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World of Darkness Forum » General Discussion » World of Darkness, Horrifying WoW clones away...

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79 posts found
  Skuz

Novice Member

Joined: 12/25/08
Posts: 1038

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

5/14/12 10:15:18 AM#41

As I understand it WoD is extremely ambitious & will have a PvE game right alongside it's PvP sandbox, this will enable typically PvE players to become enmeshed in the game especially those not familiar with the prior games & pnp/pc rpg's.

For me I think WoD may end up as my "perfect game" a meaty storied PvE "levelling" game with rich lore, with a sandbox PvE & politics endgame that can be dipped into as and when.

I could see myself gradually playing it more & more as a sandbox as time went on & the ingame politics & emergent gameplay develops.

It is a long way off though, but definitely on my long-term radar.

  KilorTheMeek

Novice Member

Joined: 3/03/10
Posts: 264

Sweet lemonade, yeah sweet lemonade...

5/14/12 10:16:39 AM#42
Originally posted by rcubano

or because his girlfriend thinks you're cute.

BAHAHAHA!  Like anyone who'd spend enough time in a MMO to get elected Prince would have a girlfriend!


Never argue with an idiot. He will drag you down to his level, then beat you with experience.

  Beanpuie

Hard Core Member

Joined: 6/15/07
Posts: 807

5/15/12 5:56:24 PM#43

huh,   vampires have funerals?

 

  LordPsychodi

Novice Member

Joined: 6/14/07
Posts: 102

5/16/12 2:07:24 AM#44

To be honest, as a former EVE online player, (not enough time anymore) the sole reason I cannot envision this being a success is mostly because the World of Darkness has almost slipped into a coma at this point like every other Non-D&D related relic of the 80s and 90s side of things. FATE systems recently have pretty much stolen the main audience of storyteller styyle tabletop RPGs,, and the LARP fee debacle from White wolf  over half a decade ago caused almost an immediate 50% decline of populace on  the LARP side of things of an already small market.

 

I really wonder if CCP is overestimating the interest thanks to the dunce that was Ryan Dancey

  rcubano

Novice Member

Joined: 4/28/12
Posts: 68

5/16/12 9:26:58 AM#45
Originally posted by LordPsychodi

To be honest, as a former EVE online player, (not enough time anymore) the sole reason I cannot envision this being a success is mostly because the World of Darkness has almost slipped into a coma at this point like every other Non-D&D related relic of the 80s and 90s side of things. FATE systems recently have pretty much stolen the main audience of storyteller styyle tabletop RPGs,, and the LARP fee debacle from White wolf  over half a decade ago caused almost an immediate 50% decline of populace on  the LARP side of things of an already small market.

 

I really wonder if CCP is overestimating the interest thanks to the dunce that was Ryan Dancey

Well, you're right that the table-top RPG is having a wee bit of problems business-wise, from the little bit I've seen from it.

 

However, the Vampire MMO is not solely directed at ex-table-toppers.  Vampires have always been popular; even if a Vampire MMO had no resemblance of The Masquerade, it'd still have a very good shot at being successful.  I'd say the game is more directed at vampire and personal horror fans, rather than table-top RPG fans.

Vampire: the Masquerade doesn't have a monoply on vampires.  Any company could make an MMO based on vampires, and make up their own systems completely. 

I think using Vampire: the Masquerade is best, for a few reasons: 1. It will attract ex-table-toppers without repulsing non-table-toppers. 2. It's an exquisite system and history for vampire mythology, quite brilliantly incorporating nearly all elements of western vampire mythology in an interesting manner. 3. An MMO is an RPG, and Vampire: the Masquerade is a time-honored RPG, with experience they can dip into in order to understand how role-players will react to certain basic elements.

 

  Funbuns

Apprentice Member

Joined: 2/23/09
Posts: 12

5/23/12 5:25:30 AM#46

I have high hopes for this game as it's last "adult" genre mmo around, and I think CCP is better then Failcom...

  Snoepie

Advanced Member

Joined: 8/18/07
Posts: 493

5/23/12 5:37:28 AM#47

im not really suprised that this game ain't gonna be a wow close..

 

CCP has so many good thinkers  in there company..

 

Altho i don't play eve.. i think eve is one of the most succesfull mmo's on the market..

 

This vampire game looks intresting aswell. not your standart fantasy theme..

 

What im worried about.. If i take eve as exemple.. is the combat in this game..

 

Hopefully they will find a different path then the tab target shit

 

 

  Uronksur

Apprentice Member

Joined: 8/03/09
Posts: 310

6/05/12 6:40:16 PM#48
Originally posted by rcubano
Originally posted by LordPsychodi

To be honest, as a former EVE online player, (not enough time anymore) the sole reason I cannot envision this being a success is mostly because the World of Darkness has almost slipped into a coma at this point like every other Non-D&D related relic of the 80s and 90s side of things. FATE systems recently have pretty much stolen the main audience of storyteller styyle tabletop RPGs,, and the LARP fee debacle from White wolf  over half a decade ago caused almost an immediate 50% decline of populace on  the LARP side of things of an already small market.

 

I really wonder if CCP is overestimating the interest thanks to the dunce that was Ryan Dancey

Well, you're right that the table-top RPG is having a wee bit of problems business-wise, from the little bit I've seen from it.

 

However, the Vampire MMO is not solely directed at ex-table-toppers.  Vampires have always been popular; even if a Vampire MMO had no resemblance of The Masquerade, it'd still have a very good shot at being successful.  I'd say the game is more directed at vampire and personal horror fans, rather than table-top RPG fans.

Vampire: the Masquerade doesn't have a monoply on vampires.  Any company could make an MMO based on vampires, and make up their own systems completely. 

I think using Vampire: the Masquerade is best, for a few reasons: 1. It will attract ex-table-toppers without repulsing non-table-toppers. 2. It's an exquisite system and history for vampire mythology, quite brilliantly incorporating nearly all elements of western vampire mythology in an interesting manner. 3. An MMO is an RPG, and Vampire: the Masquerade is a time-honored RPG, with experience they can dip into in order to understand how role-players will react to certain basic elements.

 

^^This. I've never played table-top RPGs, and I still think this looks really interesting after reading White Wolf's wiki on Vampire: The Masquerade. 

  zap117

Apprentice Member

Joined: 2/19/05
Posts: 6

8/08/12 10:44:29 AM#49

this game shouldent be about fighting atleast not as the first prio ! politics and money and status is what should be the primary thing for the player .

ofc fighting should be there and it should be fun and make you feel powerfull .  i also think normal level progression should be thrown out the window just put marks for how old the vampire is . so if u have had a vamprie char that was 1 month since u created it would have the level of 30 ...

upphold the masqurade ! if a player does not abide the masqurade the after to meny infringments put a bounty on his head . once killed that char cant be played for  5h ? 

also put the chance for redemption quests for masquarade and humanity

since theres gonna be a shitload of vampires running arround npc  count should be 3 -4 times that and you should only be able to tell vamps from humans with certain skills (if its not obvious) hunters should also have a hard time telling vamps from npcs (if u can play as a hunter) 

there should be no quests in the way of  " go there kill 14 bats and give me a dogs egg"  it should be stealth or persuasion or just kill 1 dude or dudett 

as for getting ingame cash and such put a stock market in there tie it to the real world but mix the names up ! 

add a cellphone app for ios and android wich works as ur game phone say u get sent a message from a player the u recive it on ur phoen instead if u have a phone app tied to ur account . can also be used to manage stocks and such while on the go

armor with limited stats some might spec to use swords daggers and guns . some might spec for mele and dishing out such dmg and so on so dont put the sword of a thousand truths in there shure u could put in magical items but they should be veary speiffic and as for your clothes you should just buy them from stores they should have extremly limited stats if any at all (possibly they should get torn and eventualy destoryed from fighting ? =) 

 

i think this would make an awsome game . hovever if its just another fight game with no meaning and side options then it will be a sad day 

 

  Yakamomoto

Apprentice Member

Joined: 9/24/12
Posts: 385

9/25/12 4:54:24 PM#50

CCP rocks and World of Darkness will be kickass!!

Didn´t you see the presentation from EvE fanfest 2012 on Youtube? They are alive and kicking with a big team.

I think it will be out in 1-2 years and this will be the sandbox game to play, the very first AAA sandbox blockbuster MMO (not set in space like EvE)

WoD will end the dreaded WoW era of boring kill X fetchquest themepark MMOs, together with Archeage

  swedago

Advanced Member

Joined: 2/28/07
Posts: 67

9/25/12 4:59:11 PM#51
Originally posted by Yakamomoto

CCP rocks and World of Darkness will be kickass!!

Didn´t you see the presentation from EvE fanfest 2012 on Youtube? They are alive and kicking with a big team.

I think it will be out in 1-2 years and this will be the sandbox game to play, the very first AAA sandbox blockbuster MMO (not set in space like EvE)

WoD will end the dreaded WoW era of boring kill X fetchquest themepark MMOs, together with Archeage

I agree totally =)

 

I plated PnP RPGs since AD&D, played Vampire The Masquerade / Werewolf, and a few others.  I think a game (as long as it keeps the theme as the PnP version) like this is long overdue!

  Nonderyon

Apprentice Member

Joined: 11/30/07
Posts: 171

10/04/12 9:58:09 PM#52

Sorry to say...its just immposible to make a true world of darkness mmo.

That world is full of mistery, intrigue and too deadly when you take the wrong step at wrong time whatever race you with.

The main problem is, they cant make the "mistery" part of it, just imagine when you walk in the street and see other players names or just see many people running in the street, you immedietly known they are players and pick what would they be...maybe bloodsuckers with "BloodyMary,Vampyjohn, or ...etc." name? :)

(good example what THQ wanted with Warhammer 40k mmo, so far with the true w40k i cant tell...so i dont except much about this too, CCP cant have the time and people to make what i want about true WoD)

  Yakamomoto

Apprentice Member

Joined: 9/24/12
Posts: 385

10/06/12 6:46:41 AM#53
Originally posted by swedago
Originally posted by Yakamomoto

CCP rocks and World of Darkness will be kickass!!

Didn´t you see the presentation from EvE fanfest 2012 on Youtube? They are alive and kicking with a big team.

I think it will be out in 1-2 years and this will be the sandbox game to play, the very first AAA sandbox blockbuster MMO (not set in space like EvE)

WoD will end the dreaded WoW era of boring kill X fetchquest themepark MMOs, together with Archeage

I agree totally =)

 

I plated PnP RPGs since AD&D, played Vampire The Masquerade / Werewolf, and a few others.  I think a game (as long as it keeps the theme as the PnP version) like this is long overdue!

This game is seriously under-hyped! If they are able to pull off half of the stuff they talked about, it will be the ultimate MMO revolution.

I voted a 10/10 hype on this :D

Bring it on, CCP !!

  Nosferatu4U

Novice Member

Joined: 9/27/11
Posts: 4

10/11/12 5:20:24 PM#54
Out of curiosity, what will we do during daylight?
  Rhoklaw

Advanced Member

Joined: 1/12/04
Posts: 2981

$500 Backer to 2014's Top New MMO... The Repopulation!

10/11/12 5:27:29 PM#55
Originally posted by Nosferatu4U
Out of curiosity, what will we do during daylight?

Sun Block 2000 my friend...

Actually, I never played WoD so I dont know for sure, but my ex wife made it seem like PnP version didn't involve day time burning of flesh. You might be weak, but you won't die. Again, this is just 2nd hand information.

  Kiljaedenas

Advanced Member

Joined: 7/29/11
Posts: 466

To err is human, but to really f*ck things up you need a computer.

10/11/12 5:51:35 PM#56
Originally posted by Nosferatu4U
Out of curiosity, what will we do during daylight?

Stay the hell out of the sun, probably. I wouldn't be surprised if they implemented a subway/sewer/well shielded car system for getting around protected from the sun, and so you'd really have to plan your time outside to make sure you don't get caught. To account for all timezones, they'd probably have to make it something like a 4 hour "day" to make sure that players in every timezone that may play it have a chance to get both day and night play.

I'm definitely looking forward to WoD. Definite hardcore fan of Eve, but spaceships do get tiring after a while. And I played the VtM single player computer game, it was quite cool. Eve's full sandbox features in a gothic vampire MMO...made by CCP, who appear to be the only developer right now willing to take a chance with something...this could be epic. Completely unheard-of quality.

The best part is, CCP knows full well that the Goons and their affiliates, those same dudes who did the bridge of death in star trek online which resulted in a several hundred page threadnaught whine-fest on the STO forums, and the same guys who got the DayZ servers shut down due to finding exploits, are gonna hit WoD like a fucking freight train. And they're not going to panic about it; they're going to knuckle down and say "Bring it on assholes! Give us all you got!"

It's going to be awesome!

Where's the any key?

  Johnie-Marz

Novice Member

Joined: 11/19/09
Posts: 860

10/11/12 5:54:30 PM#57
Originally posted by Yakamomoto
Originally posted by swedago
Originally posted by Yakamomoto

CCP rocks and World of Darkness will be kickass!!

Didn´t you see the presentation from EvE fanfest 2012 on Youtube? They are alive and kicking with a big team.

I think it will be out in 1-2 years and this will be the sandbox game to play, the very first AAA sandbox blockbuster MMO (not set in space like EvE)

WoD will end the dreaded WoW era of boring kill X fetchquest themepark MMOs, together with Archeage

I agree totally =)

 

I plated PnP RPGs since AD&D, played Vampire The Masquerade / Werewolf, and a few others.  I think a game (as long as it keeps the theme as the PnP version) like this is long overdue!

This game is seriously under-hyped! If they are able to pull off half of the stuff they talked about, it will be the ultimate MMO revolution.

I voted a 10/10 hype on this :D

Bring it on, CCP !!

Hype is overrated.

let it stay under the radar for a while.

  gimmesome

Novice Member

Joined: 8/12/11
Posts: 368

10/11/12 6:02:40 PM#58

I'm pretty much done wasting time on MMORPGs, but that was "meant" to end when WoD comes out.   

 

This thread is sort of misleading, at least the links are.  "leaked footage"  blah blah blah that was just cinematic yank.  

 

Cinematics don't mean a fracking thing.    Let's hold off on the 'omg here's some footage!" threads until we can see some GAMEPLAY. please?

 

Even though that might not be till at least 2014... I've already been c0ck teased by false hopes about this game for the last 2 years.  

 

kthx

 

  Harlequin_S

Novice Member

Joined: 12/26/08
Posts: 38

2/22/13 9:32:22 AM#59
Originally posted by Nonderyon

The main problem is, they cant make the "mistery" part of it, just imagine when you walk in the street and see other players names or just see many people running in the street, you immedietly known they are players and pick what would they be...maybe bloodsuckers with "BloodyMary,Vampyjohn, or ...etc." name? :)

Actually you won't. Character names will be turned off by default. You may want to research and read up on the game before you toss inaccurate assumptions out. So the MYSTERY will still be there.

-Harlequin
Admin of World of Darkness News
http://www.wodnews.net

  Hodo

Advanced Member

Joined: 6/05/08
Posts: 559

2/22/13 9:41:27 AM#60
Originally posted by star
Originally posted by Zylaxx
Originally posted by Lesrach

Hi all,

 

could be old news but woke my interest up...

 

http://www.vg247.com/2012/03/24/ccp-shows-world-of-darkness-footage-during-eve-fanfest/

http://www.vg247.com/2010/09/25/leaked-world-of-darkness-footage-comes-out-of-grand-masquerade-convention/

 

...player elected leader with permadeath rights...   ...sandbox...   ..."with essentially no rules"...

 

Not a fan of vampires, thanks to my wife and daughters love for all things Twilight lol.  But I take it with perma death this is another FFA PvP sandbox?

Thankfully, VtM's kindred are nothing like Twilight's D:

WoD vampires are closer to Anne Rice's Vampires than Twilight Glampires. 

 

As for the game being a "Mature" sandbox.   We are talking about gamers right?   So maturity does not come to mind when thinking of gamers. 

 

I expect the game to launch sometime late this year if not late next year.   It will be chaos the first few months of bugs, crashes, exploits, and of course greifing.   

So much crap, so little quality.

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