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MMOTPS | Genre:Historical | Status:Beta Testing  (est.rel N/A)  | Pub:Wargaming.net
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World of WarPlanes Previews: GDC 2012 Preview

World of WarPlanes is the latest entry into the MMO-space by Wargaming.net. During the recent Game Developer's Conference, we had a chance to check out WoWP and to talk with the team about this highly anticipated title. See what we found out!

By Som Pourfarzaneh on March 23, 2012

At GDC last week, I got to sit down with Wargaming.net's CEO Victor Kislyi to learn more about World of Warplanes.  Being developed in Kiev, Ukraine rather than Wargaming.net's development center in Minsk, Belarus, World of Warplanes (WoWP) is following the incredible success of World of Tanks (WoT) and will be offering fast and intense dogfights and aerial combat.  You'll be able to choose from warplanes of many different nations from the World War I era to the Korean War, and while battles in WoWP will not initially be historical, Wargaming.net may consider re-creating famous scenarios for military history enthusiasts.

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Our preview included a short demo of WoWP, and the game already looked great even in its current global alpha build.  It will be very easy to jump into battles, get some XP in a match, upgrade your plane, and jump back in again, and WoWP will allow you to tinker with WoT-style tech trees for small biplanes all the way to epic prototypes and blueprints.  You'll get a hangar for all of your planes, including light and heavy fighters and ground attack aircraft, which will each be part of a rock-paper-scissors type scenario in battle.

WoWP will also have the same free-to-play model of WoT, and you'll be able to use microtransactions to purchase premium ammo and camouflages that won't disturb the game balance, as well as enhanced XP and currency buffs.

WoWP has been called "Counter-Strike with warplanes" (or WoT with warplanes), and Wargaming.net has been working on building up the e-sports community for their games.  They're already in conversation with the ESL, WECG and Russian Federation of CyberSport, and are working closely with the Kiev CyberSport Arena.  Wargaming.net is serious about the competitive potential for their games, and have close to $2 million this year allocated for e-sports.

I asked about a potential crossover between WoT and WoWP (how awesome would that be), and Victor told me that although they're not working on that right now, you will be given a unified account across both games.  Thus, all of your currency and XP will be connected between WoT and WoWP, and there will be a unification of clan wars maps across both games.

Amazingly, Wargaming.net has grown to become an 800-person company, and although they're happy with the PC market that they've created, they could potentially be interested in investigating console markets for their games in the future.  They're also working on World of Battleships, which is going to be amazing.

World of Warplanes will be released "when it's ready," and will have a public beta around E3.

Are you excited for World of Warplanes?  Let us know in the comments below!

More World of WarPlanes Features:

World of WarPlanes - Wargaming Storms GDC Preview added on Friday April 05
World of WarPlanes - Building a Bigger, Better World Dev Journal added on Thursday November 01
World of WarPlanes - Talking Dogfights at GDC Online Interview added on Tuesday October 16

More Previews:

WildStar - The Settler and Scientist Paths Detailed Preview added on Wednesday May 22
DC Universe Online - Delving into Origin Crisis Preview added on Tuesday May 14
 
 
 
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