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Valve | Official Site
MOBA | Genre:Fantasy | Status:Final  (rel 2013)  | Pub:Valve
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DOTA2 News

Latest Headlines for DOTA2

  • Championships to Be Broadcast via ESPN 3

    Proof that the international competitive gaming scene is a legitimate sporting event, Valve has announced that the International DOTA 2 Championships will be broadcast via ESPN 3. The International will take place this weekend and feature a prize pool of over $10,000,000 USD.

    Reported on Jul 17, 2014
  • Prize Pool Soars Over $4M USD

    According to the live counter on DOTA 2's "Compendium" site, the current prize pool for this years competitive tournaments has risen to nearly 4.5 million USD. According to the site, for each Compendium purchased, $2.50 is placed in the prize pool.

    Reported on May 13, 2014
  • "Subscriber" Numbers Surpass World of Warcraft

    World of Warcraft can no longer claim to have more subscribers than any other game on the planet. DOTA2 now claims 7.86 million subscribers. The numbers, however, come with the caveat that "subscriber" to DOTA2 is a misnomer as the game is free to play, whereas WoW sees subscribers paying $15 per month to play.

    Reported on May 06, 2014
  • The International Tournament to Begin May 12th

    The DOTA2 teams are in place and the competition will begin on May 12th, all leading up to the epic conclusion of The International DOTA2 Tournament in July.

    Reported on Apr 30, 2014
  • eSports Event Tickets Going Fast

    ESL One Frankfurt is expected to be a well-attended eSports event that will showcase eight of the world's best DOTA 2 teams in a tournament with winners sharing a $150,000 prize package. The event is scheduled to take place in the Commerzbank-Arena and the first round of ticket sales is already sold out.

    Reported on Mar 03, 2014
  • Perfect World Opens Super League in China

    Perfect World Entertainment is working with Valve to bring a Super League, an eSports league, into existence in Mainland China. The official sites have opened up for players and teams to begin signing up. Teams will face off in a round robin tournament before heading to a double elimination round.

    Reported on Apr 29, 2013
  • Nexon Partners with Valve for Asian Publication

    Nexon and Valve have announced a partnership initiative that will see DOTA 2 published in both Japan and Korea. As of this writing, there is no announced date for the game's publication.

    Reported on Nov 08, 2012
  • | Harassment Beyond The Lane Phase

    RTSguru talks to two female DotA/DotA 2 players in regards to life as a woman in a competitive gaming world. What's it like being a lady in a nerdy man's world? Check it out at and find out.

    Reported on May 10, 2012
  • Building a Better MOBA Community?

    Valve's approaches to community in DOTA 2 are still mostly under wraps, but hints show an effort at a different kind of MOBA community. See what the editors have to say about it.

    Reported on May 07, 2012
  • | Dissecting the Brewmaster and His Beer

    This week, editors take a closer look at Brewmaster and his abilities in DOTA2. Is this former panda(ren) still worth his weight in beer? We take a look at what he's packing and decide! Read it all at

    Reported on May 02, 2012
  • | What We Can Expect – Part #2

    Earlier this week, editors took a look at traditional trinity of the freemium MOBA market - announcer packs, couriers and skins. This week, they dive into the other aspects of what a F2P DOTA 2 might bring to the table. Check it out at

    Reported on Apr 26, 2012
  • | Lamentations of a Support Hero Player

    The life of a support hero is not always rainbows and butterflies, it's compromise and - well, you get the picture. What bugs you most as a support player? I'll tell you mine if you tell me yours. Check out this provocative new editorial at

    Reported on Mar 20, 2012
  • RTSGuru | Top Three Newbie Friendly DOTA 2 Heroes

    Over at RTSGuru, help for the newbie to DOTA 2 with this roundup of the top three newbie friendly Intelligence heroes to play.

    Reported on Mar 06, 2012
  • RTSGuru | On Racism, Rationale & Resolution in DOTA 2 Pt. 3

    In the final edition of this editorial series, editors take a look at some of the possible solutions to the issues in DOTA2. Swing by to check it out and leave your comments.

    Reported on Feb 28, 2012
  • RTSGuru | Racism, Rationale and Resolutions Part 2

    Last week, RTSGuru editors took a hike into dangerous territory and commented on the hatred certain nationalities find themselves subject to in DOTA2. Today, the crew continues its look at the rationale behind this loathing. Check it out at

    Reported on Feb 23, 2012
  • RTSGuru | Racism, Rationale and Resolutions

    In the first of a three part series, editors take a look at the racism present within the DOTA2 community, the rationale behind it and the possible solutions to the problem.

    Reported on Feb 21, 2012
  • | Who Owns DotA?

    Earlier today, we reported on the lawsuit filed by Blizzard against a trademark filing by Valve over the DOTA name. In a new piece at, Cassandra Khaw gives some of the background on the issue and her thoughts about what's in store for the two gaming titans.

    Reported on Feb 10, 2012
  • Blizzard Suing Valve Over Trademark

    According to a pair of legal filings, it appears that Blizzard is suing Valve to prevent it from trademarking the DOTA name. Blizzard claims that the DOTA name has been closely aligned with the Warcraft series for the past seven years. Defense of the Ancients was originally created as a mod for Warcraft III.

    Reported on Feb 10, 2012
  • Valve on Beta Invites: "Fret not, it's coming!"

    Valve recently updated the official DOTA 2 blog with the unveiling of the Alchemist, some community news, and an update for those who have been biting their nails off in anticipation of a beta invite.

    Reported on Nov 21, 2011
  • Coming Sooner Than Expected

    The DOTA 2 blog has been updated with the news that developers are listening to player feedback about wanting to play the game as soon as possible rather than to have devs stick to a lengthy beta and adjustment phase.

    Reported on Sep 23, 2011
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