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WildStar Forum » General Discussion » If WS goes F2P will you still play it?

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71 posts found
  birdycephon

Novice Member

Joined: 8/08/09
Posts: 1327

Not Safe For Woona (NSFW)

3/15/13 10:01:30 AM#21
From what I have heard, it will go f2p.
  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2435

"Free crack and everybody gets laid."

3/15/13 3:33:29 PM#22

Whether it is F2P or P2P - i'll be giving it a shot either way.  League of Legends, Tribes Ascend, and Path of Exiles taunt me that F2P doesn't necessarily mean the game is bad.

Additionally, if it IS F2P and I end up enjoying it, I will throw down money to support Carbine.  One of my biggest pet peeves is when people constantly use a free to use service, and one that they enjoy using,  but never help the company buy donating money or using one of their optional purchase methods.  That company still needs money to operate.  Stop being a cheapskate!!

  Isawa

Novice Member

Joined: 6/20/08
Posts: 1066

3/15/13 4:09:03 PM#23
Feeling it is going to be b2p with vanity shop like gw2.
  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4933

3/15/13 4:16:30 PM#24
Originally posted by acidblood

Got lost about half way through there... it would really depend how they do it. The only two free / buy to play games I really like are Path of Exile and The Secret World.. everything else I've tried seems like it tries to screw you in one way or another, even GW2 (I have to pay how much for a decent sized bank!?!?)

Anyway, I really hope they go with P2P and make it like $10 per month, with no cash shop. Yeah, I know, I can dream.

This is a bit off topic, but I never understood the need for a bigger bank. They give you a bazillion specialized slots for all your harvestables....I never found the need for more. A lot of people never realized there was a harvest bank that you had. It's not something you just notice when you open your bank, but it's there, and it holds every gem, food item, or whatever that you need to craft, so....no more space necessary for me.

On the topic of rip offs in free to play, GW2 seemed the least "rip offy" to me.

 

I forgot to answer....yes, I will play WildStar if it's free to play, but I'd probably want to play it either way, so....meh.

President of The Marvelously Meowhead Fan Club

  nbtscan

Advanced Member

Joined: 10/06/06
Posts: 520

3/15/13 5:10:23 PM#25
I think I'm done with MMORPGs altogether if FFXIV: A Realm Reborn doesn't meet my expectations.  I'm not really interested in any other MMOs, whether they're P2P, B2P or F2P.
  Jeardawg

Apprentice Member

Joined: 7/26/05
Posts: 31

3/15/13 10:05:57 PM#26
It looks cool,  and if it is P2P  or Even B2P I will likely play it,  but no way will I play it if it is F2P.   The purchase / Sub price is one of the most effective tools for keeping out asshats and freeloaders.  Also potential asshats often tame down the nonsense when faced with the banning of an account they paid for.  
  Smikis

Advanced Member

Joined: 11/27/04
Posts: 1074

3/20/13 6:56:50 PM#27

well its endgame is raid focused, so should be p2p, b2p wouldnt work.. its not gw2, gw2 was never about endgame or raiding

there are really no raiding focused games in f2p either.. wow and rift both p2p , well eq2 and lotr are ftp with sub?  so same as p2p if you wana raid

there is really no point to go f2p from the begining , maybe 6-12 months latter  like swtor

  User Deleted
3/20/13 10:26:14 PM#28

If the game goes f2p it will become i side game i play.  Just cant get into f2p games...and i dont want to...because they are more expensive than p2p games when you do get into them deep.  Also the community takes a massive hit and becomes a terrible place to be.

 

 

 

  Mytob

Novice Member

Joined: 2/15/09
Posts: 78

3/21/13 1:29:18 PM#29
I would doubt they would go f2p atleast at launch. To much profit in selling the initial boxed copy of the game. My hopes are as alot of it seems if for a b2p option much like GW2.

  mrbungle419

Advanced Member

Joined: 10/16/06
Posts: 31

3/22/13 5:51:18 AM#30

If this game is F2P, I can't imagine I'd even bother downloading it.  I have been hooked to 4 MMO's in my life, all of them were P2P.  I have tried about a dozen F2P's, either they were underdeveloped garbage, souless boredom, or more expensive than P2P's.  F2P games, in my experience, are always a massive disapointment. 

  Derros

Novice Member

Joined: 2/16/09
Posts: 1026

3/22/13 5:56:14 AM#31
Originally posted by cybersrs
The game looks fun to play. I just do not know why in 2013 they still make crap graphics games.

Graphics look great and really fit with the theme of the game.

 

Not everything needs to be ultra-realistic.

 

It will probably be B2P/F2P with a cash shop any maybe DLC.  Subs seem to be falling out of fashion right now.

 

I'll play it, looks fun, and I appreciate how its not taking itself to seriously.

  Pie_Rat

Advanced Member

Joined: 7/02/05
Posts: 310

3/22/13 6:38:02 AM#32
No, I'm done with cash shop games.

Currently playing: Football Manager 2015.

Getting more kicks out of a single player sports RPG than any MMO on the market. A sad state of affairs indeed...

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

3/23/13 7:45:31 AM#33

Given the sheer number of things on offer in this game at launch there is no way in hell they'd sacrifice box sales and release as F2P. Games intended to launch as F2P have much lower development budgets because there's a much smaller immediate return on costs.

B2P is possible I think, but I hope not... cash shops always fall into a steady decline of greed.

  tordurbar

Advanced Member

Joined: 5/02/10
Posts: 412

3/24/13 9:24:58 AM#34

Judging from some of the comments in the videos I believe that WS will be at least p2p. For example, in the housing video it said that you can purchase different kinds of houses in addition to myriad of objects that you can put in them. I can see a lot of objects coming from drops, crafting and the like but it sounds like a perfect opportunity for a cash shop.

I prefer a sub model as I think that is the only way that an aaa mmo will survive long term. But unless they go in your face with the cash shop I will be buying the game f2p or p2p.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

3/24/13 9:36:05 AM#35
Originally posted by tordurbar

Judging from some of the comments in the videos I believe that WS will be at least p2p. For example, in the housing video it said that you can purchase different kinds of houses in addition to myriad of objects that you can put in them. I can see a lot of objects coming from drops, crafting and the like but it sounds like a perfect opportunity for a cash shop.

I prefer a sub model as I think that is the only way that an aaa mmo will survive long term. But unless they go in your face with the cash shop I will be buying the game f2p or p2p.

They actually said quite clearly in that video that they intend most housing items to be earned in-game but will likely introduce some later on as micro-transactions.

I'm not really sure how to interpret that, but I'm inclined to assume that if the game was F2P they wouldn't be waiting around to charge us for housing cosmetics.

  Yaevindusk

Hard Core Member

Joined: 9/05/10
Posts: 1276

Logic, reason and fact do not supersede human nature. Ignorance reigns without justice.

3/24/13 9:36:15 AM#36

 

I'm very much with the crowd that says they'll play it if it's F2P, wait for reviews to buy it if B2P (though I'd likely prefer this method if the game's good enough) and probably skip it if it's P2P.  Just a personal things of mine and some of my friends; I'm not allowing myself any more P2P games unless I get a good deal from it or there are perfect 10 out of 10 scores across the board with my friends all raving about it for months on end.

I've been on the boat of paying for about 9 MMOs a month before and I'm just not interesting anymore; it got to the point where I felt like my characters were being held for ransom, and I wasn't getting my money's worth if I didn't ignore people of import or things I used to take enjoyment in just to play.  Not to mention that I typically pay twice for an MMO as whenever I play it, my girlfriend usually wants to play so that she could actually talk to me whenever I'm into the game.

 

When faced with strife or discontent, the true nature of a man is brought forth. It is then when we see the character of the individual. It is then we are able to tell if he is mature enough to grin and bare it, or subject his fellow man to his complaints and woes.

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

3/24/13 9:44:35 AM#37
nvm
  koboldfodder

Advanced Member

Joined: 9/18/04
Posts: 370

3/24/13 9:47:32 AM#38

I will pay ful retail box price plus a month subscription for a good game.  What I define as a good game is an MMO that has massive depth in combat and crafting plus a seamless world that does not look cartoony and is more of a simulation rather than a 1-50 hand holding leveling themepark.

 

That is not Wildstar, so I will not play Wildstar.  If it goes free to play, I still will not play it.  I don't really care for the art style but that is not the main thing that bugs me about this game.  This game should be called  Avoid The Red Square of Death Online.  There is a little thing I like to call "too much of a good thing".

 

Part of the fun of MMO combat is finding out about monsters and how to combat them.  In EQ1, you dreaded to fight NPC enchanters because they could rip your group apart with mezzes or even charms.  But you had to die a few times to figure things out.

 

What is the point of seeing giagantic red death squares on the ground.  That doesn't teach you anything, only to avoid red squares.

 

The developers have not a single clue and this game proves it.  They are calling this a sandbox game......except that it has zones, and a strict themepark leveling guide with NPCs with exclamation points....and housing is instanced....yeah, a real sandbox game.  I hope this game dies such a grand death that the developers have to take jobs in a zoo cleaning up crap from a seal tank.  Then they can know how we feel playing these cheap ass games.

  Vembumees

Novice Member

Joined: 1/03/13
Posts: 87

3/24/13 10:11:24 AM#39

I really prefer p2p. If it has quality endgame, meaning enough to do for players to stay for months, mainly good PvP progression, enough grinding/farming after levelcap, hard raid content, it will only grow. The mistakes most of the mmorpg's have done the last year is not having those (Swtor had zero endgame, you had the game completed including raid content in 2-4 weeks, no improvements coming, game was exactly the same as beta 6 months before release. TERA to this day has no endgame, that's why it went f2p. There was nothing at all to do after you got level capped, only dungeons. 1 year later. Exactly the same. AoC was just a terrible mess. Rift had the same issues at release, but they were pretty much the only mmorpg that actually improved on their mistakes).

I don't even know 1 f2p mmorpg that has enough content to please a player who will take 2-3 weeks free when he starts to play the game and after the vacation, still have anything left to do. I really hope they go the way Rift/WoW is and actually have enough content  at the release to be worth the monthly fee's. The mmorpg's that have ruined the p2p reputation are just failures caused by the publishers and designers. A f2p will never offer the same amount of progressive content in an mmorpg like a p2p mmorpg, unless it is a gigantic success with a SUCCESSFUL micro-transaction system, which I doubt a game like WildStar would manage to get. All departments in big game development companies just get paid too much to stay hired by a f2p model.

  Vembumees

Novice Member

Joined: 1/03/13
Posts: 87

3/24/13 10:16:55 AM#40
Originally posted by koboldfodder
 I hope this game dies such a grand death that the developers have to take jobs in a zoo cleaning up crap from a seal tank.  Then they can know how we feel playing these cheap ass games.

Developers and all the people hired to create a game get paid for all the work they do, regardless whether the game is success or not. When the project is finished (aka release), most of the developers move on to the next project already. Success or failure of the game doesn't affect the paychecks anyhow in big companies, only small indie companies that consist of very few people, which base on royalties ;). To enlighten you even more, developers only do work. Developers don't really give feedback or design the game. Game ideas are done by the designers and whether and how they get into the game, depend if the publishers (who mostly just do money and want profit, not play games) like and agree with them. If you hate all the shit games, talk to the publishers or maybe you just have grown up and grown tired of these type of games or live too much in nostalgia of your first games to like anything new.

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