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WildStar Guide: Chief Sarcan's Guide to Paths

By Franklin Rinaldi on February 23, 2014

Paths are WildStar's way of adding depth to your character and give you unique content based on the way you like to play. We have four possible paths to choose that will give you a variety of content to do alongside your normal questing which in turn provides you a number of rewards.

Picking a path is required at Character Creation; however doing the content is optional. You can’t currently change your path, once selected, it is now a part of who you are.

DISCLAIMER: Missions types are being updated as needed.

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PATH LEVELING AWARDS:

This is what you really want to know about, what do I get for all my hard work? Well there are currently 30 Ranks to the Path system. Every Path earns 3 abilities (which increase in power over time), a number of bags, titles, costume items and a few things for your house.

Ability 1 (Tier 1, 2, 3) awarded at Rank 2, 14, 27

Ability 2 (Tier 1, 2, 3) awarded at Rank 5, 18, 29

Ability 3 (Tier 1, 2, 3) awarded at Rank 10, 23, 30

Bags (Slots 6, 8, 9, 10, 12, 14) awarded at Rank 3, 7, 12, 17, 22, 30

House Item - Festival FABkit (Tier 1, 2, 3, 4, 5, 6) awarded at Rank 5, 10, 15, 20, 25, 29

House Item awarded at Rank 8

Titles awarded at Rank 2, 6, 15, 20, 25, 30

SETTLER

The Settler’s mission is to tame the wilds of planet Nexus, collecting resources to construct beneficial improvements for the community at large. Bravely facing the dangers of an alien planet for the greater good, Settlers are sure to earn adoration of their companions as they adventure across Nexus!

Abilities

  • Tech-Totem: Experience: Activation: Drops a totem that increases experience gain by 2%/4%/6% to allies within 35 meters of the totem for the next 60.0 seconds.
  • Summon: Vendbot: Activation: Summons a Vendbot for the next 60.0/90.0/120.0 seconds.
  • Report Home: Activation: Opens a portal to Housing for the next 10.0 seconds. (120.0/90.0/60.0 min CD)
  • Settler’s Campfire at Rank 4, 15, 25 (60.0 min CD)

Mission Types

You've unlocked a Settler mission! All Settler missions are tied to the Settler hubs in the nearby area. Your missions involve building improvements to the world, upgrading the area for everyone!

Expansion: 

That town ain't going to improve itself. So step up, strap on a toolbelt, and get to work building things that make everyone's life a little easier.                   

You've unlocked a Settler Hub Expansion mission! The Datachron contains all the information you need to build up an area and complete your mission. The Resources section lists the different resources that power the improvements in the area. Each improvement that you build awards you with some mission credit. Look for these depots to begin building!

Supply Cache:

Who has time to sit around and wait for vital supplies to show up on a platter? Put on those boots and bring home the bacon!           

These are discovered items throughout the world. Looks like a golden are on the ground that click on and get the goodies inside.       

Public Service:

Some people just don't have the grit and backbone to get the job done. Good thing you do. Achieve tasks for the greater good, and get rewarded for it.  

You've found a Settler depot! Interacting with the depot causes the Settler Builder to appear.  Left click a Settler icon to select the build site to build at. A list of available improvements at this location will appear on the right. The cost of the improvement is shown in the window, and how much overall progress will be added to the hub. You can continue to build improvements, even after your mission is complete! Building improvements in a hub fills up the progress meters, so fill them all up to unlock something special!        

Civil Defense:

Town guards can handle the small stuff. But when the biggest, meanest monsters on Nexus come a-knockin', you'll step up and save the day!     

Infrastructure:

Are you ready for some serious real estate development? Then do your civic duty and build hospitals, taverns, and spaceports for your friends and allies.

You've unlocked a Settler Infrastructure mission! When this type of mission is available, the Infrastructure portion of the Datachron will highlight.  Click the Infrastructure panel to display a guide arrow pointing you toward it. To begin an infrastructure that hasn't been started by another Settler already, find the starter NPC to begin.  Talk to the NPC to begin the building process. The NPC will have tasks for you, and completing them will fuel the construction efforts, or maintain it after completion.  Your mission progress is displayed in the Datachron. The Status button will display the progress of the current Infrastructure in the area.  Work together with other Settlers to build it faster! Complete the infrastructure and get a unique payoff for all to see!

SCIENTIST

The Scientist has come to Nexus to study its exotic flora, dangerous fauna, and ancient technology. Utilizing a powerful, upgradeable Scanbot to scan creatures and uncover lore, the Scientist is living proof that knowledge is power!

Abilities

  • Clarity Elixir: Activation: Places a Ration’s crate. Upon interacting with the crate, for the next 5.0s restores 2%/5%/10% focus every 0.5s.
  • Generator: Reputation Gain: Activation: Places an aura on the ground that increases reputation gain by 2%/4%/6% to allies within 35 meters for the next 60.0 seconds.
  • Create Portal – Capitol City: Activation: Opens a portal to the Capital City for the next 10.0 seconds. (120/90/60 min CD)
  • Scanbot: Mark I at Rank 5, Super-Range Scanbot Mark 1 at Rank 10, Mark III at Rank 27

Mission Types

You've unlocked your first scientist scan mission! You'll find these scientist indicators throughout Nexus. To complete the mission, summon your Scan Bot and send it to investigate.  To summon your Scan Bot, left click its picture in your Datachron. To send your Scan Bot to investigate, left click the Scan button or use the ('G') key. Once the Scan Bot has finished scanning, it will return to you with the information it gathered. Your Scan Bot might upset the local wildlife, so keep an eye on its health.  The scanning process may uncover unique properties that can grant you temporary benefits, so scan everything you can find! To complete the mission, scan enough of the target to reach 100%.

Analysis:

Time to put that big brain of yours to work! Whether it's a bug-eyed monster or the enemy's databanks, it's up to you to scan it.   

Biology:

Nexus is home to the craziest critters this side of the Fringe! You and your trusty scanbot better get crackin'.            

Catalog:

Knowledge is power. Which is good, because Nexus has a lot of knowledge that needs to be collected and catalogued. Time to power up!

Diagnostics:

You're a scientist, and that means you can fix stuff. Whether it's a broken leg or a busted bot, you'll diagnose the problem and take care of it.             

Archaeology:

The Eldan left behind a whole planet full of awesome. So start scanning those relics, robots, and radical machines!      

Botany:

Studying plants on Nexus is cool. Especially when those plants are trying to chew your face off. Stopping to smell the flowers? Not recommended.

Chemistry:

Nexus is full of exotic materials and alien compounds just waiting to be studied. Are some of them ridiculously dangerous? No doubt about it.     

Field Study:

Who knows what evil lurks in the hearts of hostile alien life forms? You do. Study behavior patterns among the natives. And try not to get killed.

You've unlocked a Field Study mission! These missions involve studying the behaviors of creatures on Nexus. Click the arrow button to the right of the mission title to reveal the objectives.  The Field Study will list the creatures and behaviors that need to be studied. When you see the creature exhibiting the behavior, scan it! To complete the mission, record all the listed behaviors.

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