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Carbine | Play Now
MMORPG | Setting:Sci-Fi | Status:Final  (rel 06/03/14)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$59.99 | Monthly Fee:$14.99
System Req: PC | Out of date info? Let us know!

WildStar Rating

  • Graphics
  • Fun
  • Sound
  • Community
  • Role-Playing
  • Performance/Lag
  • Value
  • Service

Based on 243 total votes. Login if you wish to review this game.

PLEASE NOTE: Manipulation of the ratings will result in the reset and disabling of this game's ratings. Examples of manipulation include (but are not limited to): creating multiple accounts in order to drive up the rating, developers encouraging fans to vote the rating to a specific number, and the offering of incentives for fans to vote up the rating (such as in-game rewards).


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Member Comments

bassfu writes: Played the game during each of the closed betas and ended up buying it a year later for $1. Performance was even worse than in beta even though I bought a new system. Mon Jul 27 2015 1:52PM
DocBrody writes: Very good, really enjoying it. Lovable title and high production value Fri Jun 19 2015 5:27PM
Nitetasia writes: The game has really changed, and anyone that hasn't tried it after drop 5 has no right to comment or review this game. This game desires a 2nd chance. Sat Jun 06 2015 11:13PM
Vexiusx writes: Only downside this game has was 40 player raids with insane long attunement. They fixed that all. There are no more 40 player raids only 20 man like WoW, and attunement has been made way easier. Since the F2P announcemend sh!tloads of people are starting to suddenly come back. When it finnaly is F2P i expect this to be the number 1 F2P MMORPG by far. Cant wait :) Mon Jun 01 2015 8:27AM
NightHaveN writes: The only weak area I find in this game is the role playing aspect. This game as many other today, go generic with a single story and do not enforce the importance of classes. Even older games like WoW removed this unique class trend (story) and went for a generic one. Graphics are very detailed, may be too cartoon style for many, but that doesn't mean there is detail. The grass moves giving a sense of air current around, water has current style mechanic too, not just a dead pond body with no physics, or even cosmetic like other games (SWTOR, Aion). Action Combat is not for everyone and comes late in this game, unlike ESO which IMO is the closest game in combat mechanics to Wildstar provides descent builds as early as level 10. For example, a Warrior in Wildstar needs to have to be around level 35 to have a build where he will be able to fight non stop. Sat May 23 2015 12:47PM
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