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Carbine | Play Now
MMORPG | Genre:Sci-Fi | Status:Beta Testing  (est.rel 06/03/14)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:$59.99 | Monthly Fee:$14.99
System Req: PC | Out of date info? Let us know!

WildStar News

Latest Headlines for WildStar

  • Deeper into the Dominion Lands

    Carbine has lifted the level limit to level 29, allowing us to explore deeper into Nexus and report back on what we find. Over the coming days and weeks, I'll be entering the Ruins of Kel Voreth dungeon and creeping around the contested zone of Whitevale. Today though, I'm starting out in Auroria: the first post-15 zone.

    Reported on Feb 19, 2014
  • Grab One of 40,000 Beta Keys While You Can!

    Carbine Studios and NCSoft have a surprise today for fans of WildStar. Over 40,000 beta keys that guarantee access to WildStar this coming weekend are up for grabs. Players simply have to register an email address and a key, given on a first come, first served basis, will be sent along.

    Reported on Feb 17, 2014
  • It'll Be Worth Being Here at 9:00 Pacific / Noon Eastern

    Keep your page set right here to MMORPG.com! We're not going to reveal why it is that being here at 9:00 a.m. Pacific / 12:00 p.m. Eastern is worth your while, but it will be if you're a fan of WildStar! You'll have to take it on faith that what Carbine Studios has in store will be well-worth your time and effort, though this special give away is totally first-come, first-served so BE HERE!.

    Reported on Feb 18, 2014
  • Adventures DevSpeak Released

    Carbine Studios has taken the lid off the new WildStar feature called "Adventures". Adventures, according to the video, are five person simulations that take place in alternate versions of zones you have already played in. They even liken Adventures to a "choose your own adventure" dungeon in the open world where literally anything can happen. Check out the DevSpeak Video Diary to find out more before leaving us your thoughts in the comments.

    Reported on Feb 17, 2014
  • Adventure Is In There!

    We've heard a lot about WildStar's 'choose your journey' Adventures recently, but never had the chance to dive in and take a closer look. That's now changed, with Senior Content Designer Matt Tobiasson taking me on a guided tour through one of the option-laden scenarios. Would it feel like a run-of-the-mill dungeon, or had Carbine managed to add something new to the mix? Find out, as I enter Riot In the Void.

    Reported on Feb 17, 2014
  • A Signal of the Final Stages of Development?

    In less than a month, WildStar's beta has been patched with two huge content updates. Now that the level cap raised to 50 and endgame opened for testing, Winter Beta 3 could be the most interesting patch so far. Gareth Harmer goes over the details, and explains why a launch announcement can't be far off.

    Reported on Feb 12, 2014
  • Stress Test Invites Sent

    According to a post on our forums, stress test invites have been sent out to lucky WildStar fans to help stress test the servers. According to the information users have posted, the stress event will take place from the 14th-16th of February. The test will run 24/7 as well and will give many players their first look at WildStar.

    Reported on Feb 11, 2014
  • The Caretaker Featured in Latest "Flick"

    The latest WildStar "Flick", a movie made entirely with the game engine, has been released. This time, the Eldan Caretaker is the star and he teases fans with "virtual adventures", small group missions where choices reign and reward is great. According to The Caretaker, these adventures are fully repeatable. What do you think? Let us know in the comments!

    Reported on Feb 10, 2014
  • Chief Sarcan's Guide to the Social Side

    There has been a lot of coverage of Wildstar lately. Yet the Social community (Role Play), which is a big of the Wildstar design has had very little press. So I thought I would give you a run down to how the Fashion conscious will make their mark on Nexus. Wildstar has an interesting way that you apply costumes and dyes, so let's go over the basics.

    Reported on Feb 07, 2014
  • Philip Chan Dives Deep into Crafting

    Just like with questing and PvP, crafting is an essential cornerstone of that rounded MMO experience. But what were the reasons behind WildStar's two tradeskill systems, and what does Carbine hope to build with it? We caught up with Phillip Chan, the systems designer behind every workbench on Nexus.

    Reported on Feb 05, 2014
  • Chief Sarcan's Guide to Storytelling in WildStar

    The art of storytelling goes back as far as spoken language. How stories are told and passed on has taken many forms over the centuries, and within games, it is no different. Some games may not even appear to tell a story while others it is the entire focus. Let's take a look at the many ways you can choose to get the Lore, History and Humor in the Wildstar Universe. Let's break down the many ways WildStar tells story, teaches lore and how each impacts you, the player.

    Reported on Feb 01, 2014
  • Groups and Guilds in Nexus

    Teamwork is essential for a successful MMO. Whether it's forming squads to take down the toughest challenges, or shepherding a studio to deliver on-time, a strong group is pivotal. With a sizeable chunk of gamers going solo, Gareth Harmer looks at how WildStar is encouraging the multiplayer side.

    Reported on Jan 29, 2014
  • Focused on Customization

    It's been a while since I've seen an AAA MMO put as much emphasis on player customization as Carbine Studios is with WildStar. Released just this morning, the latest DevSpeak video focuses squarely on the myriad ways Carbine will emphasize customization in their game. As a "fussypants" myself, I have to say I was genuinely excited by what I saw. We recently had an opportunity to discuss most of what was shown in the video in greater detail, so let's get right to it.

    Reported on Jan 29, 2014
  • Creating Content & Meeting Deadlines

    WildStar's Stephan Frost has written a new blog post hosted at Gamasutra. In it, Frost discusses the importance of the content creation process and meeting deadlines to keep things on track. The idea to publication process is a long and detailed one. Those interested in how it all comes to fruition need to check this out.

    Reported on Jan 28, 2014
  • Chief Sarcan's Everything You Need to Know Class Guide

    Before you begin your journey, you need to have a basic understanding of each class. Chief Sarcan hasput together this guide to help you on your way. For each class, he will cover the basic elements, class roles, innate abilities and class techniques. Check out the guide and let us know your thoughts in the comments.

    Reported on Jan 24, 2014
  • Layer Cake

    One of WildStar's earliest promises was "layered content," where different parts of the nascent MMO would work together to provide this rich gaming experience. But what does this actually mean, and has Carbine managed to deliver it? Gareth Harmer grabs a fork and tucks in.

    Reported on Jan 22, 2014
  • Guilds with a WildStar Touch

    The latest WildStar Wednesday has been published and this time takes on the issue of guilds within the game currently in development by Carbine Studios. The team is adamant that they want guilds to be both familiar and yet have that special WildStar touch to them.

    Reported on Jan 22, 2014
  • Chief Sarcan's Guide to Crafting in Nexus

    Crafting is set to be a huge part of the WildStar universe. This guide serves to explain what to expect in WildStar Crafting. Chief has provided some information about every Tradeskill and Hobby to help you decide which crafting professions you will want to focus on in WildStar. Please remember that the game is still in closed beta and content is subject to change.

    Reported on Jan 17, 2014
  • Latest Beta Patch Brings Chua Changes & Female Breast Reduction

    Carbine has been bursting with new WildStar information this week. Winter Beta patch 2 went live, and Stephan Frost held an AMA right here on MMORPG.com. From Chua now having underpants to hints at a launch date, Gareth Harmer brings us all the important details.

    Reported on Jan 16, 2014
  • Live Forum Q&A with Stephan Frost -- WEDNESDAY!

    Join us Wednesday, January 15 at 7PM ET in our WildStar subforum for a live Q&A with Carbine Studios' Stephan Frost.

    Reported on Jan 13, 2014