Massively.com interviews Star Wars Galaxies producer Lorin Jameson
Massively interviews Star Wars Galaxies producer Lorin Jameson.

SOE has published the patch notes for Game Update 1 for Star Wars Galaxies.
![]()
Smuggler:
- False Hope should now animate and throw its grenade properly.
- Fence Items listing no longer lists items that are equipped.
- NPCs can no longer spawn and intercept smugglers over water.
- Hide Ally should allow a target to move after stopping all movement while stealthed.
- The abilities "Call a Favor 1: Smuggler" and "Call a Favor 2: Medic" that summon a smuggler or medic have been fixed so that the NPC the abilities summon can be killed in combat.
- Fence Item now will reshow the interface if no junk was selected and the "Fence" button was pressed.
- Hide Ally should play a smoke effect on the target.
- Smuggling: Emory waypoint on Rori is now at the correct location.
- Smuggling system NPC's should no longer spawn with a level over 90.
Spy:
- Fixed a bug that allowed traps to be dropped in houses and then moved around with decoration options.
- Preparation and Decoy no longer show in other players' combat messages.
- Spies can now abandon quests while stealthed.
- Mon Calamari, Wookiees, and Ithorians can now wear the stealth gloves granted for their profession.
- Changed Covert Mastery expertise from "Reduces the action cost of Smoke bombs, Without a Trace, and Burst of Shadows by 10% per point" to "Single target direct attacks that fail to hit their target (Miss, Dodge, Parry) cost 0 action".
- Reduced cost of Covert Mastery expertise from four points to one.
Read more here.
Massively interviews Star Wars Galaxies producer Lorin Jameson.
WarCry takes a look at Star Wars Galaxies at GDC.
Stratics interviews Tim Temmerman, associate producer at Lucas Arts.
Stratics has posted the logs from their recent Star Wars Galaxies dev chat.