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Carbine | Official Site
MMORPG | Genre:Sci-Fi | Status:Beta Testing  (est.rel 2013)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

WildStar Features

Latest Feature for WildStar

  • The Summer of WildStar is Upon Us

    Carbine Studios is ramping up coverage of WildStar, a game that is beginning to look like a genre changer. We spent a long while speaking with Jeremy Gaffney and have a tome of new information to share. Read on and then tell us what you think in the comments.

    Posted on 05/15/2013 by William Murphy
  • Recent
  • Editorial
  • Previews
  • Interviews
  • Dev Journals
  • General Article
  • Awards
  • Column

More Recent Features

  • Why Movement Matters

    In a recent video developer blog, Carbine Studios laid out an amusing but true video about how MMOs need to transcend the WASD keys. In an exclusive interview, we talked with Lead Combat Systems Designer Chris Lynch about how movement will matter in WildStar. Read on and then leave your ideas in the comments.

    Posted on 05/11/2013 by William Murphy
  • Nexus Shines at PAX East

    Learn all about WildStar's presence at this year's PAX East in our latest preview. We have the skinny from the presentation Carbine gave exclusively to press and fan-sites. See why this game won our Most Innovative award, and why it's quickly becoming a title to watch in 2013.

    Posted on 03/26/2013 by Michael Bitton
  • The PAX East 2013 Awards

    Now that PAX East is behind us, our team got together to talk about the games they saw and have come to a consensus as to which ones were the best of the best. See what they chose for the PAX East 2013 Awards and then head to the comments to discuss.

    Posted on 03/25/2013 by Garrett Fuller
  • It’s All About Soul

    WildStar is setting itself to be something completely different, a world that players like to be in, not just for game play mechanics, but because it's a fun place to be. Check out our latest WildStar column and see why we think it may succeed and then leave your thoughts in the comments.

    Posted on 03/08/2013 by William Murphy
  • Mechari Aren’t Your Average Robots

    We continue our look at the known races from Carbine Studios' WildStar. This time, the Mechari are profiled to give fans a bit of lore and other interesting tidbits of information. Read on!

    Posted on 02/27/2013 by Garrett Fuller
  • Digging the Draken Race

    Carbine Studios has been releasing new information about WildStar over the past couple of weeks that has brought the game to many people's knowledge. We managed to catch up to Chad Moore to talk about the Draken race that players will find in game. See what he had to say before heading to the comments.

    Posted on 02/25/2013 by Garrett Fuller
  • Behind the Dominion’s Cassian Race

    Carbine Studios is blowing the lid off of WildStar in a big way with the recent press event and Arkship 2013 and now a preview of the Cassian Race. See what we discovered before heading to the comments to discuss!

    Posted on 02/21/2013 by Garrett Fuller
  • The Arkship’s Wicked Weekend

    Last weekend marked an important turn in the development of WildStar as the team continued revealing more about the game and asked for player input. We had boots on the ground during Arkship 2013 and have a full report. Keep reading and then leave your thoughts in the comments.

    Posted on 02/20/2013 by Suzie Ford
  • Unveiling the Dominion and Stalker Class

    WildStar is one of those games that has been languishing behind the veil but Carbine Studios is ready to start releasing more information to an excited audience. We've got a hands on preview of WildStar, most particularly the Dominion and the first ever information about the Stalker class. Check it out and then let us know what you think in the comments.

    Posted on 02/13/2013 by Som Pourfarzaneh

Editorial

  • Story of the Week: WildStar Revealed

    This week's reigning news king deservedly goes to Carbine Studios and their newly announced MMORPG: WildStar Online. Though there was stiff competition coming out of Gamescom 2011, this bright new star (pun intended) has everyone talking.

    Posted on 08/20/2011 by William Murphy

Previews

  • Nexus Shines at PAX East

    Learn all about WildStar's presence at this year's PAX East in our latest preview. We have the skinny from the presentation Carbine gave exclusively to press and fan-sites. See why this game won our Most Innovative award, and why it's quickly becoming a title to watch in 2013.

    Posted on 03/26/2013 by Michael Bitton
  • Mechari Aren’t Your Average Robots

    We continue our look at the known races from Carbine Studios' WildStar. This time, the Mechari are profiled to give fans a bit of lore and other interesting tidbits of information. Read on!

    Posted on 02/27/2013 by Garrett Fuller
  • Behind the Dominion’s Cassian Race

    Carbine Studios is blowing the lid off of WildStar in a big way with the recent press event and Arkship 2013 and now a preview of the Cassian Race. See what we discovered before heading to the comments to discuss!

    Posted on 02/21/2013 by Garrett Fuller
  • Unveiling the Dominion and Stalker Class

    WildStar is one of those games that has been languishing behind the veil but Carbine Studios is ready to start releasing more information to an excited audience. We've got a hands on preview of WildStar, most particularly the Dominion and the first ever information about the Stalker class. Check it out and then let us know what you think in the comments.

    Posted on 02/13/2013 by Som Pourfarzaneh
  • Uncovering Nexus' Secrets

    WildStar is one of those games that has been languishing behind the veil but Carbine Studios is ready to start releasing more information to an excited audience. We've got a hands on preview of WildStar that you definitely won't want to miss. Check it out and then let us know what you think in the comments.

    Posted on 02/06/2013 by Som Pourfarzaneh
  • Pulling Back the Curtain

    During PAX Prime, we had the opportunity to check out WildStar to see how the game has been progressing since its unveiling last year. We got a good look at the game and have lots of good things to report. Keep reading and then let us know what you think in the comments.

    Posted on 09/12/2012 by William Murphy
  • Ensuring That the Journey is Fun

    We had our team on the ground during Gamescom 2012 in Cologne, Germany to check out some of the hottest titles there. In our latest preview, we take a look at WildStar and how the team plans to make progressing through the game a blast. See what we found out and then leave us your thoughts in the comments.

    Posted on 08/20/2012 by Cassandra Khaw
  • PAX 2011 - Stepping into a Pixar Movie

    During PAX 2011, MMORPG.com's Carolyn Koh and Bill Murphy each had a chance for a hands on look at the just-revealed WildStar. Each has their own impressions to offer about Carbine's inaugural title. Read on and then let us know what you think.

    Posted on 09/01/2011 by Carolyn Koh
  • Gamescom Demo Impressions

    Boots on the ground reporter, John Milburn, got a first hand look at the just-revealed WildStar Online during a presentation by Carbine Studios and NC Soft during this year's Gamescom. He's got a few impressions to share with you so keep reading! Are you looking forward to WildStar Online? Let us know your thoughts in the comments.

    Posted on 08/18/2011 by Guest Writer

Interviews

  • Why Movement Matters

    In a recent video developer blog, Carbine Studios laid out an amusing but true video about how MMOs need to transcend the WASD keys. In an exclusive interview, we talked with Lead Combat Systems Designer Chris Lynch about how movement will matter in WildStar. Read on and then leave your ideas in the comments.

    Posted on 05/11/2013 by William Murphy
  • Digging the Draken Race

    Carbine Studios has been releasing new information about WildStar over the past couple of weeks that has brought the game to many people's knowledge. We managed to catch up to Chad Moore to talk about the Draken race that players will find in game. See what he had to say before heading to the comments.

    Posted on 02/25/2013 by Garrett Fuller
  • Jeremy Gaffney Talks Progress

    WildStar is a game that is squarely on many people's radar these days and Carbine Studios is ready to unleash more information on its fans. We managed to catch up to Executive Producer Jeremy Gaffney to talk about WildStar. See what he has to say and then leave us your thoughts in the comments.

    Posted on 06/27/2012 by Garrett Fuller
  • Troy Hewitt Interview

    Carbine Studios' WildStar is a game that many are watching with a keen eye as 2012 unfolds. We had the opportunity to chat with Producer Troy Hewitt about WildStar and about Carbine's plans for the year. See what makes WildStar one of our most anticipated titles for 2012 in our exclusive interview.

    Posted on 02/13/2012 by William Murphy
  • Meet the Human

    It's WildStar Week here at MMORPG.com, and we've partnered with Carbine Studios and NCsoft to bring you a week of exclusive articles and interviews with the characters of WildStar itself. Today we are treated to an interview with the human named Buck. Read on and enjoy!

    Posted on 12/16/2011 by Guest Writer
  • Meet the Aurin

    It's WildStar Week here at MMORPG.com, and we've partnered with Carbine Studios and NCsoft to bring you a week of exclusive articles and interviews with the characters of WildStar itself. Today we are privileged to meet the Aurin, a fluffy bunny like race with a mean streak. Read on!

    Posted on 12/14/2011 by Guest Writer
  • Meet the Granok

    It's WildStar Week here at MMORPG.com, and we've partnered with Carbine Studios and NCsoft to bring you a week of exclusive articles and interviews with the characters of WildStar itself. Today we meet the Granok, a huge hulking mercenary with a bit of a chip on his soldier.

    Posted on 12/12/2011 by Guest Writer
  • The Paths to a Great Game

    WildStar was probably the best-kept industry secret up until last month's GamesCom but now Carbine Studios is ready to open the floodgates. In a brand new exclusive interview, MMORPG.com Managing Editor Bill Murphy had the opportunity to sit down for a candid chat with WildStar's Senior Producer Eric DeMilt. Check out what the pair chatted about and then let us know what you think in the comments.

    Posted on 09/20/2011 by William Murphy
  • Gamescom Reveal Interview with Chad Moore

    One of the most closely guarded secrets finally came to light during last week's Gamescom. Carbine Studios and NCSoft finally revealed WildStar and MMORPG.com's John Milburn was on hand to grab some face time with Chad Moore. Check out our sweet interview with Moore and then add a few of your thoughts about WildStar in the comments.

    Posted on 08/26/2011 by Guest Writer

Dev Journals

  • The Ravaging of Arboria

    Carbine Studios has partnered with MMORPG.com to bring our readers an exclusive WildStar Wednesday. In today's WW, The Ravaging of Arboria, Narrative Designer Constance Griffith walks us through the Dominion's first steps on Arboria. Check it out and leave us your thoughts in the comments.

    Posted on 11/21/2012 by Guest Writer
  • Creating a Soundscape

    It's WildStar Week here at MMORPG.com, and we've partnered with Carbine Studios and NCsoft to bring you a week of exclusive articles and interviews with the characters of WildStar itself. Today we feature a new look at the creation of WildStar's "soundscape" from Charley Lanusse, the Audio Director at Carbine Studios. There's lots to read AND to hear so check it out!

    Posted on 12/15/2011 by Guest Writer
  • Creating the WildStar Reveal Trailer

    It's WildStar Week here at MMORPG.com, and we've partnered with Carbine Studios and NCsoft to bring you a week of exclusive articles and interviews with the characters of WildStar itself. Today Matt Mocarski, Art Director, Carbine Studios takes us through the creative process behind the WildStar reveal trailer. Check it out and then let us know what you think in the comments.

    Posted on 12/13/2011 by Guest Writer

General Article

  • Mike's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Mike for today's installment. See what's got Mike all of a dither and then leave your thoughts in the comments.

    Posted on 01/09/2013 by Michael Bitton
  • PAX – The Deepest MMORPG Ever

    During the recent PAX convention, MMORPG.com Managing Editor sat in a meeting with Carbine Studios' Jeremy Gaffney who boldly proclaimed, that the team wanted WildStar to be "the deepest MMORPG ever made.” Find out how they figure on accomplishing that ideal in Bill Murphy's report. Leave us your thoughts in the comments.

    Posted on 09/07/2011 by William Murphy

Awards

  • The PAX East 2013 Awards

    Now that PAX East is behind us, our team got together to talk about the games they saw and have come to a consensus as to which ones were the best of the best. See what they chose for the PAX East 2013 Awards and then head to the comments to discuss.

    Posted on 03/25/2013 by Garrett Fuller
  • Best of PAX Prime 2011

    PAX Prime is one of the final US games conventions and we had a team of boots on the ground. At the conclusion of PAX Prime, the team met to talk about their favorite games and compiled a 'best of' list for MMORPG.com. See which games took our top honors in Best of PAX Prime 2011.

    Posted on 08/29/2011 by William Murphy

Column

  • It’s All About Soul

    WildStar is setting itself to be something completely different, a world that players like to be in, not just for game play mechanics, but because it's a fun place to be. Check out our latest WildStar column and see why we think it may succeed and then leave your thoughts in the comments.

    Posted on 03/08/2013 by William Murphy
  • The Arkship’s Wicked Weekend

    Last weekend marked an important turn in the development of WildStar as the team continued revealing more about the game and asked for player input. We had boots on the ground during Arkship 2013 and have a full report. Keep reading and then leave your thoughts in the comments.

    Posted on 02/20/2013 by Suzie Ford
  • Is a 'Sandpark' Even Possible?

    On one side, we have theme park fans. On the other, we have sandbox fans. Which side deserves the most attention? Carbine Studios thinks that both do and are aiming to create a "sandpark" game with WildStar. Check out our thoughts on the issue and then join the conversation in the comments.

    Posted on 01/14/2013 by Suzie Ford
  • The Empowered Community

    Community has always been important but has become increasingly important throughout this past year. Carbine Studios and the WildStar team aim to stay on top of the current trend in community management. We take a look at how they plan to do just that in our latest column. Read on and then leave us your thoughts in the comments.

    Posted on 12/28/2012 by Suzie Ford
  • It's All About Choice

    One of the most important things that many players crave in an MMO is a high level of customization. Whether it's the way their character looks or the influences that have come to bear on their race or faction, choice matters. In our latest WildStar column, we take a look at the ways Carbine is making sure their players get what they want. Read on!

    Posted on 11/28/2012 by Suzie Ford
  • Combat Telegraphs & Sci-Fi MMOs

    In our latest WildStar column, we take a look at the recently released combat video and last week's WildStar Uplink question. We offer a few thoughts about both and hope that you'll join in the conversation in the comments.

    Posted on 11/16/2012 by Suzie Ford
  • The Marriage of Theme Park & Sandbox

    WildStar is aiming to do what no other company has been able to successfully accomplish before: Create a true hybrid between a theme park and sandbox MMORPG. We take a look at how Jeremy Gaffney believes this can happen in this week's column. Read on and then leave us your thoughts in the comments.

    Posted on 11/02/2012 by Suzie Ford
  • The 2012 Summer Rumorfest

    One of our favorite things to do is check out the rumor mill on a day to day basis. We've rounded up a few of the biggest ones people are talking about this summer in today's Free Zone. Check them out and then let us know what you think in the comments.

    Posted on 07/17/2012 by Richard Aihoshi
  • What’s In an Art-Style?

    A game's art style is a huge factor for some folks when it comes to enjoying an MMO. In today's WildStar column, we give an instructional lecture on the "uncanny valley". Don't know what that is? You will when we're finished with you. Keep reading!

    Posted on 01/20/2012 by William Murphy
  • The Year Ahead

    WildStar is ready to kick it into high gear in 2012 and we take a few minutes today to opine about what might possibly mean as the year gets underway. See what we think and then add your own ideas to the comments.

    Posted on 01/05/2012 by William Murphy
  • What Path Are You?

    In the pre-WoW days, people used to play this oddity called a MUD or "multi-user dungeon" which in many ways was the precursor to today's MMOs. In a new article devoted to WildStar, we look at how Carbine Studios is utilizing the MUD mentality...and at a few of our concerns with regard to the same. Read on!

    Posted on 12/22/2011 by Cassandra Khaw
  • Reinvigorating Community Events

    Every game has 'em, the same fairly tried and true (or dull and repetitive) seasonal game fare. Carbine Studios' dev team is, however, out to create something completely different for WildStar. We take a look at what they're laying out to the community and offer a couple of opinions about it. Check it out and then let us know what you think.

    Posted on 12/08/2011 by William Murphy

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