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Game Update 1 Patch Notes Digg this article

By Keith Cross on Feb 12, 2008

SOE has published the patch notes for Game Update 1 for Star Wars Galaxies.

Smuggler:

  • False Hope should now animate and throw its grenade properly.
  • Fence Items listing no longer lists items that are equipped.
  • NPCs can no longer spawn and intercept smugglers over water.
  • Hide Ally should allow a target to move after stopping all movement while stealthed.
  • The abilities "Call a Favor 1: Smuggler" and "Call a Favor 2: Medic" that summon a smuggler or medic have been fixed so that the NPC the abilities summon can be killed in combat.
  • Fence Item now will reshow the interface if no junk was selected and the "Fence" button was pressed.
  • Hide Ally should play a smoke effect on the target.
  • Smuggling: Emory waypoint on Rori is now at the correct location.
  • Smuggling system NPC's should no longer spawn with a level over 90.

Spy:

  • Fixed a bug that allowed traps to be dropped in houses and then moved around with decoration options.
  • Preparation and Decoy no longer show in other players' combat messages.
  • Spies can now abandon quests while stealthed.
  • Mon Calamari, Wookiees, and Ithorians can now wear the stealth gloves granted for their profession.
  • Changed Covert Mastery expertise from "Reduces the action cost of Smoke bombs, Without a Trace, and Burst of Shadows by 10% per point" to "Single target direct attacks that fail to hit their target (Miss, Dodge, Parry) cost 0 action".
  • Reduced cost of Covert Mastery expertise from four points to one.

Read more here.


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