' spec possibility? It doesn't make sense to dilute a single aspect of a class into its own class. If they were going to do that, they should have dropped the D&D class naming convention entirely and just called this the "Archmage" which would mean whatever the heck they wanted it to without sounding like an overly limited Wizard.

Now they have a "Great Weapon Fighter" coming out. I am assuming that it uses large weapons, but that doesn't seem to be what a "class" should be based on....

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