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2/03/13 3:17:39 PM#61
I have never associated PvP with Neverwinter, I find the whole concept within a game like Neverwinter to be a detractor from the main focus of the game ie dungeons and adventuring. Lets not wish for something that would in the end only hurt the game, because it wouldn't be done right, would have been placed within taverns, and as has been said already allowed OP builds to force pp to head to the forums in their droves to whine about the unfairness of it all, yet ignoring the fact it was never meant to be in the first place.
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2/03/13 3:19:33 PM#62
Originally posted by Mardukk "Powerfull PvE mechanics" What does this mean? You want to see big numbers? DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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2/03/13 3:21:23 PM#63
Neverwinter + PVP = FAIL....... Not all MMOs have to have a pvp component to be successful. Sometimes it actually hinders the creativity on the PVE side, because the devs end up worrying about class balance in PVP. I am glad to hear that they are at least focusing on PVE for now. We have a number of good PVP focused MMOs on the market already anyways.
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2/03/13 3:23:34 PM#64
Originally posted by bcbully Not 2 second fears and 1 second mezes. Allow me to push the envelope in PvE solo. Utimitely I'm looking for a solo or duo PvE challenge...something that has gone by the wayside in recent releases. |
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