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LucasArts / SOE Austin | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 06/23/03)  | Pub:Sony Online Entertainment
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Desktop Client | System Req: PC | ESRB:T

Star Wars Galaxies News - Update 8 and Cities

Posted by Keith Cross on Feb 17, 2009  | 7 comments in our forums

The folks at Star Wars Galaxies have posted a look at upcoming changes to the the way player run cities are handled in the game.

Mayors and citizens across the galaxy will be excited about the improvements made to player cities coming out in Update 8. With all new functionality and ease of use, there has never been a better time to be a Mayor or part of a player run city!

City Structure Report

A brand new user interface (UI) has been designed for City Structures. Before Game Update 8, cities that spanned across multiple game zones did not receive proper Structure Reports. Now, all City Structures will be shown in this brand new UI!

These Structure Reports also show their current location in the UI. If you select the Structure in the UI, a waypoint will then be created leading to that Structure.

Read more here.

Read more Exclusive News...

 
 
Suvroc writes:

I know there are more announcements to come regarding player cities but this little bit of information so far seems rather underwhelming IMO.

Player cities are one of the best things still remaining in SWG and recycling centers is the best "upgrade" they can come up with? I honestly expected more. 

 

New Post Quote
2/17/09 2:45:23 PM
 
gotham writes:

It's better than nothing and still the best city system out there

New Post Quote
2/17/09 4:20:58 PM
 
MindTrigger writes:

Brought to you by the same people who though the Ewok Day of Love (or whatever) was a good idea.  It's really sad watching this game I once loved sink further and further into absurdity.

The funny thing is, if these geniuses at SOE would just roll back or add some new servers with Pre-CU builds on them, a crapload of people would sign up and play for a while. I know I would.

You can't tell me they don't have an old load and source code for that version either. Are we to believe SOE was not versioning their source code, or that they decided to delete all their previous source code when the NGE launched? 

New Post Quote
2/17/09 10:03:41 PM
 
mecher writes:

The problem with SOE and pre-cu is this, pretty much most, if not ALL, of the original dev team is gone. They would have no one who understood the code, it was buggy enough back then, yet sitll the best MMO ever. So never mind now with people who don't even understand the code.

New Post Quote
2/17/09 10:54:40 PM
 
adderVXI writes:

Every time i see a update i think, should i go back?  I always am saddened when i actually do give it a try...

New Post Quote
2/18/09 10:17:51 AM
 
jinxit writes:

Oh joy, another broken UI.

New Post Quote
2/18/09 10:21:11 AM
 
John.A.Zoid writes:

Problem is now there are so many great changes that I couldn't live without so if I play the Emu I'm not having fun because it doesn't have the kool things they'e done since the NGE and If I play the Live game I hate it because they took away the profession system.

New Post Quote
2/18/09 11:36:33 PM
 
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