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WildStar Forum » General Discussion » Tech-how demanding will this game be on systems?

12 posts found
  nucjimbo

Apprentice Member

Joined: 8/08/05
Posts: 31

 
OP  1/24/14 1:33:48 AM#1

I know it's foolish, but I think of games like this "I can play The Secret World on this computer, I can definitely run WoW."

So, with that (stupid) logic, I can play Guild Wars 2 and TSW on this comp just fine. Think I'll be able to do Wildstar?

Also, anyone have info on the availability of the game? I live in Turkey and playing SW:TOR was a nightmare due to zero nearby servers.

  keithian

Elite Member

Joined: 5/20/06
Posts: 2847

1/24/14 1:46:46 AM#2
Based on the graphics anything newer than a Commodore 64 should run it fine.

There Is Always Hope!

  Prod1702

Hard Core Member

Joined: 8/10/04
Posts: 51

1/24/14 1:48:13 AM#3
I have a i7 2600k OCed to 4.6ghz, GTX 660 TI , 16gb of ram, and a Samsung 840 Pro 256gb SSD. In the Winter Beta I can max everything out with view distance turn down to about 75% and shadows on Med. I get around 60fps with some drops to about 45 to 50fps in major pop areas. There are alot of ppl complaining about Mem leaks in the beta forums and poor fps on systems with high specs. So I am sure the game will get better. I am sure if GW2 and TSW run fine for you, the game should be ok with med settings or better. I live the US so i am not sure how well the servers will be for you. If the game ends up taking off real well I am sure there will be servers for you at one point. Hopefully this gives you some kind of answer. 
  nucjimbo

Apprentice Member

Joined: 8/08/05
Posts: 31

 
OP  1/24/14 2:03:31 AM#4

Prod, I appreciate it a lot, that was helpful. 

Y'all take care.

  Blazer6992

Advanced Member

Joined: 4/27/05
Posts: 590

Shit Happens!!

1/24/14 2:09:46 AM#5
Originally posted by keithian
Based on the graphics anything newer than a Commodore 64 should run it fine.

True

 

If you can run WoW with no problems, then you should be ok.

 

  grndzro

Elite Member

Joined: 2/21/06
Posts: 1033

1/24/14 2:17:42 AM#6
Originally posted by keithian
Based on the graphics anything newer than a Commodore 64 should run it fine.

I highly doubt it will run on my Intellivision.

  Annekynn

Apprentice Member

Joined: 4/08/04
Posts: 1439

"In lag, no one can hear you scream"

1/24/14 9:55:05 AM#7

The engine matters more than the graphics. How a game looks doesnt convert cleanly to how it will run. SWTOR for example looked good, but hardly Crysis like, and yet it stuttered like hell especially during pvp due to how the engine was designed and its stop calls (worst mmo engine ive ever seen btw). WoW in the lich king days also looked good, but I had major stuttering problems until I changed the engines sync method (timingmethod 2) to resolve the issue. So while Wildstar looks good and visually seems like it should run on most systems, the underlying engine and how it handles hardware/drivers/memory/population etc will eventually determine how well the game runs. Open beta should answer those questions for everyone

  Kayo45

Hard Core Member

Joined: 7/01/13
Posts: 273

1/24/14 10:37:52 AM#8
I wouldnt compare the performance to WoW. It might have a similar art style but its still a game which was developed 6+ years after. Even with WoWs graphical upgrades Id still consider this a more advanced game. Higher polycount, higher resolution textures, more effects, engine features, much better animations (more deformations, keyframes, etc) so on and so forth. Saying Thinking "well I can play WoW so ill be fine for Wildstar" might disappoint you when you actually play it.

Still its not exactly a benchmark game so it should run just fine on most computers.
  AzurePrower

Hard Core Member

Joined: 3/18/07
Posts: 1501

Ahh yes, "Hypers." The people who praise and hate every MMORPG... We've dismissed that claim.

1/24/14 5:47:55 PM#9


Originally posted by Kayo45
I wouldnt compare the performance to WoW. It might have a similar art style but its still a game which was developed 6+ years after. Even with WoWs graphical upgrades Id still consider this a more advanced game. Higher polycount, higher resolution textures, more effects, engine features, much better animations (more deformations, keyframes, etc) so on and so forth. Saying Thinking "well I can play WoW so ill be fine for Wildstar" might disappoint you when you actually play it.Still its not exactly a benchmark game so it should run just fine on most computers.

All you need is a potato to run this game.


The developers have mentioned they want specs to be low to allow more people access. Much like WoW.

  Annekynn

Apprentice Member

Joined: 4/08/04
Posts: 1439

"In lag, no one can hear you scream"

1/24/14 7:08:38 PM#10


Originally posted by AzurePrower

Originally posted by Kayo45
I wouldnt compare the performance to WoW. It might have a similar art style but its still a game which was developed 6+ years after. Even with WoWs graphical upgrades Id still consider this a more advanced game. Higher polycount, higher resolution textures, more effects, engine features, much better animations (more deformations, keyframes, etc) so on and so forth. Saying Thinking "well I can play WoW so ill be fine for Wildstar" might disappoint you when you actually play it.Still its not exactly a benchmark game so it should run just fine on most computers.

All you need is a potato to run this game.


The developers have mentioned they want specs to be low to allow more people access. Much like WoW.


Also worth considering that Wildstars endgame pve and pvp content will be 40 person raids/battles, so anyone wanting to participate in those should plan to have something higher than the minimum spec. Just because the starting content can be ran on a "potato" as you call it doesnt mean the ending content will do just as well.

  ElRenmazuo

Hard Core Member

Joined: 10/28/06
Posts: 3464

1/24/14 10:40:53 PM#11
Originally posted by AzurePrower

 


Originally posted by Kayo45
I wouldnt compare the performance to WoW. It might have a similar art style but its still a game which was developed 6+ years after. Even with WoWs graphical upgrades Id still consider this a more advanced game. Higher polycount, higher resolution textures, more effects, engine features, much better animations (more deformations, keyframes, etc) so on and so forth. Saying Thinking "well I can play WoW so ill be fine for Wildstar" might disappoint you when you actually play it.Still its not exactly a benchmark game so it should run just fine on most computers.

 

All you need is a potato to run this game.


The developers have mentioned they want specs to be low to allow more people access. Much like WoW.

Todays low specs are high end PCs compared to the low specs from 2004 when WoW came out.

  AzurePrower

Hard Core Member

Joined: 3/18/07
Posts: 1501

Ahh yes, "Hypers." The people who praise and hate every MMORPG... We've dismissed that claim.

1/25/14 12:29:31 AM#12


Originally posted by ElRenmazuo

Originally posted by AzurePrower  

Originally posted by Kayo45 I wouldnt compare the performance to WoW. It might have a similar art style but its still a game which was developed 6+ years after. Even with WoWs graphical upgrades Id still consider this a more advanced game. Higher polycount, higher resolution textures, more effects, engine features, much better animations (more deformations, keyframes, etc) so on and so forth. Saying Thinking "well I can play WoW so ill be fine for Wildstar" might disappoint you when you actually play it.Still its not exactly a benchmark game so it should run just fine on most computers.
  All you need is a potato to run this game. The developers have mentioned they want specs to be low to allow more people access. Much like WoW.
Todays low specs are high end PCs compared to the low specs from 2004 when WoW came out.

But is the WoW of today the same as WoW of yesteryear? I think not!