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Our-Rating 7.0

7777777777

User Rating 6.4

6.352516544786.352516544786.352516544786.352516544786.352516544786.352516544786.352516544786.352516544786.352516544786.35251654478

Star Wars Galaxies Rating


Graphics - 8.5
8.58.58.58.58.58.58.58.58.58.5
Fun - 5.5
5.55.55.55.55.55.55.55.55.55.5
Sound - 8.0
8.08.08.08.08.08.08.08.08.08.0
Community - 6.4
6.46.46.46.46.46.46.46.46.46.4
Role-Playing - 6.3
6.36.36.36.36.36.36.36.36.36.3
Performance/Lag - 5.9
5.95.95.95.95.95.95.95.95.95.9
Value - 5.5
5.55.55.55.55.55.55.55.55.55.5
Service - 4.8
4.84.84.84.84.84.84.84.84.84.8

Based on 2933 total votes. Login if you wish to review this game.


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Member Comments

  • Coranthius(posted Thu May 15 2008)
    • I'm another one of those "played it since beta" guys, bought the Collectors Edition, but hear me out. This game during it's first couple months was something I thought I wouldn't get into, coming from playing Ultima Online for many years. But after upgrading systems and getting to see it full-tilt and enjoy it, this game was great. It had all the makings of a proper MMO and Star Wars enthusiasts dream. Great skills system, awesome crafting, places to explore and great combat. The Jedi progression system was completely fine. The only downside to 2003/2004 SWG was questing. It had good mainstream quests, but you always hated those damn whicker baskets, dud fireworks and fancy pens. But SOE/LE decided to take the side of more complainers than the die-hard fans. First it was a watered down Jedi system, then it was the CU, then the NGE. It was a game that was perfectly fine the way it was, even the CU didn't bother me. I've revisited SWG a couple months ago, and if I was a first-time player, I might be interested in it. Catchy little storyline, and easy skills system. But it's never going to be the same for me. My ratings as of current game state: Graphics 9, Sound 9, RP 7, Value 5, Fun 5, Community 7, Performance/Lag 8, Customer Service 6. I'd hope that some day SOE/LE will sit down and try again with SWG 2, possibly following the story from Episode I, and bring back the good 'ol days of Summer 2004.
  • Xenosaiyan(posted Sat May 03 2008)
    • Not a bad game, I quit because there weren't that many players. Other than that it has good quests, no death penalty, great community on a populated server, I love SCI-FI games, but don't get into this game because it's an empty wasteland, it's HUGE, you won't feel trapped in
  • rsreston(posted Tue Apr 08 2008)
    • The pros: it's Star Wars, good graphics, pieces of John Williams score, space combat in a MMOG, speed bikes, being incapacitated before dying, not having to buy the game - just start paying monthly fees, hunting players as a Bounty Hunter, having your own house, decorating your house, the community, which made me stick to it - without them, one'd take months to figure things out as there's no manual and the game has lots of features. And the role-play servers are very fun. Now, the cons: laggy game (even with good hardware and connection), bad interface (eg F1-F12 unused), repetitive "dungeons", endless grind, customer service sucks big time, the game is buggy - it seems a beta release. And with the mass exodus from players after CU and NGE, resources on the internet are outdated. It's not that the game is empty - if you play in populated servers it's nice; it's the feeling of abandonment surrounding the game. Anyway, if you're a fan of SW, I think it's worth giving it a go - The planets are awesome, the space battles may bring those good X-Wing and Tie Fighter memories back... Just be nice to the helpers: you'll be talking a lot to them in your first 15 or so levels. If you're not a fan, go to WoW or EVE.
  • kotz(posted Tue Apr 08 2008)
    • Once a player from day one of its realease to see it become like it is now, its realy sad how they killed this once good game.
  • ummax(posted Sun Apr 06 2008)
    • Still a better game then those out there even with the mistakes made!

Star Wars Galaxies

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Latest Star Wars Galaxies News

Friday Feature: Office Tour

Apr 28, 2008

In their most recent Friday Feature on the Star Wars Galaxies official site, the folks at SOE provide a tour of their offices.

Exploring Expertise: Jedi Paths

Apr 21, 2008

The folks at SOE have posted an overview of Jedi expertise paths in Star Wars Galaxies, which take Jedi down the path of the light and/or the dark side of the force.

Creating The Tomb of Exar Kun

Apr 15, 2008

Christine Chugon, an artist on Star Wars Galaxies, has written a dev journal which takes a look at the creation of The Tomb of Exar Kun.

Ten Most Wanted Fugitives in the Galaxy

Apr 14, 2008

The folks at Sta Wars Galaxies have posted a list of the ten most wanted criminals in the Galaxy, at least according to the Bounty Hunters Guild. Players can defeat all ten to earn a reward and complete this collection from Game Update 3.

Other Star Wars Galaxies News

Exclusive video detailing Jedi changes in Star Wars Galaxies Update 3

Massively has new video footage of Update 3 for Star Wars Galaxies.

Massively on May 14, 2008

Massively.com interviews Star Wars Galaxies producer Lorin Jameson

Massively interviews Star Wars Galaxies producer Lorin Jameson.

Massively on May 06, 2008

Star Wars Galaxies: 2008 Preview

WarCry takes a look at Star Wars Galaxies at GDC.

WarCry Network on Mar 05, 2008

Exclusive Interview with Tim Temmerman

Stratics interviews Tim Temmerman, associate producer at Lucas Arts.

Stratics on Feb 29, 2008

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